Blogust #5 - Recovery Post Dark _ □ ✕
  • Posts
  • About
  • Debug
Post

Blogust #5 - Recovery Post

Published
2026-08-08 09:34 UTC (precision: second)
Source feed
Aeish World Neocities excluded
Link
https://aeish-world.neocities.org/blog_pages/blog-blogust-5
Length
2268 runes
Extracted text
Blogust #5 - Recovery Post 15:04 | 08-08-2026 | Saturday I was so hyped up to post everyday for Blogust, but then real life got to me. I was so out of it, the last two days, that I didn't even want to do the things I enjoy doing, like blogging :( I really want to do a proper, real themed blog post one of these days, and I have several topics in mind for that - My favourite music artist Poe and what caused her to evaporate from the 90s grunge music scene just as she was becoming the queen of MTV. Virgil and The Irony Of Pastoral Romanticism - my takeaways from a very interesting paper on the misinterpretation of Virgils short poetry. Blogust Hype Post - getting more people to sign up for the challenge and a shout out to some of my favourite blogs this month. Currently, I can only sit and dream about doing these things because I am tired and also somehow double-booked for every evening for the next two weeks. I desperately want to do every activity in the world, while also sturggling to do any activity that is actually scheduled for the day. Why did I do this? I have no realistic plan for how I am going to catchup with my backlog of blogs right now, so I will lower the bar and aim for 20 posts this month and not stress myself out (my therapist must be smiling right now). In the meantime, I am also daydreaming about adding the following for the website: Microblog page - regular readers are probably tired of hearing about how this feature is just on the horizon. A cute pixel art badge that represents this site. It can be used as a linking button by other websites, in classic Neocities culture. Maybe I can spread this to my fellow indie bloggers outside of neocities. I don't know how to make pixel art, so I will probably commission my sibling to make this. Finally populating the 'Friends' column on the home page and adding everyone I know! Restructure the webpages so that the main content box takes up a larger portion of the screen on desktop. I should also look into how people get separate mobile/desktop layouts on neocities... Such pleasant dreams. I think if the winds favour my passage, I might just get a sensible 1-2 of these items done in the next few days. Who knows? I'll see yall very soon. Cheers! Love, Aeish <3
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
economy, business and finance economy-business-and-finance 0.99 4.31 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.99 4.31 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.99 4.31 direct economy, business and finance > products and services > computing and information technology
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.99 4.25 ↑derived from local:blogging arts, culture, entertainment and media
mass media mass-media 0.99 4.25 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.99 4.25 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.99 4.25 direct arts, culture, entertainment and media > mass media > social media > Blogging
science and technology science-and-technology 0.97 3.33 direct science and technology
technology and engineering technology-and-engineering 0.95 3.05 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.95 3.05 direct science and technology > technology and engineering > information technology and computer science
Information security information-security 0.86 1.85 direct science and technology > technology and engineering > information technology and computer science > Information security
lifestyle and leisure lifestyle-and-leisure 0.83 1.56 ↑derived from 20000538 lifestyle and leisure
leisure leisure 0.83 1.56 direct lifestyle and leisure > leisure
software and applications software-and-applications 0.70 0.84 direct economy, business and finance > products and services > computing and information technology > software and applications
health health 0.68 0.76 ↑derived from 20000458 health
disease and condition disease-and-condition 0.68 0.76 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.68 0.76 direct health > disease and condition > mental health and disorder
hobby hobby 0.61 0.44 direct lifestyle and leisure > leisure > hobby
media and entertainment industry media-and-entertainment-industry 0.38 -0.50 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.38 -0.50 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
society society 0.28 -0.95 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.28 -0.95 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.28 -0.95 direct society > fundamental rights > privacy
crime, law and justice crime-law-and-justice 0.24 -1.15 ↑derived from 20000086 crime, law and justice
crime crime 0.24 -1.15 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.24 -1.15 direct crime, law and justice > crime > cyber crime
game game 0.06 -2.72 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.06 -2.72 direct lifestyle and leisure > leisure > game > video game
