State of the Family Light _ □ ✕
  • Posts
  • About
  • Debug
Post

State of the Family

Published
2026-08-07 17:58 UTC (precision: second)
Author
Reverend
Source feed
bavatuesdays [exclude this blog]
Link
https://bavatuesdays.com/state-of-the-family/
Canonical
https://bavatuesdays.com/state-of-the-family
Length
9179 runes
Extracted text
I’m using Blaugust as an excuse to push myself to write more regularly about my film podcasting, so far so good. Got one post out over each of the last four days, and this one will make five. I still have to catch up on two days, but given I’m finding a groove and there’s no travel on deck—the good money is on me nailing it. This is not my first blog rodeo, people, I’m a veteran. While you flog yourself, I blog myself into a frenzy of cultural genius. Anyway, our most recent series on indie international family films of the 90s has been a real treat. Of the six films we have lined up, I saw half of them in the theater when they were released in the US, specifically Muriel’s Wedding (1994), Raise the Red Lantern (1991), and The Stolen Children (1992). Life is Sweet (1990) I never caught in the theater when it came out, but I’ve seen it over the last two decades given Anto and I are huge Mike Leigh fans. The White Balloon (1995) and Central Station (1998) were new to me, and they were a total treat. In fact, the six films in this series are all pretty amazing in their own way, and as MBS and I have commented repeatedly during this series, looking back, the 90s were a definite golden era worldwide for independent film. In this post I wanted to quickly map a theme that has been coming up again and again for me during this series, namely the way in which the family becomes a lens for reading the state of the nation. It might be a bit of a stretched thesis—so be kind and rewind your aggression—but I can’t help but want to see these films as missives to the rest of the world (as well as domestically) about the struggles of a moment. Muriel’s Wedding (1994): “You’re terrible, Muriel!” —this was our first discussion of the series, and I don’t think my mind was really thinking about the politics of Australia, in large part because I was not studied up on Paul Keating’s Labor government and the ambitious vision of a new Australia in the wake of the early recession of the 90s that hit hard—I can remember shit being tough in the US too. That context gives the Heslops’ unemployment and the marginal local politics of Porpoise Spit a different resonance—the land outside that grand national story of prosperity. I’ll have to dig in on this more, but I spent most of the podcast talking about how refreshing it was to see intentionally grotesque characters celebrating everything but Hollywood beauty. When I first saw this in 1994 it felt so new and fun that I hadn’t even thought about the politics undergirding it, but when MBS and I write our book about the State of Family Around the World in the 1990s, all that will change. The next film in the series, The White Balloon (1995), blew my mind. I remember its release and subsequent acclaim in the US, but I stupidly wrote it off as a kids movie. In this brilliant film you follow the young girl Razieh into the streets of Tehran, where a lost banknote turns a simple trip for a goldfish into a child’s journey through the strange and contradictory world of adults. In reading around the film, it was clear that children’s stories and parable offered Iranian filmmakers a way to address larger social questions without confronting censorship head-on. That gives the film’s apparent simplicity a political function from the beginning. Unlike in Muriel’s Wedding, in this film we finally dig in a bit on the political context: the post-Iran-Iraq War reconstruction, difficult economic conditions, Afghan refugees, and the Rafsanjani years of 1989-97. The film’s tiny street-level story gives us an image of what “rebuilding” actually looks like in ordinary life for one family. By the time we get midway into the series with the wonderful Life is Sweet, the political is impossible to refuse, and that is due in large part to the fact that Leigh is a poet of the proletariat. To understand the politics of a working-class family in 1990 Britain is to understand the brutal war waged against labor throughout the 80s. Class is no longer background texture; it is the organizing framework. It’s everywhere in this film: the details of the house, the jobs, the kids still living at home, the father’s boring but competent institutional kitchen job, the mother working multiple jobs. This is a family operating under real financial constraints. Both Leigh and Ken Loach deal with class in a way Hollywood rarely does. That said, Leigh’s politics emerge less from somebody being politically “correct” than from what political-economic conditions actually do to people. This might also be a result of us having a bit more knowledge of the Thatcher 80s given our own experience under Reagan, but nonetheless few filmmakers capture the impact of such widespread political turmoil on the average family as Leigh does. Leigh understands better than anyone that politics can be read through the family because the family is where economic and social policy becomes lived experience. What really clicked for me in Zhang Yimou‘s Raise the Red Lantern was this idea of the family as system. The master barely needs to appear because the rules do all the work: the wives are kept fighting horizontally for lanterns, massages, meals, status, and attention rather than ever punching upward at the source of their misery. For one woman to win, three others have to lose, and that competition gets reproduced all the way down the hierarchy as Songlian, herself trapped by the system, turns around and brutalizes her servant. That feels especially potent in a film made just after Tiananmen, with an educated student