Memories Taken by the Heat Light _ □ ✕
  • Posts
  • About
  • Debug
Post

Memories Taken by the Heat

Published
2026-08-02 18:45 UTC (precision: second)
Author
gridranger
Source feed
Gridranger's blog [exclude this blog]
Link
https://blog.gridranger.dev/memories-taken-by-the-heat
Length
2897 runes
Extracted text
Memories Taken by the Heat I've just come back from my morning dog walk. On the streets here, you can smell the nearby forests. The sea is only a couple of kilometers away. Clouds towered over our heads. The cool breeze and the scent of water vapor in the air brought back memories from years ago. After my divorce, I moved to a small flat in the downtown of Budapest. It was 2020, and I managed to buy a neat apartment that had previously been used for Airbnb. It became unprofitable for the owner after COVID-19 undermined tourism. Not far away, there was a street with shady trees and designer fashion boutiques. The smell of coffee, with a sugary hint of pastries, came from the artisan bakeries. Before and after the pandemic, the street was full of life. As we walked past the café terraces, my dog always got a few smiles. His fluffy seriousness and playful elegance were simply irresistible. Those smiles weren't meant for me, and yet for a fraction of a second I felt like part of the lively commotion. Sometimes we bought a pastry at a dog-friendly bakery, and on some Sundays, we went for breakfast at Babka Deli. The Danube was practically a street away. On those morning dog walks, when it was less sunny, we strolled along the riverbank. My dog could sniff the lingering exotic scents left there by people who visited the city aboard hotel ships, stopping on their way from Germany to the Black Sea, or on the way back. I loved living there. Now, the Danube is shockingly smaller. The country where I was born is facing heatwaves, just like most of Europe. The heat will last for weeks, and people are only a hair’s breadth away from electricity and water shortages. Carl Sagan, one of the defining figures of 20th-century science, gave a speech to the US congress about climate change in the year I was born. It was forty years ago, and almost nothing has changed since. How to Avoid a Climate Disaster by Bill Gates has been out for five years. Decision-makers simply don't get it or don't care. And now, the AI bubble is making everything worse even faster. Burning fossil fuels has taken away the snow I used to play in as a kid in winter. Today's children in Hungary grow up without seeing even close to the amount of snow I saw in a single year over their entire childhood. A couple of weeks ago, I played a game by Nova-box titled End of Lines. It is set in a world after a climate disaster where food and water are scarce. I don't think the disaster will arrive as a single cataclysm. Things are going south quietly, one good thing at a time. This year, it was a shock to me, but next year, it will be familiar. We've come closer to the world the game depicts than I ever imagined. I think this feels right to no one. Are we really powerless to do anything? The original version of this post is part of the Blaugust 2026 series on my blog along with: Bombanana! Blaugust 2026
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
lifestyle and leisure lifestyle-and-leisure 0.97 3.47 ↑derived from 20000563 lifestyle and leisure
leisure leisure 0.97 3.47 ↑derived from 20000563 lifestyle and leisure > leisure
travel and tourism travel-and-tourism 0.97 3.47 direct lifestyle and leisure > leisure > travel and tourism
environment environment 0.92 2.50 direct environment
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.88 1.97 direct arts, culture, entertainment and media
culture culture 0.83 1.58 direct arts, culture, entertainment and media > culture
climate change climate-change 0.14 -1.83 direct environment > climate change
society society 0.12 -1.96 direct society
weather weather 0.08 -2.40 direct weather
family family 0.08 -2.41 direct society > family
science and technology science-and-technology 0.08 -2.41 ↑derived from 20000747 science and technology
social sciences social-sciences 0.08 -2.41 ↑derived from 20000747 science and technology > social sciences
history history 0.08 -2.41 direct science and technology > social sciences > history
economy, business and finance economy-business-and-finance 0.08 -2.50 direct economy, business and finance
arts and entertainment arts-and-entertainment 0.07 -2.53 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment
visual arts visual-arts 0.07 -2.53 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.07 -2.53 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
politics and government politics-and-government 0.06 -2.73 direct politics and government
health health 0.05 -2.89 ↑derived from 20000458 health
disease and condition disease-and-condition 0.05 -2.89 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.05 -2.89 direct health > disease and condition > mental health and disorder
game game 0.05 -3.00 ↑derived from local:mmorpg lifestyle and leisure > leisure > game
video game video-game 0.05 -3.00 ↑derived from local:mmorpg lifestyle and leisure > leisure > game > video game
MMORPG mmorpg 0.05 -3.00 direct lifestyle and leisure > leisure > game > video game > MMORPG
products and services products-and-services 0.04 -3.21 ↑derived from local:self-hosting economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.04 -3.21 ↑derived from local:self-hosting economy, business and finance > products and services > computing and information technology
Self-hosting self-hosting 0.04 -3.21 direct economy, business and finance > products and services > computing and information technology > Self-hosting
