Heroes of Might and Magic III Remake Opinion After Playing Early Creator Preview Dark _ □ ✕
  • Posts
  • About
  • Debug
Post

Heroes of Might and Magic III Remake Opinion After Playing Early Creator Preview

Published
2026-08-29 18:33 UTC (precision: second)
Author
ComradeNerdy
Source feed
ComradeNerdy Blog [exclude this blog]
Link
https://comradenerdy.com/heroes-of-might-and-magic-iii-remake-opinion-after-playing-early-creator-preview/
Canonical
https://comradenerdy.com/heroes-of-might-and-magic-iii-remake-opinion-after-playing-early-creator-preview
Length
3499 runes
Extracted text
So that secret appointment I mentioned last week was my HoMM3 Remake remote play session that Ubisoft invited me to. This week was a bit weird, since I had my plans with friends during Gamescom Opening Night Live show and for next couple of days too, so I returned streaming when it was all announced and discussed somewhat. Another issue is that my gameplay footage captured by demoists haven’t arrived yet, so I don’t have my own screenshots and video material to show and to talk on stream. For now just “trust me, bro”. Content creators that Ubisoft invited got to see the presentation where they explained their goals and priorities with this remake, new tutorial to onboard players and one classic game scenario with around two hours of free unrestricted gameplay there. Demoist basically just started stuff for me, then warned that I have 20 minutes left and then that my time is up, probably was their most boring session, because I was just playing and exploring stuff on my own. One main negative thing that I noticed in current build is the lack of OG soundtrack, new music is alright, I guess, didn’t annoy me, but not having one of game’s signature features – beautiful OST, is really disappointing. I hope that will be sorted out and we’ll get it back by the time game releases. Visuals are subjective and Olden Era got a lot of criticism initially about its looks too, so I hope they will polish the looks of some creatures a bit more, but in general it looks ok for my personal taste. City screens that I’ve seen were great actually, map and objects look good, readability, and better highlighting of objects hopefully will be improved later a bit. Everything else is exactly the same old heroes, at least from that short time I got to play it. They are working with Horn of the Abyss team actually, so some QoL things are already implemented, including build orders that I don’t think are in HotA even, to spend less time building in your castles. They made a tool that converts any map created for HoMM3 ever into remake map, seems like a really cool feature if everything will be compatible that way. All main expansions are included in the remake, so hopefully no fiesta like with HD remaster version when you get only OG game. I think as long as original game with HD mods, HotA and other things are still available to buy no problems without crazy prices there is nothing to complain about. If you like the charm of the old graphics – you have OG, if you don’t mind new look or especially if you are playing on the platform that doesn’t have OG game – you can buy Remake. Everyone is happy and hopefully more Heroes and just Might & Magic content will be coming soon, even if simple remasters for more people to enjoy such great games. Maybe one day new mainline entries of the series will appear then too and maybe will be even decent and we will be even happier. One valid point I saw in the chat is that it’s a little weird of them announcing Heroes of Might & Magic 3 remake when Olden Era is still in Early Access, but it’s just 2027 for now. We’ll see when it will be actually releasing and when Olden Era hits 1.0, because they said they plan 1 year, then by May next year it will be out already, and Remake might be at the end of the year. I think it’s not a lot of audience canibalizing that way, but I do hope they will have a solid gap between. The post Heroes of Might and Magic III Remake Opinion After Playing Early Creator Preview appeared first on ComradeNerdy.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
economy, business and finance economy-business-and-finance 0.98 3.91 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.98 3.91 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.98 3.91 direct economy, business and finance > products and services > computing and information technology
science and technology science-and-technology 0.97 3.56 ↑derived from 20000763 science and technology
technology and engineering technology-and-engineering 0.97 3.56 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.97 3.56 direct science and technology > technology and engineering > information technology and computer science
lifestyle and leisure lifestyle-and-leisure 0.97 3.53 ↑derived from 20000548 lifestyle and leisure
leisure leisure 0.97 3.53 ↑derived from 20000548 lifestyle and leisure > leisure
game game 0.97 3.53 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.97 3.53 direct lifestyle and leisure > leisure > game > video game
media and entertainment industry media-and-entertainment-industry 0.94 2.72 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.94 2.72 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
software and applications software-and-applications 0.89 2.11 direct economy, business and finance > products and services > computing and information technology > software and applications
film industry film-industry 0.89 2.10 direct economy, business and finance > products and services > media and entertainment industry > film industry
streaming service streaming-service 0.84 1.63 direct economy, business and finance > products and services > media and entertainment industry > streaming service
sport sport 0.83 1.59 ↑derived from 20001183 sport
competition discipline competition-discipline 0.83 1.59 ↑derived from 20001183 sport > competition discipline
eSports esports 0.83 1.59 direct sport > competition discipline > eSports
