The Addons I Play With Dark _ □ ✕
  • Posts
  • About
  • Debug
Post

The Addons I Play With

Published
2026-08-27 15:10 UTC (precision: second)
Author
Joar
Source feed
MMO Casual [exclude this blog]
Link
https://wowaltaddiction.blogspot.com/2026/08/the-addons-i-play-with.html
Length
4680 runes
Extracted text
This seems like an obligatory thing for someone who plays WoW frequently to write about, so I'm not going to fight the obligation. The list is shorter than you'd think for a nineteen-year player, but it has been obviously impacted by the recent addon apocalypse. Baganator. Bags. This is the one I'd fight over. When you have as many characters as I do, the bag addon stops being a convenience and becomes infrastructure. One search box, everything I own, across every character and every bank tab. Do I have that reagent somewhere? Which of the fifty-two is holding it? Baganator answers in half a second and saves me the twenty minutes of logging in and out that the answer used to cost. If you're an altoholic and you're still using the default bags, I don't know what to tell you. You're playing on hard mode for no reason. This is also the newest one on the list. I used to use AdiBags, but it got killed in the recent transition. Auctionator. The auction house, made usable. I've said I'm not a gold tycoon and I mean it, but I still don't want to shop in a spreadsheet with no sorting. Auctionator turns posting my gathering hauls into about ninety seconds of work instead of a project. Titan Panel. A bar at the top of the screen that quietly tells me things. Gold, mainly, and experience per hour when I'm leveling something. And I've come to believe the visible number is the whole point. Nobody tracks gold on purpose. You just put it on screen and after a month you notice you have opinions about the trend. Same reason I track my hours every month, which is tomorrow's post and not a coincidence. Tidy Plates. Nameplates that tell me what I need at a glance. Who's on me, who's not, what's about to be a problem. It's such an old habit at this point that playing without it feels like driving with a dirty windshield. Everything's still there, technically, you just can't see it. DBM. Deadly Boss Mods, and not for the reason people assume. I've written a whole post this month about why I'll never raid at the high end, so this isn't a guy optimizing a pull. I run it for delves, world bosses, and my occasional wander into LFR. The encounters I walk into cold, having read nothing, where a large calm voice telling me to move is the difference between finishing the thing and eating the floor. Details! The damage meter. I know I just said I'm not optimizing anything, and I'm not, but I still want to know what happened. Not to rank myself against strangers. To answer the small questions that come up when you play a warlock badly for nineteen years. Is that new talent actually doing something? Did that trinket do anything at all? Details! answers it, I nod, I move on. It's curiosity, not competition, and I'd have a hard time playing without it now. It's also the most recent in a long string of damage meters I've used over the years. World Quest Tracker. Show's me a little bit more info about the currently live world quests and provide a nice little summary off to the side of what's available across all the zones today. So if I'm looking to upgrade a particular piece of gear or searching for particular renown tokens, it's easy to find them at a glance. Crap Away. Sells your junk automatically at the vendor. That's the whole thing. It's a tiny addon that does one boring job and it has probably saved me actual hours over the years, because otherwise I am the guy standing at the repair vendor dragging grey items one at a time like it's 2007. Livestock. Random mount on a keybind. Purely aesthetic, zero function, absolutely staying. I've collected mounts for nineteen years mostly by accident and I'd rather not use the same one every time. One button, surprise horse. It's a small joy and small joys are the ones that survive. What's not on the list is as telling as what is. No full UI replacement. I've tried ElvUI and the big all-in-one overhauls a few times over the years and they never stuck, because the setup becomes its own hobby and I'd rather spend that time playing. No WeakAuras, and I know exactly what I'm giving up there, and I've made my peace with it. My rotation is not the reason I log in. Look at the list long enough and there's a pattern in it. Bags, gold, junk, mounts, nameplates, a voice yelling about the fire, and a meter I read out of curiosity after the fact. Almost all of it is inventory management and quality of life. What performance tooling I keep is there to tell me what already happened, not to coach me through what's about to. That's a pretty honest picture of how I actually play, and I didn't design it. It just accumulated and adjusted, until it was clear what I'd keep and what I wouldn't. Cheers, Joar
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
lifestyle and leisure lifestyle-and-leisure 0.98 4.02 ↑derived from 20000550 lifestyle and leisure
leisure leisure 0.98 4.02 ↑derived from 20000550 lifestyle and leisure > leisure
hobby hobby 0.98 4.02 direct lifestyle and leisure > leisure > hobby
economy, business and finance economy-business-and-finance 0.97 3.65 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.97 3.65 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.97 3.65 direct economy, business and finance > products and services > computing and information technology
science and technology science-and-technology 0.97 3.45 direct science and technology
technology and engineering technology-and-engineering 0.96 3.16 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.96 3.16 direct science and technology > technology and engineering > information technology and computer science
software and applications software-and-applications 0.96 3.06 direct economy, business and finance > products and services > computing and information technology > software and applications
game game 0.93 2.63 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.93 2.63 direct lifestyle and leisure > leisure > game > video game
society society 0.85 1.72 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.85 1.72 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.85 1.72 direct society > fundamental rights > privacy
