Me When I Do Something about Doing Something . . . Dark _ □ ✕
  • Posts
  • About
  • Debug
Post

Me When I Do Something about Doing Something . . .

Published
2026-08-21 01:58 UTC (precision: second)
Author
Stingite
Source feed
The Friendly Necromancer [exclude this blog]
Link
https://thefriendlynecromancer.blogspot.com/2026/08/me-when-i-do-something-about-doing.html
Length
3649 runes
Extracted text
I woke up this morning with a genuine fear response that I can't really explain. It lingered here with me for about two or three minutes out of nowhere. It was a pretty odd feeling. As I sat there gripped with fear for no reason, I had a lot of thoughts run through my head and one of them was about how much I hate EverQuest for sucking away so much of my time, but I think that was mostly just a reflection of how two or three things (outside of my new, reborn EverQuest Addiction) are stressing me out. Not EverQuest itself. Yeah, it probably wasn't fear. I'm going to say it was probably stress that just finally manifested at the weirdest moment about 30 minutes before I was supposed to actually wake up . . . and THAT has been bothering me all day. Blaugust stresses me out. I put everything on hold for it, and I don't know why I care so much about posting every day. I shouldn't! Literally people sign up and never post anything. Why should I care? I shouldn't! I've been asked to give a ten-minute talk in church on Sunday. I haven't even started writing it, and that's stressing me out. I really need to just unplug and focus to get this done. I used to be in Toastmasters, so public speaking matters to me. I'm typically not one of those that just gets up and reads off a paper. I signed up to showcase and talk about one of my songs and my album I've been working on called Cosmic Radiation and Bad Luck. This is for a group art night at the cancer institute this coming Wednesday. I shouldn't stress about this, but it's stressing me out. I've listened to the song 20 times, made a handout for it, thought about it waaaaaaay too much for a little art gathering of cancer patients. I had to shift my whole infusion schedule around because I had COVID, so that's been delayed a week . . . and that's stressing me out. My brain latched on to that delaying treatment for a week and started going crazy. STOP BRAIN, STOPPP! I came back to work yesterday with a mask on (out of an abundance of caution) and people were stressing out seeing me wear a mask . . . which stressed me out enough that I asked the big boss if I could just go work from home for the day, which I did. Work in general is stressing me for some reason. Missing a couple days, fear of failing, an encroaching deadline . . . you know how it is, but I'm going to be fine . . . it's just all in my head. I missed D&D because of the COVID. It's a stress reliever for me. (Much like video games are a stress reliever for me.) I have a video game project I've been solo dev'ing. I've paused working on it now for about three weeks, and that's stressing me out . . . but it is what it is. I'm so close to getting this out the door and into people's hands for real on the app store. There's no deadline from anyone, but it's there hanging out in the back of my mind. SO . . . I know I have a legitimate stress problem, and I think I inherited a lot of it from my mom. She was a Type A personality that oozed stress. I mean, look at me. I can't just play a game and enjoy it; I have to write about it. I can't just play a game of D&D with a local nerd group; I have to make a whole comic book. I can't just have cancer; I have to make an album of music about it. STOP! Why am I like this? Honestly, I just need to put on some soothing music, light a couple candles, and chill tonight. I think I'll feel a whole lot better. I don't need to log on to EverQuest. I don't need to write a talk. I don't need to do anything . . . although technically I guess I did just write a blog post about not turning everything into a project. I did it again, didn't I? GOSHDANGIT!! Happy Dueling
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
health health 0.98 3.82 direct health
lifestyle and leisure lifestyle-and-leisure 0.90 2.16 ↑derived from 20000550 lifestyle and leisure
leisure leisure 0.90 2.16 ↑derived from 20000550 lifestyle and leisure > leisure
hobby hobby 0.90 2.16 direct lifestyle and leisure > leisure > hobby
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.85 1.70 direct arts, culture, entertainment and media
labour labour 0.84 1.69 direct labour
disease and condition disease-and-condition 0.79 1.32 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.79 1.32 direct health > disease and condition > mental health and disorder
mass media mass-media 0.78 1.27 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.78 1.27 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.78 1.27 direct arts, culture, entertainment and media > mass media > social media > Blogging
economy, business and finance economy-business-and-finance 0.76 1.14 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.76 1.14 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.76 1.14 direct economy, business and finance > products and services > computing and information technology
public health public-health 0.73 1.01 direct health > public health
science and technology science-and-technology 0.72 0.96 ↑derived from 20000763 science and technology
technology and engineering technology-and-engineering 0.72 0.96 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.72 0.96 direct science and technology > technology and engineering > information technology and computer science
Information security information-security 0.59 0.37 direct science and technology > technology and engineering > information technology and computer science > Information security
religion religion 0.57 0.30 direct religion
game game 0.56 0.23 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.56 0.23 direct lifestyle and leisure > leisure > game > video game