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.81 1.42 ↑derived from 20000013 arts, culture, entertainment and media
arts and entertainment arts-and-entertainment 0.81 1.42 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.81 1.42 direct arts, culture, entertainment and media > arts and entertainment > literature
Open source open-source 0.76 1.17 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
mass media mass-media 0.70 0.86 ↑derived from 20000051 arts, culture, entertainment and media > mass media
television television 0.70 0.86 direct arts, culture, entertainment and media > mass media > television
card game card-game 0.51 0.05 direct lifestyle and leisure > leisure > game > card game
social media social-media 0.42 -0.34 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.42 -0.34 direct arts, culture, entertainment and media > mass media > social media > Blogging
Tabletop gaming tabletop-gaming 0.31 -0.82 direct lifestyle and leisure > leisure > game > Tabletop gaming
animation animation 0.28 -0.94 direct arts, culture, entertainment and media > arts and entertainment > animation
social sciences social-sciences 0.23 -1.21 ↑derived from 20000747 science and technology > social sciences
history history 0.23 -1.21 direct science and technology > social sciences > history
artificial intelligence artificial-intelligence 0.19 -1.45 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
education education 0.19 -1.48 direct education
MMORPG mmorpg 0.18 -1.50 direct lifestyle and leisure > leisure > game > video game > MMORPG
Software development software-development 0.13 -1.89 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
music music 0.11 -2.09 direct arts, culture, entertainment and media > arts and entertainment > music
board game board-game 0.06 -2.72 direct lifestyle and leisure > leisure > game > board game
hobby hobby 0.06 -2.80 direct lifestyle and leisure > leisure > hobby
Information security information-security 0.05 -2.86 direct science and technology > technology and engineering > information technology and computer science > Information security
podcast podcast 0.05 -2.92 direct economy, business and finance > products and services > media and entertainment industry > podcast
Self-hosting self-hosting 0.05 -3.03 direct economy, business and finance > products and services > computing and information technology > Self-hosting
natural science natural-science 0.03 -3.38 ↑derived from 20000719 science and technology > natural science
biology biology 0.03 -3.38 direct science and technology > natural science > biology
culture culture 0.03 -3.39 direct arts, culture, entertainment and media > culture
scientific research scientific-research 0.03 -3.61 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.03 -3.61 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.03 -3.61 direct science and technology > scientific research > scientific exploration > space exploration
society society 0.02 -3.72 ↑derived from 20000780 society
family family 0.02 -3.72 direct society > family
fundamental rights fundamental-rights 0.02 -3.79 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.02 -3.79 direct society > fundamental rights > privacy
Cryptography cryptography 0.02 -3.82 direct science and technology > technology and engineering > information technology and computer science > Cryptography
environment environment 0.02 -3.85 direct environment
human interest human-interest 0.01 -4.33 ↑derived from 20000498 human interest
award and prize award-and-prize 0.01 -4.33 direct human interest > award and prize
labour labour 0.01 -4.47 direct labour
politics and government politics-and-government 0.01 -4.75 direct politics and government
crime, law and justice crime-law-and-justice 0.01 -4.88 ↑derived from 20000086 crime, law and justice
crime crime 0.01 -4.88 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.01 -4.88 direct crime, law and justice > crime > cyber crime
health health 0.01 -5.01 ↑derived from 20000458 health
disease and condition disease-and-condition 0.01 -5.01 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.01 -5.01 direct health > disease and condition > mental health and disorder
visual arts visual-arts 0.01 -5.07 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.01 -5.07 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
climate change climate-change 0.01 -5.22 direct environment > climate change
religion religion 0.00 -5.49 direct religion
conflict, war and peace conflict-war-and-peace 0.00 -5.64 direct conflict, war and peace
consumer goods consumer-goods 0.00 -5.69 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -5.69 direct economy, business and finance > products and services > consumer goods > handicrafts
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.00 -6.23 direct disaster, accident and emergency incident
health treatment and procedure health-treatment-and-procedure 0.00 -6.29 direct health > health treatment and procedure
diet diet 0.00 -6.34 direct health > health treatment and procedure > diet
public health public-health 0.00 -6.55 direct health > public health
weather weather 0.00 -6.83 direct weather
weather forecast weather-forecast 0.00 -6.84 direct weather > weather forecast
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -6.99 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
exercise and fitness exercise-and-fitness 0.00 -7.52 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -7.52 ↑derived from 20001239 lifestyle and leisure > wellness
travel and tourism travel-and-tourism 0.00 -7.73 direct lifestyle and leisure > leisure > travel and tourism
lifestyle lifestyle 0.00 -8.06 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -8.06 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -8.06 direct lifestyle and leisure > lifestyle > house and home > gardening

← Back to posts

feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 2115 posts 0 unclassified min score 0.75