My Earliest Blogs (4) Light _ □ ✕
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My Earliest Blogs (4)

Published
2026-08-04 11:44 UTC (precision: second)
Author
Endgame Viable
Source feed
Endgame Viable [exclude this blog]
Link
https://endgameviable.com/post/2026/08/my-earliest-blogs/
Canonical
https://endgameviable.com/post/2026/08/my-earliest-blogs
Length
4668 runes
Extracted text
My First Blog Why yes, I will use that image so I don’t have to find one myself. Thank you! The Blaugust community topic today is about your first blog. I actually think of this site as a continuation of my first blog, in a way. It’s all just “my thoughts that I put online” to me. A sort of live memoir. This page from the Internet Archive isn’t really “my blog” but it’s one of the first things I ever published on the Internet. It’s a Quake match update on a web page owned by the sysop of the Quake servers. The page was created by hand in Microsoft FrontPage and uploaded to the server with ftp. “03/23/97 - Check out The Ungrateful Dead Matches page for the results of the UD vs. Gunslingers match. Following our match, The Gunslingers played a match with Flag!, which I was able to record as an observer. The demos are available in the WarRoom. -Sal” That was me. Salamander was my Quake name back then. Then, when I joined the Crayola Clan, my name became ]CC[-UltrViolet, minus the “a” because it was too long for a Quake name. I got my first domain name uvtek.net and started putting my thoughts out into the world in blog-like form in 1998. It looked something like this (another from the Internet Archive). You may notice a surprising similarly to what Blue’s News looked like in 1998, because back then, to me, that was the epitome of clean web design. That page was also hand-crafted in Microsoft FrontPage and updated via. ftp. Somewhere around 2003 I built a blog platform from PHP and MySQL and started using it. I’m having trouble finding evidence of it in the Internet Archive, though. I used to put a redirection on the front page and that probably messed up their crawler. But here is the code for that blog platform on github.com. I guess you could call that my “first blog” in the sense that it’s the first blog software I wrote, and it’s the first blog site I ran that would be recognizable as a blog by modern standards. It’s funny seeing those “last modified 16 years ago” date stamps. Technically there may have been earlier prototypes of that blog code but I don’t remember them. I’ve imported all of those old database-based posts from 2003 onwards into this blog. You can find them on the Archives page, if you dare. I moved from uvtek.net to thomaskrehbiel.com around 2008-ish, according to the Internet Archive. I retired my custom-built blog platform and moved to WordPress around 2012-2013 because I couldn’t be bothered to keep up with the maintenance anymore. That’s also when I started Endgame Viable, which I intended to be for gaming stuff. It morphed into a more general purpose blog over time. I switched Endgame Viable to a Hugo static site generator in 2021, and around that time I decided I wanted to consolidate all of my online presence into Endgame Viable (mainly because it was my only blog with actual followers), which has been a long and slow migration process that is still not finished. Health Updates In other news, yesterday I got a call from my oncologist with results from my neck MRI: There’s nothing cancer-related in the neck region affecting the arm nerves, which is good news. However I still can’t bend my thumb. Next up is a brain MRI on Thursday. I previously mentioned that a new small spot of cancer has shown itself in my right hip. My oncologist and radiologist have consulted with each other and agree this is a site of progression that needs to be dealt with, so I’m going to be getting some radiation on that spot. I have an appointment to see the radiologist later today. Directory Organization I’ve spent the last couple days of doing massive reorganizations of my blog-related directories on my laptop. I’ve done so much agentic AI-driven reorganization of files and code cleanup that I ran out of tokens a couple of times. Running out of AI tokens in the middle of an operation feels like what I imagine getting cut off from a severe drug addiction must feel like. I will happily pay any amount of money to turn on that agentic assistant again. I was finally able to get my comment system decoupled enough from endgameviable and organized into a monorepo for publication in case anyone wants to see how it works: spiritriot-comment-system on github. All the documentation in there was written by AI, because I couldn’t be bothered. The point was to get something started, instead of continuing to put it off forever. And there’s my timer going off. Have a great day! UPDATE: I did an emergency update to my comment system to add Akismet anti-spam scanning to the backend because I received my very first successful spam probe from France this morning. This post is for day 4 of Blaugust 2026.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.98 4.03 ↑derived from local:blogging arts, culture, entertainment and media
mass media mass-media 0.98 4.03 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.98 4.03 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.98 4.03 direct arts, culture, entertainment and media > mass media > social media > Blogging
economy, business and finance economy-business-and-finance 0.98 3.80 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.98 3.80 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.98 3.80 direct economy, business and finance > products and services > computing and information technology
science and technology science-and-technology 0.98 3.76 ↑derived from 20000756 science and technology
technology and engineering technology-and-engineering 0.98 3.76 direct science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.97 3.66 direct science and technology > technology and engineering > information technology and computer science
software and applications software-and-applications 0.91 2.33 direct economy, business and finance > products and services > computing and information technology > software and applications
Information security information-security 0.84 1.66 direct science and technology > technology and engineering > information technology and computer science > Information security
health health 0.80 1.40 direct health
Software development software-development 0.78 1.27 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