society society 0.46 -0.16 ↑derived from 20000780 society
family family 0.46 -0.16 direct society > family
software and applications software-and-applications 0.46 -0.18 ↑derived from local:open-source economy, business and finance > products and services > computing and information technology > software and applications
Open source open-source 0.46 -0.18 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
arts and entertainment arts-and-entertainment 0.43 -0.29 ↑derived from 20000018 arts, culture, entertainment and media > arts and entertainment
music music 0.43 -0.29 direct arts, culture, entertainment and media > arts and entertainment > music
sport sport 0.31 -0.79 ↑derived from 20001183 sport
competition discipline competition-discipline 0.31 -0.79 ↑derived from 20001183 sport > competition discipline
eSports esports 0.31 -0.79 direct sport > competition discipline > eSports
Tabletop gaming tabletop-gaming 0.22 -1.27 direct lifestyle and leisure > leisure > game > Tabletop gaming
media and entertainment industry media-and-entertainment-industry 0.18 -1.52 ↑derived from 20000307 economy, business and finance > products and services > media and entertainment industry
film industry film-industry 0.18 -1.52 direct economy, business and finance > products and services > media and entertainment industry > film industry
human interest human-interest 0.17 -1.61 direct human interest
health treatment and procedure health-treatment-and-procedure 0.13 -1.93 direct health > health treatment and procedure
food and drink enthusiasm food-and-drink-enthusiasm 0.13 -1.93 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
streaming service streaming-service 0.12 -2.03 direct economy, business and finance > products and services > media and entertainment industry > streaming service
Self-hosting self-hosting 0.10 -2.16 direct economy, business and finance > products and services > computing and information technology > Self-hosting
crime, law and justice crime-law-and-justice 0.10 -2.18 ↑derived from 20000086 crime, law and justice
crime crime 0.10 -2.18 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.10 -2.18 direct crime, law and justice > crime > cyber crime
literature literature 0.07 -2.57 direct arts, culture, entertainment and media > arts and entertainment > literature
card game card-game 0.07 -2.64 direct lifestyle and leisure > leisure > game > card game
culture culture 0.06 -2.83 direct arts, culture, entertainment and media > culture
MMORPG mmorpg 0.05 -2.89 direct lifestyle and leisure > leisure > game > video game > MMORPG
Software development software-development 0.04 -3.16 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
fundamental rights fundamental-rights 0.04 -3.18 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.04 -3.18 direct society > fundamental rights > privacy
consumer goods consumer-goods 0.04 -3.30 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.04 -3.30 direct economy, business and finance > products and services > consumer goods > handicrafts
natural science natural-science 0.03 -3.35 ↑derived from 20000719 science and technology > natural science
biology biology 0.03 -3.35 direct science and technology > natural science > biology
education education 0.02 -3.73 direct education
exercise and fitness exercise-and-fitness 0.02 -3.73 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.02 -3.73 ↑derived from 20001239 lifestyle and leisure > wellness
books and publishing books-and-publishing 0.02 -3.78 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
conflict, war and peace conflict-war-and-peace 0.02 -3.84 direct conflict, war and peace
environment environment 0.02 -3.86 direct environment
board game board-game 0.02 -4.00 direct lifestyle and leisure > leisure > game > board game
weather weather 0.02 -4.01 direct weather
Cryptography cryptography 0.02 -4.03 direct science and technology > technology and engineering > information technology and computer science > Cryptography
podcast podcast 0.02 -4.18 direct economy, business and finance > products and services > media and entertainment industry > podcast
artificial intelligence artificial-intelligence 0.01 -4.21 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
scientific research scientific-research 0.01 -4.28 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.01 -4.28 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.01 -4.28 direct science and technology > scientific research > scientific exploration > space exploration
television television 0.01 -4.32 direct arts, culture, entertainment and media > mass media > television
social sciences social-sciences 0.01 -4.46 direct science and technology > social sciences
lifestyle lifestyle 0.01 -4.47 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.01 -4.47 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.01 -4.47 direct lifestyle and leisure > lifestyle > house and home > gardening
visual arts visual-arts 0.01 -4.55 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.01 -4.55 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
politics and government politics-and-government 0.01 -4.57 direct politics and government
animation animation 0.01 -4.69 direct arts, culture, entertainment and media > arts and entertainment > animation
diet diet 0.01 -4.74 direct health > health treatment and procedure > diet
climate change climate-change 0.01 -4.80 direct environment > climate change
travel and tourism travel-and-tourism 0.01 -5.00 direct lifestyle and leisure > leisure > travel and tourism
award and prize award-and-prize 0.01 -5.14 direct human interest > award and prize
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.01 -5.19 direct disaster, accident and emergency incident
history history 0.00 -5.69 direct science and technology > social sciences > history
weather forecast weather-forecast 0.00 -6.21 direct weather > weather forecast

← Back to posts

feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 2115 posts 0 unclassified min score 0.75