A Warm Welcome to the Switch Sprouts Light _ □ ✕
  • Posts
  • About
  • Debug
Post

A Warm Welcome to the Switch Sprouts

Published
2026-08-04 17:59 UTC (precision: second)
Author
wolfyseyes
Source feed
Through Wolfy's Eyes excluded
Link
https://wolfyseyes.wordpress.com/2026/08/04/a-warm-welcome-to-the-switch-sprouts/
Canonical
https://wolfyseyes.wordpress.com/2026/08/04/a-warm-welcome-to-the-switch-sprouts
Length
3032 runes
Extracted text
I had a different blog post in mind for today, and I still plan on typing that one out tomorrow, but I would be remiss if I didn’t write this one out instead, short as it may be. After all, I did say earlier that I reserve the right to put out quickie blogs! You see, I always like it when one of my favorite MMOs gets an influx of all-new players, and today marks the start of the game’s arrival to the Nintendo Switch 2 system, and just like when the game arrived to the Xbox before it, I’m looking forward to seeing all of the fresh faces. Even if that time is temporary. Read more: A Warm Welcome to the Switch Sprouts There’s something that just makes me smile whenever this game has a rush of new arrivals. I don’t expect every single person to adore the game, of course, but it has been my general assumption that a lot of folks have, and if I can provide a little bit of kindness and warm welcome as a means to encourage that, then I want to do it. So, if you happen to be making your first strides into Eorzea on the Switch 2, hello there. Welcome. I hope that the sign-up process wasn’t too much of a pain; I know that account management stuff isn’t exactly Square Enix’s strong suit, but I do assure you that it was a lot better than it was during the PlayOnline days. I hope you won’t be afraid to say hello and chat and admit that you’re new when you start moving through group content. We’ve all been there, and you will very often see that you’re queued up with old salts, but just point out that you’re a fresh face and I’m sure you’ll be treated well. Or at the very least treated with some soft indifference. And hey, if you’d rather do these dungeons by yourself through the Duty Support system, then that’s fine too. Don’t feel like you have to power through the game. You’d be doing yourself a disservice anyway; sure there is a bunch of stuff at the current max level, but the journey through the storyline really is the major sauce of this MMORPG. If you love JRPG narratives, then you’re in very good company and in for a fantastic ride. If you’re the sort who craves challenges, then you can be pretty well served here too, just know that you’ll have to move through that same selection of story beats beforehand. This game can be really damned linear, and so if you’re trying to get to the hard stuff ASAP, you might be a bit disappointed. I urge you to find some patience if you can, or skip the cutscenes if you must; just realize you will be wholesale ignoring lots of interesting context if you do. But that’s fine if that’s your choice. No judgment, genuinely. Most of all, though, take advantage of what still remains, by and large, one of the more helpful communities that the MMO genre has going. Might I suggest to you, if you happen to be a bit timid, the Introverted Eorzea video series from Aywren Sojourner? They’re a good, well-paced, and excellent selection of videos. That’s about it. Welcome. Enjoy. And maybe wave hello if you happen to see a lovely red-haired Roegadyn lady strutting by.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
lifestyle and leisure lifestyle-and-leisure 0.97 3.55 ↑derived from 20000548 lifestyle and leisure
leisure leisure 0.97 3.55 ↑derived from 20000548 lifestyle and leisure > leisure
game game 0.97 3.55 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.97 3.55 direct lifestyle and leisure > leisure > game > video game
science and technology science-and-technology 0.97 3.50 direct science and technology
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.97 3.48 direct arts, culture, entertainment and media
economy, business and finance economy-business-and-finance 0.96 3.18 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.96 3.18 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.96 3.18 direct economy, business and finance > products and services > computing and information technology
mass media mass-media 0.95 3.01 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.95 3.01 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.95 3.01 direct arts, culture, entertainment and media > mass media > social media > Blogging
software and applications software-and-applications 0.93 2.58 direct economy, business and finance > products and services > computing and information technology > software and applications
technology and engineering technology-and-engineering 0.89 2.10 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.89 2.10 direct science and technology > technology and engineering > information technology and computer science
media and entertainment industry media-and-entertainment-industry 0.78 1.25 ↑derived from 20001293 economy, business and finance > products and services > media and entertainment industry
streaming service streaming-service 0.78 1.25 direct economy, business and finance > products and services > media and entertainment industry > streaming service
MMORPG mmorpg 0.71 0.91 direct lifestyle and leisure > leisure > game > video game > MMORPG
hobby hobby 0.60 0.41 direct lifestyle and leisure > leisure > hobby
podcast podcast 0.59 0.37 direct economy, business and finance > products and services > media and entertainment industry > podcast
Open source open-source 0.43 -0.29 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