Open source open-source 0.77 1.23 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
social sciences social-sciences 0.39 -0.46 ↑derived from 20000747 science and technology > social sciences
history history 0.39 -0.46 direct science and technology > social sciences > history
lifestyle and leisure lifestyle-and-leisure 0.30 -0.83 ↑derived from 20000550 lifestyle and leisure
leisure leisure 0.30 -0.83 ↑derived from 20000550 lifestyle and leisure > leisure
hobby hobby 0.30 -0.83 direct lifestyle and leisure > leisure > hobby
artificial intelligence artificial-intelligence 0.28 -0.93 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
game game 0.23 -1.19 ↑derived from local:tabletop-gaming lifestyle and leisure > leisure > game
Tabletop gaming tabletop-gaming 0.23 -1.19 direct lifestyle and leisure > leisure > game > Tabletop gaming
society society 0.16 -1.67 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.16 -1.67 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.16 -1.67 direct society > fundamental rights > privacy
Self-hosting self-hosting 0.14 -1.83 direct economy, business and finance > products and services > computing and information technology > Self-hosting
sport sport 0.10 -2.17 ↑derived from 20001183 sport
competition discipline competition-discipline 0.10 -2.17 ↑derived from 20001183 sport > competition discipline
eSports esports 0.10 -2.17 direct sport > competition discipline > eSports
media and entertainment industry media-and-entertainment-industry 0.09 -2.35 ↑derived from 20001293 economy, business and finance > products and services > media and entertainment industry
streaming service streaming-service 0.09 -2.35 direct economy, business and finance > products and services > media and entertainment industry > streaming service
video game video-game 0.07 -2.57 direct lifestyle and leisure > leisure > game > video game
environment environment 0.07 -2.63 direct environment
crime, law and justice crime-law-and-justice 0.06 -2.73 ↑derived from 20000086 crime, law and justice
crime crime 0.06 -2.73 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.06 -2.73 direct crime, law and justice > crime > cyber crime
MMORPG mmorpg 0.05 -2.92 direct lifestyle and leisure > leisure > game > video game > MMORPG
books and publishing books-and-publishing 0.05 -2.95 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
public health public-health 0.04 -3.17 direct health > public health
health treatment and procedure health-treatment-and-procedure 0.04 -3.21 direct health > health treatment and procedure
labour labour 0.04 -3.25 direct labour
arts and entertainment arts-and-entertainment 0.03 -3.44 ↑derived from 20000003 arts, culture, entertainment and media > arts and entertainment
animation animation 0.03 -3.44 direct arts, culture, entertainment and media > arts and entertainment > animation
film industry film-industry 0.03 -3.64 direct economy, business and finance > products and services > media and entertainment industry > film industry
Cryptography cryptography 0.02 -3.68 direct science and technology > technology and engineering > information technology and computer science > Cryptography
literature literature 0.02 -3.77 direct arts, culture, entertainment and media > arts and entertainment > literature
conflict, war and peace conflict-war-and-peace 0.02 -3.88 direct conflict, war and peace
culture culture 0.02 -3.93 direct arts, culture, entertainment and media > culture
family family 0.02 -3.95 direct society > family
visual arts visual-arts 0.02 -3.95 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.02 -3.95 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
politics and government politics-and-government 0.02 -3.96 direct politics and government
scientific research scientific-research 0.02 -3.99 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.02 -3.99 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.02 -3.99 direct science and technology > scientific research > scientific exploration > space exploration
music music 0.02 -4.03 direct arts, culture, entertainment and media > arts and entertainment > music
disease and condition disease-and-condition 0.02 -4.12 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.02 -4.12 direct health > disease and condition > mental health and disorder
natural science natural-science 0.02 -4.13 ↑derived from 20000719 science and technology > natural science
biology biology 0.02 -4.13 direct science and technology > natural science > biology
human interest human-interest 0.02 -4.17 direct human interest
education education 0.01 -4.23 direct education
television television 0.01 -4.27 direct arts, culture, entertainment and media > mass media > television
podcast podcast 0.01 -4.30 direct economy, business and finance > products and services > media and entertainment industry > podcast
card game card-game 0.01 -4.42 direct lifestyle and leisure > leisure > game > card game
climate change climate-change 0.01 -4.91 direct environment > climate change
weather weather 0.01 -4.91 direct weather
religion religion 0.01 -4.91 direct religion
exercise and fitness exercise-and-fitness 0.01 -5.07 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.01 -5.07 ↑derived from 20001239 lifestyle and leisure > wellness
board game board-game 0.01 -5.08 direct lifestyle and leisure > leisure > game > board game
award and prize award-and-prize 0.00 -5.62 direct human interest > award and prize
consumer goods consumer-goods 0.00 -5.84 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -5.84 direct economy, business and finance > products and services > consumer goods > handicrafts
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.00 -5.85 direct disaster, accident and emergency incident
weather forecast weather-forecast 0.00 -5.92 direct weather > weather forecast
lifestyle lifestyle 0.00 -6.30 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -6.30 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -6.30 direct lifestyle and leisure > lifestyle > house and home > gardening
diet diet 0.00 -6.33 direct health > health treatment and procedure > diet
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -6.54 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
travel and tourism travel-and-tourism 0.00 -6.59 direct lifestyle and leisure > leisure > travel and tourism

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feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 660 posts 0 unclassified min score 0.75