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on whimsy

Published
2026-08-04 20:13 UTC (precision: second)
Author
rachonaut
Source feed
rachonaut [exclude this blog]
Link
https://rachonaut.com/on-whimsy/
Canonical
https://rachonaut.com/on-whimsy
Length
2631 runes
Extracted text
You know that feeling when you're brimming with excitement about doing "a thing"? You feel energized and motivated and just happy. So you sit down and do the thing... and then it's like all the reality of the world falls on you. It's not what you saw in your head. Or it feels bad. Or it turns out to be way harder than you thought. And just like that, the excitement's gone, and you're left disheartened. Wrestling with watercolour lately has put this cycle on repeat for me. My brain thinks it's already holding the finished thing, like a boss, but it hasn't even touched a brush or pen yet. This "knowing" (*aka - assuming how it will go*) narrows it down too far, too fast, and into something far too specific; a magically finished product that doesn't even exist. And well, there's the problem; not that what I created doesn't match my mind's eye, but that I'm holding too tightly to that imagined, magically acquired finished product in my head. When I realized that my frustration and disheartenment stopped me from sketching and watercoloring, I knew I had to fix "it", *whatever "it" was*, and just get back to arting....but how. whimsy(n.) "capricious notion or fancy," c. 1600, probably related to whimwham whimwham(n.) also whim-wham, "whimsical device, trifle, plaything, toy," 1520s, a word of unknown origin; perhaps from Scandinavian (compare Old Norse hvima "to let the eyes wander," Norwegian kvima "to flutter") So maybe loosening is the key, to stop the narrowing and thus the disheartenment and frustration. And so that's what I tried..."fluttering" and "letting my eyes wander" creatively speaking. Chasing whimsy. Like a small rebellion, I leaned back into what I've always loved: urban sketching, architecture, perspective, instead of feeling like I had to do what I "should" be doing to learn watercolor. Turns out architecture and perspective have always been a space that excites me. This past week I suddenly flashed back to little me in grade 4 learning to draft the blueprints for the objects we'd make in shop class. I was happiest and most myself drawing those drafts. I'm too hard on myself (in all areas), but especially creatively speaking. It's full-time work to be reminding myself to creatively "flutter" and give myself the space to get back up and keep going when I feel like I've failed. With watercolor, what appears loose and casual is often some of the most technically difficult in the medium. I want to stay excited to reach that point and not disheartened that I can't yet. Chase whimsy friends, and keep crackin' on. sidenotes • ·· • —– • ·· • —– Etymology from this glorious website
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
lifestyle and leisure lifestyle-and-leisure 0.98 4.06 ↑derived from 20000550 lifestyle and leisure
leisure leisure 0.98 4.06 ↑derived from 20000550 lifestyle and leisure > leisure
hobby hobby 0.98 4.06 direct lifestyle and leisure > leisure > hobby
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.97 3.36 direct arts, culture, entertainment and media
science and technology science-and-technology 0.77 1.21 direct science and technology
technology and engineering technology-and-engineering 0.49 -0.05 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.49 -0.05 direct science and technology > technology and engineering > information technology and computer science
education education 0.38 -0.49 direct education
culture culture 0.30 -0.85 direct arts, culture, entertainment and media > culture
sport sport 0.24 -1.14 direct sport
exercise and fitness exercise-and-fitness 0.18 -1.51 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.18 -1.51 ↑derived from 20001239 lifestyle and leisure > wellness
game game 0.15 -1.76 ↑derived from local:tabletop-gaming lifestyle and leisure > leisure > game
Tabletop gaming tabletop-gaming 0.15 -1.76 direct lifestyle and leisure > leisure > game > Tabletop gaming
arts and entertainment arts-and-entertainment 0.11 -2.13 ↑derived from 20000003 arts, culture, entertainment and media > arts and entertainment
animation animation 0.11 -2.13 direct arts, culture, entertainment and media > arts and entertainment > animation
economy, business and finance economy-business-and-finance 0.09 -2.29 ↑derived from 20000306 economy, business and finance
products and services products-and-services 0.09 -2.29 ↑derived from 20000306 economy, business and finance > products and services
media and entertainment industry media-and-entertainment-industry 0.09 -2.29 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.09 -2.29 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
video game video-game 0.08 -2.38 direct lifestyle and leisure > leisure > game > video game
lifestyle lifestyle 0.08 -2.40 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.08 -2.40 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.08 -2.40 direct lifestyle and leisure > lifestyle > house and home > gardening
natural science natural-science 0.08 -2.42 direct science and technology > natural science
literature literature 0.08 -2.42 direct arts, culture, entertainment and media > arts and entertainment > literature
