LiveBlogging 4 : Metablogging Lore Dark _ □ ✕
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LiveBlogging 4 : Metablogging Lore

Published
2026-09-05 11:23 UTC (precision: second)
Source feed
Aeish World Neocities [exclude this blog]
Link
https://aeish-world.neocities.org/blog_pages/liveblogging-4
Length
2946 runes
Extracted text
LiveBlogging 4 : Metablogging Lore 16:28 | 05-09-2026 | Saturday Hellooo everybody, I am at the Indie Web Club meetup again! I don't really feel like writing today because I feel so tired, but I'll put a little something out, just to comemorate the live writing session. One of the prompts for today that I liked was "How does an idea qualify to be a post on your website?". So maybe I will talk a little bit about that. To be very honest, my blog isn't very old, and most of the impetus to post so far has been through LiveBlogging or Blogust. But I did still have to pick topics to write on, and I did have at least a little bit of a pattern for that. So the reason I started this blog was that there are many times in a week when I discover something through rabbithole research, or form a very strong opinion on something that I see around myself. At the time, I used to just put this into a very long text message and send it to my other, nerdy friends who appreciate random information. But at some point, I felt like I could compile and format this information so that more people could benefit from the entertainment. After discovering neocities, I felt it was perfect for my purposes of expressing myself, so I finally created this website. Today, many of the posts that exist here, which talk about a specific topic (for any length) were born from my Strong Feelings on a subject after I stumbled onto it. All of these would have previously been on a little groupchat somewhere (my groupchat members, you know who you are). Apart from this, most of my blogging is simply a journal, with a very low "polishing" threshold for posting. I do want the information to be somewhat presentable (aside from Phoneblogs), but I mostly concentrate on completing the post's content. There is definitely a sort of requirement that what I am saying on the post has to have at least one interesting point that I wanted to communicate. If I were ever to write a 'journal' style post and find that it is simply a log of what I activities I did that day, I would rewrite the post or discard. There has to be a point to posting it instead of simply writing in my journal, there has to be some kind of finding or opinion expressed. So far, these barebones requirements have been really helpful in being able to put out posts without letting me self-sabotage by scrutinizing too much. I am very proud of myself because writing on this blog has been one of the first examples in my life of overcoming perfectionism and actually putting something I made out there. Letting myself be authentic and unpolished on the blog also removes friction from the posting process, which, as it stands, is a little cumbersome right now. If I ever had a more formal blog with a theme, where I was specifically publishing a sort of finished essay everytime, I would probably have to rework these priorities. That was all from me today, see you all soon! Love, Aeish <3
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
arts, culture, entertainment and media arts-culture-entertainment-and-media 1.00 5.93 ↑derived from local:blogging arts, culture, entertainment and media
mass media mass-media 1.00 5.93 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 1.00 5.93 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 1.00 5.93 direct arts, culture, entertainment and media > mass media > social media > Blogging
science and technology science-and-technology 0.97 3.42 direct science and technology
lifestyle and leisure lifestyle-and-leisure 0.95 2.92 ↑derived from 20000550 lifestyle and leisure
leisure leisure 0.95 2.92 ↑derived from 20000550 lifestyle and leisure > leisure
hobby hobby 0.95 2.92 direct lifestyle and leisure > leisure > hobby
technology and engineering technology-and-engineering 0.95 2.90 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.95 2.90 direct science and technology > technology and engineering > information technology and computer science
economy, business and finance economy-business-and-finance 0.86 1.83 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.86 1.83 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.86 1.83 direct economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.41 -0.36 direct economy, business and finance > products and services > computing and information technology > software and applications
arts and entertainment arts-and-entertainment 0.38 -0.51 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.38 -0.51 direct arts, culture, entertainment and media > arts and entertainment > literature
media and entertainment industry media-and-entertainment-industry 0.31 -0.78 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.31 -0.78 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
Open source open-source 0.08 -2.47 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
society society 0.08 -2.49 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.08 -2.49 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.08 -2.49 direct society > fundamental rights > privacy
Cryptography cryptography 0.08 -2.49 direct science and technology > technology and engineering > information technology and computer science > Cryptography