as its protagonist, at the very moment China was opening economically while maintaining intense political control. Songlian keeps trying to resist the logic of the house, but the house always wins. Eventually the system takes you by the neck and makes you play by its rules. That is what makes the film so much more than a period melodrama: the family is not simply affected by politics, it is the political system in miniature. What I loved about Walter Salles‘s Central Station is how the idea of family seems to expand until it becomes Brazil itself, which feels all the more significant given the politics of Brazilian filmmaking in the 1990s. After Fernando Collor de Mello gutted state support for cinema at the beginning of the decade, film production in Brazil nearly disappeared, only to re-emerge later in what became known as the Retomada, or rebirth of Brazilian cinema. Central Station comes directly out of that rebirth, and fittingly it seems determined to put Brazil itself back on screen—not simply the familiar images of crime, street kids, and poverty, but this enormous landscape of ordinary people, faith, memory, class, stories, and care. Dora and Josué begin almost completely unmoored, failed by fathers and institutions alike, but as they travel the country their search for family becomes something larger: a search for belonging within Brazil itself. If Raise the Red Lantern turns the family inward until it becomes a prison, Central Station turns the family outward until it becomes a nation—and, in a sense, the film is part of Brazilian cinema rediscovering that nation for itself. That brings you up to date on what I believe has been one of our best tears yet on the Family Pictures Podcast. Our last film in the series will be recorded next Tuesday, and it’s Gianni Amelio‘s 1992 throwback to Italian neorealism: The Stolen Children (Il ladro di bambini). In a rare moment of actually being caught up on the next film we are going to discuss, I’ve had some time to talk with Antonella (my Italian insider) about the Italy of Amelio’s film. One of the things that immediately stood out was the widespread corruption surrounding its release, given that the film appears at the same moment the Mani Pulite (“Clean Hands”) investigations begin. Mani Pulite was a nationwide judicial investigation into political corruption that was rotting out the core of the republic. It started with the arrest of Mario Chiesa on February 17, 1992, and subsequently exposed the vast Tangentopoli system of bribery linking politicians, public institutions, and business, ultimately helping bring down much of Italy’s First Republic. Within months of the beginning of Mani Pulite came the murders of magistrates Giovanni Falcone and Paolo Borsellino. They were assassinated separately by the mafia for their extensive work prosecuting high-level bosses connected to the Maxi Trial. My kids described these murders as “Italy’s 9/11 moment” to try and give me a sense of how deeply they shocked the nation. So, in essence, the film comes out in an Italy where Mani Pulite has begun tearing apart the political establishment, and within months the murders of Falcone and Borsellino produce something like a national 9/11 moment—an extraordinary sense that the country’s institutions, politics, and very social order are coming apart. That’s my context going into the discussion for next week’s podcast, and now I have to re-watch the film and see how Amelio’s world of a makeshift, found family deals with crumbling institutions that have lost sight of their mission to help those most vulnerable.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
crime, law and justice crime-law-and-justice 0.99 4.64 direct crime, law and justice
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.99 4.36 direct arts, culture, entertainment and media
economy, business and finance economy-business-and-finance 0.98 4.11 ↑derived from 20000307 economy, business and finance
products and services products-and-services 0.98 4.11 ↑derived from 20000307 economy, business and finance > products and services
media and entertainment industry media-and-entertainment-industry 0.98 4.11 ↑derived from 20000307 economy, business and finance > products and services > media and entertainment industry
film industry film-industry 0.98 4.11 direct economy, business and finance > products and services > media and entertainment industry > film industry
society society 0.98 3.81 ↑derived from 20000780 society
family family 0.98 3.81 direct society > family
politics and government politics-and-government 0.97 3.60 direct politics and government
podcast podcast 0.92 2.46 direct economy, business and finance > products and services > media and entertainment industry > podcast
mass media mass-media 0.91 2.37 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.91 2.37 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.91 2.37 direct arts, culture, entertainment and media > mass media > social media > Blogging
science and technology science-and-technology 0.82 1.53 ↑derived from 20000747 science and technology
social sciences social-sciences 0.82 1.53 ↑derived from 20000747 science and technology > social sciences
history history 0.82 1.53 direct science and technology > social sciences > history
culture culture 0.70 0.85 direct arts, culture, entertainment and media > culture
arts and entertainment arts-and-entertainment 0.61 0.43 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.61 0.43 direct arts, culture, entertainment and media > arts and entertainment > literature
human interest human-interest 0.31 -0.82 direct human interest
books and publishing books-and-publishing 0.30 -0.83 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
lifestyle and leisure lifestyle-and-leisure 0.30 -0.85 ↑derived from 20000563 lifestyle and leisure
leisure leisure 0.30 -0.85 ↑derived from 20000563 lifestyle and leisure > leisure