hobby hobby 0.03 -3.55 ↑derived from 20000568 lifestyle and leisure > leisure > hobby
food and drink enthusiasm food-and-drink-enthusiasm 0.03 -3.55 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
media and entertainment industry media-and-entertainment-industry 0.03 -3.63 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.03 -3.63 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
literature literature 0.03 -3.64 direct arts, culture, entertainment and media > arts and entertainment > literature
technology and engineering technology-and-engineering 0.02 -3.73 ↑derived from local:cryptography science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.02 -3.73 ↑derived from local:cryptography science and technology > technology and engineering > information technology and computer science
Cryptography cryptography 0.02 -3.73 direct science and technology > technology and engineering > information technology and computer science > Cryptography
Tabletop gaming tabletop-gaming 0.02 -3.73 direct lifestyle and leisure > leisure > game > Tabletop gaming
labour labour 0.02 -3.74 direct labour
fundamental rights fundamental-rights 0.02 -3.98 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.02 -3.98 direct society > fundamental rights > privacy
animation animation 0.02 -3.98 direct arts, culture, entertainment and media > arts and entertainment > animation
consumer goods consumer-goods 0.02 -3.99 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.02 -3.99 direct economy, business and finance > products and services > consumer goods > handicrafts
Information security information-security 0.02 -3.99 direct science and technology > technology and engineering > information technology and computer science > Information security
mass media mass-media 0.02 -4.01 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.02 -4.01 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.02 -4.01 direct arts, culture, entertainment and media > mass media > social media > Blogging
film industry film-industry 0.02 -4.02 direct economy, business and finance > products and services > media and entertainment industry > film industry
religion religion 0.02 -4.04 direct religion
crime, law and justice crime-law-and-justice 0.02 -4.05 direct crime, law and justice
public health public-health 0.01 -4.19 direct health > public health
education education 0.01 -4.32 direct education
human interest human-interest 0.01 -4.38 direct human interest
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.01 -4.50 direct disaster, accident and emergency incident
conflict, war and peace conflict-war-and-peace 0.01 -4.57 direct conflict, war and peace
sport sport 0.01 -4.74 ↑derived from 20001183 sport
competition discipline competition-discipline 0.01 -4.74 ↑derived from 20001183 sport > competition discipline
eSports esports 0.01 -4.74 direct sport > competition discipline > eSports
weather forecast weather-forecast 0.01 -4.79 direct weather > weather forecast
podcast podcast 0.01 -4.90 direct economy, business and finance > products and services > media and entertainment industry > podcast
music music 0.01 -4.92 direct arts, culture, entertainment and media > arts and entertainment > music
software and applications software-and-applications 0.01 -4.97 ↑derived from local:open-source economy, business and finance > products and services > computing and information technology > software and applications
Open source open-source 0.01 -4.97 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
television television 0.01 -5.00 direct arts, culture, entertainment and media > mass media > television
crime crime 0.01 -5.02 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.01 -5.02 direct crime, law and justice > crime > cyber crime
streaming service streaming-service 0.01 -5.03 direct economy, business and finance > products and services > media and entertainment industry > streaming service
scientific research scientific-research 0.01 -5.14 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.01 -5.14 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.01 -5.14 direct science and technology > scientific research > scientific exploration > space exploration
natural science natural-science 0.01 -5.16 ↑derived from 20000719 science and technology > natural science
biology biology 0.01 -5.16 direct science and technology > natural science > biology
card game card-game 0.00 -5.31 direct lifestyle and leisure > leisure > game > card game
lifestyle lifestyle 0.00 -5.35 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -5.35 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -5.35 direct lifestyle and leisure > lifestyle > house and home > gardening
board game board-game 0.00 -5.67 direct lifestyle and leisure > leisure > game > board game
award and prize award-and-prize 0.00 -5.87 direct human interest > award and prize
health treatment and procedure health-treatment-and-procedure 0.00 -6.20 ↑derived from 20000465 health > health treatment and procedure
diet diet 0.00 -6.20 direct health > health treatment and procedure > diet
exercise and fitness exercise-and-fitness 0.00 -6.24 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -6.24 ↑derived from 20001239 lifestyle and leisure > wellness
Software development software-development 0.00 -6.61 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
artificial intelligence artificial-intelligence 0.00 -6.63 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence

← Back to posts

feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 660 posts 0 unclassified min score 0.75