game game 0.07 -2.64 ↑derived from local:mmorpg lifestyle and leisure > leisure > game
video game video-game 0.07 -2.64 ↑derived from local:mmorpg lifestyle and leisure > leisure > game > video game
MMORPG mmorpg 0.07 -2.64 direct lifestyle and leisure > leisure > game > video game > MMORPG
health health 0.06 -2.81 ↑derived from 20000458 health
disease and condition disease-and-condition 0.06 -2.81 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.06 -2.81 direct health > disease and condition > mental health and disorder
Tabletop gaming tabletop-gaming 0.06 -2.82 direct lifestyle and leisure > leisure > game > Tabletop gaming
scientific research scientific-research 0.04 -3.16 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.04 -3.16 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.04 -3.16 direct science and technology > scientific research > scientific exploration > space exploration
culture culture 0.03 -3.45 direct arts, culture, entertainment and media > culture
Self-hosting self-hosting 0.03 -3.62 direct economy, business and finance > products and services > computing and information technology > Self-hosting
streaming service streaming-service 0.02 -3.95 direct economy, business and finance > products and services > media and entertainment industry > streaming service
natural science natural-science 0.02 -3.98 ↑derived from 20000719 science and technology > natural science
biology biology 0.02 -3.98 direct science and technology > natural science > biology
education education 0.02 -4.03 direct education
environment environment 0.02 -4.03 ↑derived from 20000418 environment
climate change climate-change 0.02 -4.03 direct environment > climate change
religion religion 0.02 -4.04 direct religion
human interest human-interest 0.02 -4.06 direct human interest
social sciences social-sciences 0.02 -4.10 direct science and technology > social sciences
politics and government politics-and-government 0.01 -4.25 direct politics and government
artificial intelligence artificial-intelligence 0.01 -4.34 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
Information security information-security 0.01 -4.37 direct science and technology > technology and engineering > information technology and computer science > Information security
crime, law and justice crime-law-and-justice 0.01 -4.44 ↑derived from 20000086 crime, law and justice
crime crime 0.01 -4.44 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.01 -4.44 direct crime, law and justice > crime > cyber crime
Software development software-development 0.01 -4.49 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
labour labour 0.01 -4.67 direct labour
award and prize award-and-prize 0.01 -4.79 direct human interest > award and prize
public health public-health 0.01 -4.80 direct health > public health
film industry film-industry 0.01 -4.96 direct economy, business and finance > products and services > media and entertainment industry > film industry
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.01 -5.03 direct disaster, accident and emergency incident
sport sport 0.01 -5.06 ↑derived from 20001183 sport
competition discipline competition-discipline 0.01 -5.06 ↑derived from 20001183 sport > competition discipline
eSports esports 0.01 -5.06 direct sport > competition discipline > eSports
podcast podcast 0.01 -5.10 direct economy, business and finance > products and services > media and entertainment industry > podcast
animation animation 0.00 -5.51 direct arts, culture, entertainment and media > arts and entertainment > animation
family family 0.00 -5.65 direct society > family
history history 0.00 -5.65 direct science and technology > social sciences > history
conflict, war and peace conflict-war-and-peace 0.00 -5.92 direct conflict, war and peace
weather weather 0.00 -5.96 direct weather
consumer goods consumer-goods 0.00 -5.97 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -5.97 direct economy, business and finance > products and services > consumer goods > handicrafts
music music 0.00 -6.16 direct arts, culture, entertainment and media > arts and entertainment > music
exercise and fitness exercise-and-fitness 0.00 -6.20 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -6.20 ↑derived from 20001239 lifestyle and leisure > wellness
health treatment and procedure health-treatment-and-procedure 0.00 -6.37 direct health > health treatment and procedure
television television 0.00 -6.41 direct arts, culture, entertainment and media > mass media > television
board game board-game 0.00 -6.42 direct lifestyle and leisure > leisure > game > board game
visual arts visual-arts 0.00 -6.62 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.00 -6.62 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
travel and tourism travel-and-tourism 0.00 -6.72 direct lifestyle and leisure > leisure > travel and tourism
diet diet 0.00 -6.80 direct health > health treatment and procedure > diet
card game card-game 0.00 -6.83 direct lifestyle and leisure > leisure > game > card game
weather forecast weather-forecast 0.00 -7.05 direct weather > weather forecast
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -7.33 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
lifestyle lifestyle 0.00 -7.47 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -7.47 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -7.47 direct lifestyle and leisure > lifestyle > house and home > gardening

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