Dev Log 5 Dark _ □ ✕
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Dev Log 5

Published
2026-09-03 01:14 UTC (precision: second)
Author
Cheshire
Source feed
Byte Vortex [exclude this blog]
Link
https://www.bytevortex.tech/dev-log-5/
Canonical
https://www.bytevortex.tech/dev-log-5
Length
2287 runes
Extracted text
Okay so there won't be a whole lot discussed in this dev log. Last month was a doozy of a month for posts (obviously), and if you haven't read any of those, here is the quick tl;dr: I had to cancel my TTRPG session last month due to a huge real life thing happening (good news, not bad). I managed to talk about the game, though, so that's a win in my book. None of the things I wanted to fix from last time got done, since I was busy balancing everything else I'm doing — but this month it'll happen. I am currently redesigning my PDFs that I post on Ko-fi. I think this marks week three of my Ko-fi shop being down, because I want to do them all at once. After all this time, I really hope you guys like the new layout. Along with this, I'm thinking of offering two types of files that you can purchase: one printer-friendly and one digital-friendly. They will probably end up being a bundled zip or something like that. I haven't really checked what file types Ko-fi accepts past PDFs, haha. I want to mention that I know my weekly bestiary entries have been posting a bit late, but hopefully this week will be the last time. Right now I'm trying to get back to "normal" scheduling and finding whatever little time I have to finish the PDF redesign. I just found out, like 20 minutes ago, that I never actually made a template for the rest of the PDFs. Now I have to go back, make the template, and redo the ten or eleven that I've already updated. It's definitely a process. What I have left to do for this month's game prep: create maps, pull out and set up the creatures for the two expeditions, and get a list of the classes that my playtesters are playing. And, like I mentioned earlier, I need to fix the little problems that have been there since last time. I don't think those will take long to fix, honestly. Once I get feedback from my playtesters on what days they're available, I'll schedule the next session weekend. Then the rest of the month gets filled in with the other community events I hold, such as Guild Wars 1, Guild Wars 2, and Warframe. I think that's it for this dev log. Sorry it wasn't super info-filled, but seriously, go read the entire Blaugust posts. I feel like those were fantastic for me getting my dev log experience in, just in small daily blurbs.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
science and technology science-and-technology 0.99 4.64 direct science and technology
economy, business and finance economy-business-and-finance 0.99 4.32 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.99 4.32 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.99 4.32 direct economy, business and finance > products and services > computing and information technology
technology and engineering technology-and-engineering 0.98 4.10 direct science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.98 3.78 direct science and technology > technology and engineering > information technology and computer science
software and applications software-and-applications 0.97 3.54 ↑derived from local:software-development economy, business and finance > products and services > computing and information technology > software and applications
Software development software-development 0.97 3.54 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
lifestyle and leisure lifestyle-and-leisure 0.96 3.26 ↑derived from 20000548 lifestyle and leisure
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game game 0.96 3.26 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.96 3.26 direct lifestyle and leisure > leisure > game > video game
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sport sport 0.67 0.69 ↑derived from 20001183 sport
competition discipline competition-discipline 0.67 0.69 ↑derived from 20001183 sport > competition discipline
eSports esports 0.67 0.69 direct sport > competition discipline > eSports
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arts, culture, entertainment and media arts-culture-entertainment-and-media 0.59 0.36 ↑derived from local:blogging arts, culture, entertainment and media
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social media social-media 0.59 0.36 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
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labour labour 0.01 -4.86 direct labour
crime, law and justice crime-law-and-justice 0.01 -4.87 ↑derived from 20000086 crime, law and justice
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public health public-health 0.01 -5.29 direct health > public health
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lifestyle lifestyle 0.00 -5.48 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -5.48 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -5.48 direct lifestyle and leisure > lifestyle > house and home > gardening
history history 0.00 -5.59 direct science and technology > social sciences > history
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religion religion 0.00 -6.14 direct religion
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -6.45 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
weather weather 0.00 -6.90 direct weather
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wellness wellness 0.00 -6.93 ↑derived from 20001239 lifestyle and leisure > wellness
diet diet 0.00 -6.98 direct health > health treatment and procedure > diet
weather forecast weather-forecast 0.00 -7.19 direct weather > weather forecast
music music 0.00 -7.41 direct arts, culture, entertainment and media > arts and entertainment > music

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