Category Page Filtering Testing Dark _ □ ✕
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Category Page Filtering Testing

Published
2026-09-04 22:25 UTC (precision: second)
Source feed
vanderwal.net Off the Top [exclude this blog]
Link
https://www.vanderwal.net/random/entrysel.php?blog=2198
Length
2798 runes
Extracted text
Little by little I’ve been tackling some of the functional needs for this site. As I went through the initial look at the analytics for my blog and site related to content (see Personal Blog Data Analysis - Looking at 25 Years) I see needs from a use perspective from visitor / reader perspectives. I have many categories (210 as of today) and most posts have at least two categories on them. Categories are a means for a reader to click on them and find more posts that are similar, or contain similar content. Some of the categories have more than 100 posts and there needs to be a means to filter those down somewhat sanely. The two options I’ve leaned into are time ranges and co-categories. I have started framing out the both of these filters in the vanderwal.net Lab and the Lab’s Category Tests :: Lab :: vanderwal.net (go to the Category Testing Page Filtering) to get to the testing of the iterations. Filtering Options With 25 years of blog posts and coming up on 2,200 posts breaking down the years as one filtering option is to filter by year ranges. There is a heavy volume and velocity of posts in the first 7 years and then it slowed down. Trying to get consistent year ranges and having most year ranges have posts, which still narrows the number of posts, was one of the main goals. The happy spot seemed to be around a range of 5 years with the aim of the start of the year range being the “0” and “5” year as the start of the range (this theme will resurface more with other restructurings). The co-categories from a surfacing and selecting perspective is decent, but some categories have long lists of co-categories. Currently selecting a radio button triggers the change if the user’s browser has JavaScript on, but the filter button to select the filter at the bottom of the list works even if JavaScript is off. I still have tweaks I want to iterate through and those will continue in the Lab. The listing of the active filters is something I need to improve as well as adding a button to clear the filters. More Modifications for the Page One thing that will be coming in the near future is the unfiltered category page will have a distribution chart at the top of the page, like a larger sparkline with labelling (hopefully) for years or year ranges. Once this is added and the filtering is in a good spot, the modifications will move to production from the Lab. Farther down the line a category definition will be added to the page at some point. The database has been set for a while to handle this. The backend management needs to get built and the category pages need to get enabled for to surface the definitions. Then the definitions need to get written as the definitions are not dictionary definitions, but definitions of “the what”, but also how they are applied.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
science and technology science-and-technology 0.93 2.61 ↑derived from 20000763 science and technology
technology and engineering technology-and-engineering 0.93 2.61 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.93 2.61 direct science and technology > technology and engineering > information technology and computer science
economy, business and finance economy-business-and-finance 0.93 2.52 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.93 2.52 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.93 2.52 direct economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.77 1.21 direct economy, business and finance > products and services > computing and information technology > software and applications
Information security information-security 0.63 0.52 direct science and technology > technology and engineering > information technology and computer science > Information security
Software development software-development 0.57 0.27 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.50 -0.00 ↑derived from local:blogging arts, culture, entertainment and media
mass media mass-media 0.50 -0.00 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.50 -0.00 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.50 -0.00 direct arts, culture, entertainment and media > mass media > social media > Blogging
society society 0.25 -1.10 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.25 -1.10 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.25 -1.10 direct society > fundamental rights > privacy
Open source open-source 0.19 -1.44 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
artificial intelligence artificial-intelligence 0.16 -1.64 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
media and entertainment industry media-and-entertainment-industry 0.16 -1.65 ↑derived from 20000307 economy, business and finance > products and services > media and entertainment industry
film industry film-industry 0.16 -1.65 direct economy, business and finance > products and services > media and entertainment industry > film industry
natural science natural-science 0.15 -1.76 ↑derived from 20000719 science and technology > natural science
biology biology 0.15 -1.76 direct science and technology > natural science > biology
sport sport 0.14 -1.81 ↑derived from 20001183 sport