travel and tourism travel-and-tourism 0.30 -0.85 direct lifestyle and leisure > leisure > travel and tourism
streaming service streaming-service 0.16 -1.68 direct economy, business and finance > products and services > media and entertainment industry > streaming service
labour labour 0.12 -2.01 direct labour
television television 0.11 -2.06 direct arts, culture, entertainment and media > mass media > television
animation animation 0.09 -2.31 direct arts, culture, entertainment and media > arts and entertainment > animation
visual arts visual-arts 0.07 -2.61 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.07 -2.61 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
religion religion 0.06 -2.73 direct religion
computing and information technology computing-and-information-technology 0.05 -2.85 direct economy, business and finance > products and services > computing and information technology
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.05 -2.92 direct disaster, accident and emergency incident
hobby hobby 0.05 -2.93 direct lifestyle and leisure > leisure > hobby
fundamental rights fundamental-rights 0.05 -3.03 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.05 -3.03 direct society > fundamental rights > privacy
conflict, war and peace conflict-war-and-peace 0.04 -3.28 direct conflict, war and peace
music music 0.03 -3.34 direct arts, culture, entertainment and media > arts and entertainment > music
technology and engineering technology-and-engineering 0.02 -3.66 ↑derived from local:information-security science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.02 -3.66 ↑derived from local:information-security science and technology > technology and engineering > information technology and computer science
Information security information-security 0.02 -3.66 direct science and technology > technology and engineering > information technology and computer science > Information security
education education 0.02 -3.68 direct education
game game 0.02 -3.74 ↑derived from local:mmorpg lifestyle and leisure > leisure > game
video game video-game 0.02 -3.74 ↑derived from local:mmorpg lifestyle and leisure > leisure > game > video game
MMORPG mmorpg 0.02 -3.74 direct lifestyle and leisure > leisure > game > video game > MMORPG
Self-hosting self-hosting 0.02 -3.90 direct economy, business and finance > products and services > computing and information technology > Self-hosting
software and applications software-and-applications 0.02 -3.95 direct economy, business and finance > products and services > computing and information technology > software and applications
Tabletop gaming tabletop-gaming 0.01 -4.20 direct lifestyle and leisure > leisure > game > Tabletop gaming
food and drink enthusiasm food-and-drink-enthusiasm 0.01 -4.39 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
crime crime 0.01 -4.48 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.01 -4.48 direct crime, law and justice > crime > cyber crime
Cryptography cryptography 0.01 -4.56 direct science and technology > technology and engineering > information technology and computer science > Cryptography
health health 0.01 -4.59 ↑derived from 20000458 health
disease and condition disease-and-condition 0.01 -4.59 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.01 -4.59 direct health > disease and condition > mental health and disorder
natural science natural-science 0.01 -4.73 ↑derived from 20000719 science and technology > natural science
biology biology 0.01 -4.73 direct science and technology > natural science > biology
environment environment 0.01 -4.77 direct environment
consumer goods consumer-goods 0.01 -4.78 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.01 -4.78 direct economy, business and finance > products and services > consumer goods > handicrafts
Open source open-source 0.01 -5.02 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
award and prize award-and-prize 0.01 -5.04 direct human interest > award and prize
climate change climate-change 0.01 -5.21 direct environment > climate change
sport sport 0.01 -5.27 direct sport
board game board-game 0.00 -5.41 direct lifestyle and leisure > leisure > game > board game
health treatment and procedure health-treatment-and-procedure 0.00 -5.55 ↑derived from 20000465 health > health treatment and procedure
diet diet 0.00 -5.55 direct health > health treatment and procedure > diet
public health public-health 0.00 -5.58 direct health > public health
scientific research scientific-research 0.00 -5.61 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.00 -5.61 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.00 -5.61 direct science and technology > scientific research > scientific exploration > space exploration
weather weather 0.00 -5.63 direct weather
exercise and fitness exercise-and-fitness 0.00 -5.89 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -5.89 ↑derived from 20001239 lifestyle and leisure > wellness
competition discipline competition-discipline 0.00 -6.15 ↑derived from 20001183 sport > competition discipline
eSports esports 0.00 -6.15 direct sport > competition discipline > eSports
artificial intelligence artificial-intelligence 0.00 -6.28 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
weather forecast weather-forecast 0.00 -6.40 direct weather > weather forecast
card game card-game 0.00 -6.72 direct lifestyle and leisure > leisure > game > card game
Software development software-development 0.00 -6.76 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
lifestyle lifestyle 0.00 -7.74 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -7.74 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -7.74 direct lifestyle and leisure > lifestyle > house and home > gardening

← Back to posts

feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 660 posts 0 unclassified min score 0.75