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Published
2026-08-07 06:36 UTC (precision: second)
Source feed
Tantek Çelik [exclude this blog]
Link
https://tantek.com/2026/218/t1/watched-episodes-silo
Length
255 runes
Extracted text
▶️ watched episodes 1-6 of Silo over the past week, most while I was a bit under the weather. Excellent dystopia concept and show. Pausing before watching episode 7, titled “The Flamekeepers”. #Silo #SiloTV #AppleOriginal #AppleTV #Blaugust #Blaugust2026
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.97 3.39 ↑derived from 20000051 arts, culture, entertainment and media
mass media mass-media 0.97 3.39 ↑derived from 20000051 arts, culture, entertainment and media > mass media
television television 0.97 3.39 direct arts, culture, entertainment and media > mass media > television
science and technology science-and-technology 0.94 2.73 direct science and technology
technology and engineering technology-and-engineering 0.81 1.47 direct science and technology > technology and engineering
economy, business and finance economy-business-and-finance 0.80 1.36 ↑derived from 20001369 economy, business and finance
products and services products-and-services 0.80 1.36 ↑derived from 20001369 economy, business and finance > products and services
media and entertainment industry media-and-entertainment-industry 0.80 1.36 ↑derived from 20001369 economy, business and finance > products and services > media and entertainment industry
podcast podcast 0.80 1.36 direct economy, business and finance > products and services > media and entertainment industry > podcast
information technology and computer science information-technology-and-computer 0.72 0.94 direct science and technology > technology and engineering > information technology and computer science
computing and information technology computing-and-information-technology 0.23 -1.21 ↑derived from 20000231 economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.23 -1.21 direct economy, business and finance > products and services > computing and information technology > software and applications
environment environment 0.16 -1.68 direct environment
arts and entertainment arts-and-entertainment 0.10 -2.18 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.10 -2.18 direct arts, culture, entertainment and media > arts and entertainment > literature
lifestyle and leisure lifestyle-and-leisure 0.09 -2.28 ↑derived from 20000538 lifestyle and leisure
leisure leisure 0.09 -2.28 direct lifestyle and leisure > leisure
sport sport 0.08 -2.49 ↑derived from 20001183 sport
competition discipline competition-discipline 0.08 -2.49 ↑derived from 20001183 sport > competition discipline
eSports esports 0.08 -2.49 direct sport > competition discipline > eSports
Open source open-source 0.07 -2.58 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
social media social-media 0.07 -2.60 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.07 -2.60 direct arts, culture, entertainment and media > mass media > social media > Blogging
Information security information-security 0.07 -2.64 direct science and technology > technology and engineering > information technology and computer science > Information security
game game 0.06 -2.73 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.06 -2.73 direct lifestyle and leisure > leisure > game > video game
social sciences social-sciences 0.05 -2.87 ↑derived from 20000747 science and technology > social sciences
history history 0.05 -2.87 direct science and technology > social sciences > history
books and publishing books-and-publishing 0.05 -2.88 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
weather weather 0.04 -3.07 direct weather
animation animation 0.04 -3.29 direct arts, culture, entertainment and media > arts and entertainment > animation
Software development software-development 0.04 -3.32 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
Self-hosting self-hosting 0.03 -3.35 direct economy, business and finance > products and services > computing and information technology > Self-hosting
streaming service streaming-service 0.03 -3.35 direct economy, business and finance > products and services > media and entertainment industry > streaming service
climate change climate-change 0.03 -3.39 direct environment > climate change
society society 0.03 -3.56 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.03 -3.56 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.03 -3.56 direct society > fundamental rights > privacy
health health 0.03 -3.60 ↑derived from 20000458 health
disease and condition disease-and-condition 0.03 -3.60 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.03 -3.60 direct health > disease and condition > mental health and disorder
culture culture 0.02 -3.94 direct arts, culture, entertainment and media > culture
MMORPG mmorpg 0.01 -4.27 direct lifestyle and leisure > leisure > game > video game > MMORPG
politics and government politics-and-government 0.01 -4.31 direct politics and government
education education 0.01 -4.33 direct education
labour labour 0.01 -4.49 direct labour
film industry film-industry 0.01 -4.54 direct economy, business and finance > products and services > media and entertainment industry > film industry
artificial intelligence artificial-intelligence 0.01 -4.58 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
scientific research scientific-research 0.01 -4.71 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.01 -4.71 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.01 -4.71 direct science and technology > scientific research > scientific exploration > space exploration
consumer goods consumer-goods 0.01 -4.77 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.01 -4.77 direct economy, business and finance > products and services > consumer goods > handicrafts
hobby hobby 0.01 -4.81 direct lifestyle and leisure > leisure > hobby
weather forecast weather-forecast 0.01 -4.83 direct weather > weather forecast
natural science natural-science 0.01 -4.89 ↑derived from 20000719 science and technology > natural science
biology biology 0.01 -4.89 direct science and technology > natural science > biology
crime, law and justice crime-law-and-justice 0.01 -4.98 ↑derived from 20000086 crime, law and justice
crime crime 0.01 -4.98 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.01 -4.98 direct crime, law and justice > crime > cyber crime
family family 0.01 -4.99 direct society > family
public health public-health 0.01 -5.03 direct health > public health
Cryptography cryptography 0.01 -5.08 direct science and technology > technology and engineering > information technology and computer science > Cryptography
human interest human-interest 0.01 -5.22 ↑derived from 20000498 human interest
award and prize award-and-prize 0.01 -5.22 direct human interest > award and prize
conflict, war and peace conflict-war-and-peace 0.01 -5.26 direct conflict, war and peace
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.01 -5.27 direct disaster, accident and emergency incident
music music 0.00 -5.51 direct arts, culture, entertainment and media > arts and entertainment > music
Tabletop gaming tabletop-gaming 0.00 -5.53 direct lifestyle and leisure > leisure > game > Tabletop gaming
religion religion 0.00 -6.11 direct religion
visual arts visual-arts 0.00 -6.13 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.00 -6.13 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -6.61 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
exercise and fitness exercise-and-fitness 0.00 -6.94 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -6.94 ↑derived from 20001239 lifestyle and leisure > wellness
card game card-game 0.00 -7.26 direct lifestyle and leisure > leisure > game > card game
board game board-game 0.00 -7.32 direct lifestyle and leisure > leisure > game > board game
health treatment and procedure health-treatment-and-procedure 0.00 -7.41 ↑derived from 20000465 health > health treatment and procedure
diet diet 0.00 -7.41 direct health > health treatment and procedure > diet
travel and tourism travel-and-tourism 0.00 -7.65 direct lifestyle and leisure > leisure > travel and tourism
lifestyle lifestyle 0.00 -8.67 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -8.67 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -8.67 direct lifestyle and leisure > lifestyle > house and home > gardening

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feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 660 posts 0 unclassified min score 0.75