television television 0.27 -0.98 direct arts, culture, entertainment and media > mass media > television
environment environment 0.27 -0.99 direct environment
sport sport 0.25 -1.11 ↑derived from 20001183 sport
competition discipline competition-discipline 0.25 -1.11 ↑derived from 20001183 sport > competition discipline
eSports esports 0.25 -1.11 direct sport > competition discipline > eSports
culture culture 0.25 -1.11 direct arts, culture, entertainment and media > culture
film industry film-industry 0.22 -1.27 direct economy, business and finance > products and services > media and entertainment industry > film industry
society society 0.17 -1.59 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.17 -1.59 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.17 -1.59 direct society > fundamental rights > privacy
arts and entertainment arts-and-entertainment 0.15 -1.73 ↑derived from 20000018 arts, culture, entertainment and media > arts and entertainment
music music 0.15 -1.73 direct arts, culture, entertainment and media > arts and entertainment > music
animation animation 0.12 -1.99 direct arts, culture, entertainment and media > arts and entertainment > animation
travel and tourism travel-and-tourism 0.11 -2.07 direct lifestyle and leisure > leisure > travel and tourism
natural science natural-science 0.11 -2.09 ↑derived from 20000719 science and technology > natural science
biology biology 0.11 -2.09 direct science and technology > natural science > biology
card game card-game 0.09 -2.27 direct lifestyle and leisure > leisure > game > card game
health health 0.09 -2.35 ↑derived from 20000465 health
health treatment and procedure health-treatment-and-procedure 0.09 -2.35 ↑derived from 20000465 health > health treatment and procedure
diet diet 0.09 -2.35 direct health > health treatment and procedure > diet
Tabletop gaming tabletop-gaming 0.07 -2.60 direct lifestyle and leisure > leisure > game > Tabletop gaming
Self-hosting self-hosting 0.06 -2.78 direct economy, business and finance > products and services > computing and information technology > Self-hosting
crime, law and justice crime-law-and-justice 0.05 -2.85 ↑derived from 20000086 crime, law and justice
crime crime 0.05 -2.85 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.05 -2.85 direct crime, law and justice > crime > cyber crime
Information security information-security 0.05 -3.00 direct science and technology > technology and engineering > information technology and computer science > Information security
disease and condition disease-and-condition 0.04 -3.07 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.04 -3.07 direct health > disease and condition > mental health and disorder
scientific research scientific-research 0.04 -3.14 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.04 -3.14 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.04 -3.14 direct science and technology > scientific research > scientific exploration > space exploration
visual arts visual-arts 0.04 -3.15 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.04 -3.15 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
climate change climate-change 0.04 -3.15 direct environment > climate change
religion religion 0.04 -3.17 direct religion
weather weather 0.03 -3.47 direct weather
lifestyle lifestyle 0.02 -3.80 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.02 -3.80 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.02 -3.80 direct lifestyle and leisure > lifestyle > house and home > gardening
literature literature 0.02 -3.87 direct arts, culture, entertainment and media > arts and entertainment > literature
Cryptography cryptography 0.02 -3.88 direct science and technology > technology and engineering > information technology and computer science > Cryptography
artificial intelligence artificial-intelligence 0.02 -3.91 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
politics and government politics-and-government 0.02 -3.97 direct politics and government
Software development software-development 0.02 -4.02 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
education education 0.02 -4.05 direct education
human interest human-interest 0.02 -4.06 direct human interest
labour labour 0.02 -4.16 direct labour
exercise and fitness exercise-and-fitness 0.01 -4.29 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.01 -4.29 ↑derived from 20001239 lifestyle and leisure > wellness
books and publishing books-and-publishing 0.01 -4.32 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
social sciences social-sciences 0.01 -4.34 direct science and technology > social sciences
board game board-game 0.01 -4.35 direct lifestyle and leisure > leisure > game > board game
family family 0.01 -4.47 direct society > family
conflict, war and peace conflict-war-and-peace 0.01 -5.02 direct conflict, war and peace
award and prize award-and-prize 0.01 -5.17 direct human interest > award and prize
history history 0.01 -5.23 direct science and technology > social sciences > history
food and drink enthusiasm food-and-drink-enthusiasm 0.01 -5.29 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
consumer goods consumer-goods 0.00 -5.40 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -5.40 direct economy, business and finance > products and services > consumer goods > handicrafts
public health public-health 0.00 -5.79 direct health > public health
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.00 -5.91 direct disaster, accident and emergency incident
weather forecast weather-forecast 0.00 -6.68 direct weather > weather forecast

← Back to posts

feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 652 posts 0 unclassified min score 0.75