Open source open-source 0.06 -2.72 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
culture culture 0.05 -2.84 direct arts, culture, entertainment and media > culture
Self-hosting self-hosting 0.05 -2.85 direct economy, business and finance > products and services > computing and information technology > Self-hosting
arts and entertainment arts-and-entertainment 0.05 -2.93 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.05 -2.93 direct arts, culture, entertainment and media > arts and entertainment > literature
human interest human-interest 0.05 -2.97 direct human interest
music music 0.05 -3.03 direct arts, culture, entertainment and media > arts and entertainment > music
podcast podcast 0.05 -3.04 direct economy, business and finance > products and services > media and entertainment industry > podcast
visual arts visual-arts 0.04 -3.14 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.04 -3.14 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.04 -3.24 direct disaster, accident and emergency incident
Cryptography cryptography 0.02 -3.77 direct science and technology > technology and engineering > information technology and computer science > Cryptography
Software development software-development 0.02 -3.77 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
MMORPG mmorpg 0.02 -3.99 direct lifestyle and leisure > leisure > game > video game > MMORPG
social sciences social-sciences 0.02 -4.09 ↑derived from 20000747 science and technology > social sciences
history history 0.02 -4.09 direct science and technology > social sciences > history
environment environment 0.01 -4.19 ↑derived from 20000418 environment
climate change climate-change 0.01 -4.19 direct environment > climate change
health treatment and procedure health-treatment-and-procedure 0.01 -4.28 direct health > health treatment and procedure
politics and government politics-and-government 0.01 -4.30 direct politics and government
animation animation 0.01 -4.39 direct arts, culture, entertainment and media > arts and entertainment > animation
streaming service streaming-service 0.01 -4.43 direct economy, business and finance > products and services > media and entertainment industry > streaming service
public health public-health 0.01 -4.49 direct health > public health
religion religion 0.01 -4.51 direct religion
natural science natural-science 0.01 -4.57 ↑derived from 20000719 science and technology > natural science
biology biology 0.01 -4.57 direct science and technology > natural science > biology
family family 0.01 -4.77 direct society > family
Tabletop gaming tabletop-gaming 0.01 -4.85 direct lifestyle and leisure > leisure > game > Tabletop gaming
award and prize award-and-prize 0.01 -4.86 direct human interest > award and prize
film industry film-industry 0.01 -4.90 direct economy, business and finance > products and services > media and entertainment industry > film industry
labour labour 0.01 -4.91 direct labour
education education 0.01 -4.93 direct education
television television 0.01 -4.95 direct arts, culture, entertainment and media > mass media > television
artificial intelligence artificial-intelligence 0.01 -5.13 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
scientific research scientific-research 0.01 -5.18 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.01 -5.18 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.01 -5.18 direct science and technology > scientific research > scientific exploration > space exploration
sport sport 0.01 -5.28 ↑derived from 20001183 sport
competition discipline competition-discipline 0.01 -5.28 ↑derived from 20001183 sport > competition discipline
eSports esports 0.01 -5.28 direct sport > competition discipline > eSports
weather weather 0.01 -5.29 direct weather
exercise and fitness exercise-and-fitness 0.00 -5.33 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -5.33 ↑derived from 20001239 lifestyle and leisure > wellness
travel and tourism travel-and-tourism 0.00 -5.50 direct lifestyle and leisure > leisure > travel and tourism
diet diet 0.00 -5.67 direct health > health treatment and procedure > diet
weather forecast weather-forecast 0.00 -5.74 direct weather > weather forecast
board game board-game 0.00 -5.85 direct lifestyle and leisure > leisure > game > board game
consumer goods consumer-goods 0.00 -5.86 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -5.86 direct economy, business and finance > products and services > consumer goods > handicrafts
conflict, war and peace conflict-war-and-peace 0.00 -6.30 direct conflict, war and peace
card game card-game 0.00 -6.42 direct lifestyle and leisure > leisure > game > card game
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -6.87 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
lifestyle lifestyle 0.00 -7.84 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -7.84 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -7.84 direct lifestyle and leisure > lifestyle > house and home > gardening

← Back to posts

feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 655 posts 0 unclassified min score 0.75