competition discipline competition-discipline 0.14 -1.81 ↑derived from 20001183 sport > competition discipline
eSports esports 0.14 -1.81 direct sport > competition discipline > eSports
lifestyle and leisure lifestyle-and-leisure 0.13 -1.92 ↑derived from local:mmorpg lifestyle and leisure
leisure leisure 0.13 -1.92 ↑derived from local:mmorpg lifestyle and leisure > leisure
game game 0.13 -1.92 ↑derived from local:mmorpg lifestyle and leisure > leisure > game
video game video-game 0.13 -1.92 ↑derived from local:mmorpg lifestyle and leisure > leisure > game > video game
MMORPG mmorpg 0.13 -1.92 direct lifestyle and leisure > leisure > game > video game > MMORPG
social sciences social-sciences 0.08 -2.38 ↑derived from 20000747 science and technology > social sciences
history history 0.08 -2.38 direct science and technology > social sciences > history
books and publishing books-and-publishing 0.08 -2.42 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
crime, law and justice crime-law-and-justice 0.08 -2.50 ↑derived from 20000086 crime, law and justice
crime crime 0.08 -2.50 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.08 -2.50 direct crime, law and justice > crime > cyber crime
scientific research scientific-research 0.07 -2.62 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.07 -2.62 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.07 -2.62 direct science and technology > scientific research > scientific exploration > space exploration
health health 0.06 -2.79 ↑derived from 20000458 health
disease and condition disease-and-condition 0.06 -2.79 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.06 -2.79 direct health > disease and condition > mental health and disorder
exercise and fitness exercise-and-fitness 0.06 -2.80 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.06 -2.80 ↑derived from 20001239 lifestyle and leisure > wellness
hobby hobby 0.05 -2.85 ↑derived from 20000568 lifestyle and leisure > leisure > hobby
food and drink enthusiasm food-and-drink-enthusiasm 0.05 -2.85 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
education education 0.05 -2.95 direct education
environment environment 0.05 -3.00 direct environment
Tabletop gaming tabletop-gaming 0.04 -3.11 direct lifestyle and leisure > leisure > game > Tabletop gaming
climate change climate-change 0.04 -3.14 direct environment > climate change
arts and entertainment arts-and-entertainment 0.04 -3.26 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.04 -3.26 direct arts, culture, entertainment and media > arts and entertainment > literature
politics and government politics-and-government 0.03 -3.33 direct politics and government
health treatment and procedure health-treatment-and-procedure 0.03 -3.37 ↑derived from 20000465 health > health treatment and procedure
diet diet 0.03 -3.37 direct health > health treatment and procedure > diet
family family 0.02 -3.88 direct society > family
conflict, war and peace conflict-war-and-peace 0.02 -3.96 direct conflict, war and peace
Cryptography cryptography 0.02 -3.99 direct science and technology > technology and engineering > information technology and computer science > Cryptography
Self-hosting self-hosting 0.02 -4.03 direct economy, business and finance > products and services > computing and information technology > Self-hosting
consumer goods consumer-goods 0.01 -4.37 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.01 -4.37 direct economy, business and finance > products and services > consumer goods > handicrafts
religion religion 0.01 -4.39 direct religion
streaming service streaming-service 0.01 -4.52 direct economy, business and finance > products and services > media and entertainment industry > streaming service
visual arts visual-arts 0.01 -4.63 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.01 -4.63 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
television television 0.01 -4.65 direct arts, culture, entertainment and media > mass media > television
weather weather 0.01 -4.84 ↑derived from 20001128 weather
weather forecast weather-forecast 0.01 -4.84 direct weather > weather forecast
public health public-health 0.01 -4.97 direct health > public health
labour labour 0.01 -5.26 direct labour
human interest human-interest 0.00 -5.30 ↑derived from 20000498 human interest
award and prize award-and-prize 0.00 -5.30 direct human interest > award and prize
animation animation 0.00 -5.33 direct arts, culture, entertainment and media > arts and entertainment > animation
travel and tourism travel-and-tourism 0.00 -5.60 direct lifestyle and leisure > leisure > travel and tourism
lifestyle lifestyle 0.00 -5.61 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -5.61 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -5.61 direct lifestyle and leisure > lifestyle > house and home > gardening
culture culture 0.00 -5.71 direct arts, culture, entertainment and media > culture
board game board-game 0.00 -5.77 direct lifestyle and leisure > leisure > game > board game
podcast podcast 0.00 -5.78 direct economy, business and finance > products and services > media and entertainment industry > podcast
card game card-game 0.00 -5.87 direct lifestyle and leisure > leisure > game > card game
music music 0.00 -5.93 direct arts, culture, entertainment and media > arts and entertainment > music
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.00 -6.02 direct disaster, accident and emergency incident

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feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 2115 posts 0 unclassified min score 0.75