Linkdump No 121 Dark _ □ ✕
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Linkdump No 121

Published
2026-08-21 00:00 UTC (precision: second)
Source feed
82MHz [exclude this blog]
Link
http://82mhz.net/posts/2026/08/linkdump-no-121/
Canonical
http://82mhz.net/posts/2026/08/linkdump-no-121
Length
3736 runes
Extracted text
We had a solar eclipse here in Europe last week. I didn't see it this time, but I've seen I think two partial eclipses before and they were always fascinating to witness. We had a total solar eclipse that was visible in South Germany where I live back in 1999. I remember watching this from the roof of my school with a couple of friends and teachers. We saw the eclipse begin and the moon move in front of the sun, and everybody was hyped up and excited - but about half an hour before totality clouds started moving in, and by the time it got dark the sky was completely overcast and we couldn't see anything. It was incredibly disappointing. Still fascinating to see it get dark and then light again in the middle of the day, but man… a once-in-a-lifetime opportunity ruined by clouds. Actually, maybe twice in a lifetime, because the next total eclipse will be visible here in 2081, when I will be 99 years old. Make sure you get subscribed so you don't miss my review of it! Articles Google wins bankruptcy auction for Spirit Airlines emails, chats, documents Why would anyone buy a company's emails and teams chats for $10 Million? To train their AI models of course. This shows just how desperate these corporations are for new training data, now that they scanned and shredded all the books they could get their hands on. It also means absolutely nothing is sacred… Neo-Etiquette Basics: The New Rules of Being Human Joan Westenberg suggests 21 rules for living together in a modern society. They are all incredibly basic and shouldn't even have to be spelled out (like taking out your in-ears when talking to someone), but a depressingly large number of people fail at behaving in a socially acceptable way these days. (via Jack Baty) Who’s Tracking You? Use This New Service to Find Out – Krebs on Security Interesting read, but also a depressing one. Recently someone on Mastodon commented on a post of mine that modern tech feels actively hostile to them. And they're spot on. Software/Services The Brutalist Report I forgot who showed this to me - someone on Mastodon. Anyway, it's a html-only overview of the latest headlines from a number of news outlets. It's a bit overwhelming, but interesting to scroll through. GitHub - idolpx/meatloaf: The internet is a massive floppy drive for your C64 with Meatloaf! · GitHub With this esp32-based device you can load C64 disk and tape images straight from an online source. That's pretty amazing. (via dirk dierickx) Hardware Projects Running Zork On The Steam Controller | Hackaday Old and boring: Playing games with a controller. New hotness: Running games on the controller itself! Retrocomputing Contest | Hackaday.io Hackaday is running a retrocomputing contest. What's the acronym for that? HRC? HARC? I think ours (OCC) is better… I'm not planning to participate, but it might be worth keeping an eye on the submissions page because there's a lot of cool stuff in there already, and more is going to come. Videos Total Solar Eclipse from 92,000 Feet - YouTube Lots of interesting science-y information about solar eclipses. And people losing their minds when it happens :) Around the Small Web The Weekly Sniff 002 AY started his own weekly link post series, which I obviously approve of. Authenticating digital works without ‘detectors’ – Tracy Durnell's Mind Garden A great post about what AI means for artists these days. "Aidan Walker observes that viewers’ attitude has flipped towards skepticism, 'beginning from a place of believing posts are fake until proven real, rather than the other way around.'" That kind of got to me, because I notice this in myself - I see a new website and immediately wonder if it was slop generated. And I don't like that… (via Annie)
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
economy, business and finance economy-business-and-finance 0.99 4.90 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.99 4.90 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.99 4.90 direct economy, business and finance > products and services > computing and information technology
science and technology science-and-technology 0.99 4.27 direct science and technology
technology and engineering technology-and-engineering 0.98 4.03 direct science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.96 3.16 direct science and technology > technology and engineering > information technology and computer science
Information security information-security 0.96 3.12 direct science and technology > technology and engineering > information technology and computer science > Information security
artificial intelligence artificial-intelligence 0.92 2.46 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
crime, law and justice crime-law-and-justice 0.91 2.37 ↑derived from 20000086 crime, law and justice
crime crime 0.91 2.37 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.91 2.37 direct crime, law and justice > crime > cyber crime
software and applications software-and-applications 0.82 1.53 direct economy, business and finance > products and services > computing and information technology > software and applications
scientific research scientific-research 0.59 0.35 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.59 0.35 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.59 0.35 direct science and technology > scientific research > scientific exploration > space exploration
Software development software-development 0.57 0.29 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.46 -0.18 direct arts, culture, entertainment and media
society society 0.36 -0.58 direct society