Tabletop gaming tabletop-gaming 0.80 1.36 direct lifestyle and leisure > leisure > game > Tabletop gaming
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.80 1.36 ↑derived from local:blogging arts, culture, entertainment and media
mass media mass-media 0.80 1.36 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.80 1.36 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.80 1.36 direct arts, culture, entertainment and media > mass media > social media > Blogging
Information security information-security 0.71 0.91 direct science and technology > technology and engineering > information technology and computer science > Information security
MMORPG mmorpg 0.51 0.03 direct lifestyle and leisure > leisure > game > video game > MMORPG
Open source open-source 0.40 -0.38 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
sport sport 0.31 -0.78 direct sport
labour labour 0.26 -1.04 direct labour
media and entertainment industry media-and-entertainment-industry 0.21 -1.30 ↑derived from 20001293 economy, business and finance > products and services > media and entertainment industry
streaming service streaming-service 0.21 -1.30 direct economy, business and finance > products and services > media and entertainment industry > streaming service
Software development software-development 0.17 -1.61 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
arts and entertainment arts-and-entertainment 0.16 -1.62 ↑derived from 20000003 arts, culture, entertainment and media > arts and entertainment
animation animation 0.16 -1.62 direct arts, culture, entertainment and media > arts and entertainment > animation
competition discipline competition-discipline 0.14 -1.85 ↑derived from 20001183 sport > competition discipline
eSports esports 0.14 -1.85 direct sport > competition discipline > eSports
card game card-game 0.12 -2.02 direct lifestyle and leisure > leisure > game > card game
culture culture 0.09 -2.33 direct arts, culture, entertainment and media > culture
Cryptography cryptography 0.09 -2.35 direct science and technology > technology and engineering > information technology and computer science > Cryptography
human interest human-interest 0.08 -2.43 direct human interest
artificial intelligence artificial-intelligence 0.07 -2.63 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
environment environment 0.05 -2.89 direct environment
Self-hosting self-hosting 0.05 -3.00 direct economy, business and finance > products and services > computing and information technology > Self-hosting
award and prize award-and-prize 0.05 -3.04 direct human interest > award and prize
scientific research scientific-research 0.04 -3.09 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.04 -3.09 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.04 -3.09 direct science and technology > scientific research > scientific exploration > space exploration
health health 0.04 -3.15 ↑derived from 20000458 health
disease and condition disease-and-condition 0.04 -3.15 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.04 -3.15 direct health > disease and condition > mental health and disorder
books and publishing books-and-publishing 0.04 -3.19 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
literature literature 0.04 -3.21 direct arts, culture, entertainment and media > arts and entertainment > literature
music music 0.04 -3.24 direct arts, culture, entertainment and media > arts and entertainment > music
podcast podcast 0.04 -3.29 direct economy, business and finance > products and services > media and entertainment industry > podcast
television television 0.03 -3.44 direct arts, culture, entertainment and media > mass media > television
film industry film-industry 0.03 -3.51 direct economy, business and finance > products and services > media and entertainment industry > film industry
board game board-game 0.03 -3.55 direct lifestyle and leisure > leisure > game > board game
crime, law and justice crime-law-and-justice 0.02 -3.74 ↑derived from 20000086 crime, law and justice
crime crime 0.02 -3.74 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.02 -3.74 direct crime, law and justice > crime > cyber crime
politics and government politics-and-government 0.02 -4.04 direct politics and government
education education 0.02 -4.07 direct education
social sciences social-sciences 0.02 -4.09 direct science and technology > social sciences
travel and tourism travel-and-tourism 0.02 -4.09 direct lifestyle and leisure > leisure > travel and tourism
visual arts visual-arts 0.02 -4.14 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.02 -4.14 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
family family 0.01 -4.47 direct society > family
natural science natural-science 0.01 -4.48 direct science and technology > natural science
conflict, war and peace conflict-war-and-peace 0.01 -4.49 direct conflict, war and peace
climate change climate-change 0.01 -4.67 direct environment > climate change
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.01 -4.69 direct disaster, accident and emergency incident
history history 0.01 -4.72 direct science and technology > social sciences > history
biology biology 0.01 -4.78 direct science and technology > natural science > biology
religion religion 0.01 -4.85 direct religion
weather weather 0.01 -4.87 ↑derived from 20001128 weather
weather forecast weather-forecast 0.01 -4.87 direct weather > weather forecast
exercise and fitness exercise-and-fitness 0.01 -5.07 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.01 -5.07 ↑derived from 20001239 lifestyle and leisure > wellness
consumer goods consumer-goods 0.01 -5.11 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.01 -5.11 direct economy, business and finance > products and services > consumer goods > handicrafts
health treatment and procedure health-treatment-and-procedure 0.01 -5.22 direct health > health treatment and procedure
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -5.54 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
public health public-health 0.00 -5.58 direct health > public health
lifestyle lifestyle 0.00 -5.63 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -5.63 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -5.63 direct lifestyle and leisure > lifestyle > house and home > gardening
diet diet 0.00 -6.08 direct health > health treatment and procedure > diet

← Back to posts

feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 2115 posts 0 unclassified min score 0.75