visual arts visual-arts 0.08 -2.49 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.08 -2.49 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
MMORPG mmorpg 0.07 -2.59 direct lifestyle and leisure > leisure > game > video game > MMORPG
scientific research scientific-research 0.07 -2.59 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.07 -2.59 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.07 -2.59 direct science and technology > scientific research > scientific exploration > space exploration
health health 0.06 -2.84 ↑derived from 20000458 health
disease and condition disease-and-condition 0.06 -2.84 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.06 -2.84 direct health > disease and condition > mental health and disorder
social sciences social-sciences 0.05 -2.87 ↑derived from 20000747 science and technology > social sciences
history history 0.05 -2.87 direct science and technology > social sciences > history
competition discipline competition-discipline 0.05 -2.88 ↑derived from 20001183 sport > competition discipline
eSports esports 0.05 -2.88 direct sport > competition discipline > eSports
film industry film-industry 0.04 -3.10 direct economy, business and finance > products and services > media and entertainment industry > film industry
computing and information technology computing-and-information-technology 0.04 -3.28 ↑derived from 20000231 economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.04 -3.28 direct economy, business and finance > products and services > computing and information technology > software and applications
Open source open-source 0.04 -3.29 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
mass media mass-media 0.04 -3.29 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.04 -3.29 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.04 -3.29 direct arts, culture, entertainment and media > mass media > social media > Blogging
human interest human-interest 0.03 -3.48 direct human interest
card game card-game 0.03 -3.50 direct lifestyle and leisure > leisure > game > card game
politics and government politics-and-government 0.03 -3.66 direct politics and government
society society 0.02 -3.78 direct society
Software development software-development 0.02 -3.84 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
biology biology 0.02 -3.88 direct science and technology > natural science > biology
labour labour 0.02 -3.88 direct labour
streaming service streaming-service 0.02 -4.01 direct economy, business and finance > products and services > media and entertainment industry > streaming service
Information security information-security 0.01 -4.25 direct science and technology > technology and engineering > information technology and computer science > Information security
environment environment 0.01 -4.28 ↑derived from 20000418 environment
climate change climate-change 0.01 -4.28 direct environment > climate change
music music 0.01 -4.36 direct arts, culture, entertainment and media > arts and entertainment > music
podcast podcast 0.01 -4.46 direct economy, business and finance > products and services > media and entertainment industry > podcast
travel and tourism travel-and-tourism 0.01 -4.48 direct lifestyle and leisure > leisure > travel and tourism
fundamental rights fundamental-rights 0.01 -4.58 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.01 -4.58 direct society > fundamental rights > privacy
board game board-game 0.01 -4.63 direct lifestyle and leisure > leisure > game > board game
family family 0.01 -4.74 direct society > family
consumer goods consumer-goods 0.01 -4.84 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.01 -4.84 direct economy, business and finance > products and services > consumer goods > handicrafts
Self-hosting self-hosting 0.01 -4.87 direct economy, business and finance > products and services > computing and information technology > Self-hosting
weather weather 0.01 -4.87 direct weather
religion religion 0.01 -4.97 direct religion
television television 0.01 -5.02 direct arts, culture, entertainment and media > mass media > television
Cryptography cryptography 0.01 -5.14 direct science and technology > technology and engineering > information technology and computer science > Cryptography
conflict, war and peace conflict-war-and-peace 0.01 -5.17 direct conflict, war and peace
health treatment and procedure health-treatment-and-procedure 0.01 -5.23 direct health > health treatment and procedure
crime, law and justice crime-law-and-justice 0.00 -5.38 ↑derived from 20000086 crime, law and justice
crime crime 0.00 -5.38 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.00 -5.38 direct crime, law and justice > crime > cyber crime
public health public-health 0.00 -5.68 direct health > public health
diet diet 0.00 -5.93 direct health > health treatment and procedure > diet
artificial intelligence artificial-intelligence 0.00 -5.94 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -6.02 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
award and prize award-and-prize 0.00 -6.21 direct human interest > award and prize
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.00 -6.25 direct disaster, accident and emergency incident
weather forecast weather-forecast 0.00 -6.75 direct weather > weather forecast

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