fundamental rights fundamental-rights 0.30 -0.85 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.30 -0.85 direct society > fundamental rights > privacy
Open source open-source 0.28 -0.94 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
environment environment 0.26 -1.03 direct environment
natural science natural-science 0.24 -1.13 direct science and technology > natural science
Cryptography cryptography 0.23 -1.19 direct science and technology > technology and engineering > information technology and computer science > Cryptography
mass media mass-media 0.22 -1.26 ↑derived from 20001182 arts, culture, entertainment and media > mass media
social media social-media 0.22 -1.26 direct arts, culture, entertainment and media > mass media > social media
lifestyle and leisure lifestyle-and-leisure 0.22 -1.28 ↑derived from 20000538 lifestyle and leisure
leisure leisure 0.22 -1.28 direct lifestyle and leisure > leisure
Blogging blogging 0.20 -1.39 direct arts, culture, entertainment and media > mass media > social media > Blogging
game game 0.19 -1.46 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.19 -1.46 direct lifestyle and leisure > leisure > game > video game
MMORPG mmorpg 0.14 -1.81 direct lifestyle and leisure > leisure > game > video game > MMORPG
media and entertainment industry media-and-entertainment-industry 0.07 -2.51 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.07 -2.51 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
travel and tourism travel-and-tourism 0.05 -2.92 direct lifestyle and leisure > leisure > travel and tourism
culture culture 0.05 -3.05 direct arts, culture, entertainment and media > culture
labour labour 0.04 -3.11 direct labour
weather weather 0.04 -3.18 direct weather
family family 0.04 -3.18 direct society > family
film industry film-industry 0.04 -3.27 direct economy, business and finance > products and services > media and entertainment industry > film industry
social sciences social-sciences 0.04 -3.29 ↑derived from 20000747 science and technology > social sciences
history history 0.04 -3.29 direct science and technology > social sciences > history
arts and entertainment arts-and-entertainment 0.03 -3.35 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.03 -3.35 direct arts, culture, entertainment and media > arts and entertainment > literature
hobby hobby 0.03 -3.49 direct lifestyle and leisure > leisure > hobby
streaming service streaming-service 0.03 -3.55 direct economy, business and finance > products and services > media and entertainment industry > streaming service
music music 0.03 -3.62 direct arts, culture, entertainment and media > arts and entertainment > music
sport sport 0.02 -3.72 ↑derived from 20001183 sport
competition discipline competition-discipline 0.02 -3.72 ↑derived from 20001183 sport > competition discipline
eSports esports 0.02 -3.72 direct sport > competition discipline > eSports
human interest human-interest 0.02 -3.79 ↑derived from 20000498 human interest
award and prize award-and-prize 0.02 -3.79 direct human interest > award and prize
television television 0.02 -3.89 direct arts, culture, entertainment and media > mass media > television
politics and government politics-and-government 0.02 -3.92 direct politics and government
podcast podcast 0.02 -3.98 direct economy, business and finance > products and services > media and entertainment industry > podcast
education education 0.02 -4.07 direct education
animation animation 0.02 -4.09 direct arts, culture, entertainment and media > arts and entertainment > animation
health health 0.02 -4.12 ↑derived from 20000458 health
disease and condition disease-and-condition 0.02 -4.12 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.02 -4.12 direct health > disease and condition > mental health and disorder
Self-hosting self-hosting 0.02 -4.12 direct economy, business and finance > products and services > computing and information technology > Self-hosting
visual arts visual-arts 0.02 -4.14 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.02 -4.14 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
biology biology 0.01 -4.32 direct science and technology > natural science > biology
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.01 -4.38 direct disaster, accident and emergency incident
climate change climate-change 0.01 -4.48 direct environment > climate change
conflict, war and peace conflict-war-and-peace 0.01 -5.13 direct conflict, war and peace
public health public-health 0.00 -5.33 direct health > public health
Tabletop gaming tabletop-gaming 0.00 -5.41 direct lifestyle and leisure > leisure > game > Tabletop gaming
lifestyle lifestyle 0.00 -5.50 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -5.50 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -5.50 direct lifestyle and leisure > lifestyle > house and home > gardening
weather forecast weather-forecast 0.00 -5.73 direct weather > weather forecast
health treatment and procedure health-treatment-and-procedure 0.00 -5.84 direct health > health treatment and procedure
religion religion 0.00 -5.90 direct religion
diet diet 0.00 -6.11 direct health > health treatment and procedure > diet
consumer goods consumer-goods 0.00 -6.24 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -6.24 direct economy, business and finance > products and services > consumer goods > handicrafts
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -6.55 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
board game board-game 0.00 -6.56 direct lifestyle and leisure > leisure > game > board game
card game card-game 0.00 -6.91 direct lifestyle and leisure > leisure > game > card game
exercise and fitness exercise-and-fitness 0.00 -7.16 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -7.16 ↑derived from 20001239 lifestyle and leisure > wellness

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