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Streaming services

Published
2026-09-01 06:39 UTC (precision: second)
Source feed
Rishi Dass [exclude this blog]
Link
https://rishidass.net/posts/streaming-services
Length
1145 runes
Extracted text
Do you ever feel like you’re paying for a subscription but don’t end up using it as much as you thought? For instance, I paused my Netflix subscription after having it for a few months. I must have watched one or two movies on it. Ditto with getting an annual MUBI subscription. Just one movie watched. Actually, I bought a new TV a few months ago thinking I’d use it to watch movies over streaming, but that didn’t turn out to be the case. These days, I mostly watch short videos on YouTube about various topics including cat videos, movie clips, and video essays. I still catch a flick every now and then, even though the experience is less than great. Occasionally, I’ll rent a movie from Apple TV. It makes little sense to me to watch movies on Blu-ray because I rarely watch a movie more than once. I used to watch a movie almost every weekend at home, but this year I’ve only managed to watch ten movies, seven of them at the theater. That’s slightly more than one movie per month in eight months. How often do we think of doing things, only to find that our expectations fall short of reality?! Not that I’m complaining. It is what it is.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
lifestyle and leisure lifestyle-and-leisure 0.99 4.39 ↑derived from 20000538 lifestyle and leisure
leisure leisure 0.99 4.39 direct lifestyle and leisure > leisure
economy, business and finance economy-business-and-finance 0.99 4.27 ↑derived from 20001293 economy, business and finance
products and services products-and-services 0.99 4.27 ↑derived from 20001293 economy, business and finance > products and services
media and entertainment industry media-and-entertainment-industry 0.99 4.27 ↑derived from 20001293 economy, business and finance > products and services > media and entertainment industry
streaming service streaming-service 0.99 4.27 direct economy, business and finance > products and services > media and entertainment industry > streaming service
science and technology science-and-technology 0.96 3.18 ↑derived from 20000756 science and technology
technology and engineering technology-and-engineering 0.96 3.18 direct science and technology > technology and engineering
hobby hobby 0.93 2.56 direct lifestyle and leisure > leisure > hobby
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.93 2.54 direct arts, culture, entertainment and media
film industry film-industry 0.78 1.29 direct economy, business and finance > products and services > media and entertainment industry > film industry
information technology and computer science information-technology-and-computer 0.62 0.50 direct science and technology > technology and engineering > information technology and computer science
computing and information technology computing-and-information-technology 0.58 0.31 ↑derived from 20000231 economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.58 0.31 direct economy, business and finance > products and services > computing and information technology > software and applications
game game 0.21 -1.32 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.21 -1.32 direct lifestyle and leisure > leisure > game > video game
mass media mass-media 0.08 -2.42 ↑derived from 20001182 arts, culture, entertainment and media > mass media
social media social-media 0.08 -2.42 direct arts, culture, entertainment and media > mass media > social media
television television 0.07 -2.61 direct arts, culture, entertainment and media > mass media > television
sport sport 0.05 -2.88 ↑derived from 20001183 sport
competition discipline competition-discipline 0.05 -2.88 ↑derived from 20001183 sport > competition discipline
eSports esports 0.05 -2.88 direct sport > competition discipline > eSports
Blogging blogging 0.04 -3.09 direct arts, culture, entertainment and media > mass media > social media > Blogging
health health 0.04 -3.13 ↑derived from 20000458 health
disease and condition disease-and-condition 0.04 -3.13 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.04 -3.13 direct health > disease and condition > mental health and disorder
labour labour 0.04 -3.17 direct labour
Self-hosting self-hosting 0.04 -3.27 direct economy, business and finance > products and services > computing and information technology > Self-hosting
culture culture 0.04 -3.32 direct arts, culture, entertainment and media > culture
Information security information-security 0.03 -3.42 direct science and technology > technology and engineering > information technology and computer science > Information security
social sciences social-sciences 0.03 -3.50 direct science and technology > social sciences
society society 0.03 -3.54 ↑derived from 20000780 society
family family 0.03 -3.54 direct society > family
books and publishing books-and-publishing 0.02 -3.90 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
human interest human-interest 0.02 -3.93 direct human interest
fundamental rights fundamental-rights 0.02 -3.93 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.02 -3.93 direct society > fundamental rights > privacy
podcast podcast 0.02 -4.03 direct economy, business and finance > products and services > media and entertainment industry > podcast
Open source open-source 0.02 -4.05 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
MMORPG mmorpg 0.01 -4.22 direct lifestyle and leisure > leisure > game > video game > MMORPG
Software development software-development 0.01 -4.30 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
artificial intelligence artificial-intelligence 0.01 -4.32 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
food and drink enthusiasm food-and-drink-enthusiasm 0.01 -4.37 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
Tabletop gaming tabletop-gaming 0.01 -4.46 direct lifestyle and leisure > leisure > game > Tabletop gaming
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.01 -4.58 direct disaster, accident and emergency incident
arts and entertainment arts-and-entertainment 0.01 -4.81 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.01 -4.81 direct arts, culture, entertainment and media > arts and entertainment > literature
natural science natural-science 0.01 -4.93 ↑derived from 20000719 science and technology > natural science
biology biology 0.01 -4.93 direct science and technology > natural science > biology
politics and government politics-and-government 0.01 -4.93 direct politics and government
animation animation 0.01 -5.15 direct arts, culture, entertainment and media > arts and entertainment > animation
crime, law and justice crime-law-and-justice 0.01 -5.15 ↑derived from 20000086 crime, law and justice
crime crime 0.01 -5.15 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.01 -5.15 direct crime, law and justice > crime > cyber crime
education education 0.01 -5.17 direct education
environment environment 0.01 -5.21 direct environment
travel and tourism travel-and-tourism 0.01 -5.23 direct lifestyle and leisure > leisure > travel and tourism
health treatment and procedure health-treatment-and-procedure 0.01 -5.27 direct health > health treatment and procedure
visual arts visual-arts 0.00 -5.35 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.00 -5.35 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
consumer goods consumer-goods 0.00 -5.42 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -5.42 direct economy, business and finance > products and services > consumer goods > handicrafts
scientific research scientific-research 0.00 -5.59 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.00 -5.59 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.00 -5.59 direct science and technology > scientific research > scientific exploration > space exploration
climate change climate-change 0.00 -5.59 direct environment > climate change
card game card-game 0.00 -5.95 direct lifestyle and leisure > leisure > game > card game
conflict, war and peace conflict-war-and-peace 0.00 -6.02 direct conflict, war and peace
public health public-health 0.00 -6.07 direct health > public health
exercise and fitness exercise-and-fitness 0.00 -6.09 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -6.09 ↑derived from 20001239 lifestyle and leisure > wellness
award and prize award-and-prize 0.00 -6.20 direct human interest > award and prize
history history 0.00 -6.24 direct science and technology > social sciences > history
music music 0.00 -6.25 direct arts, culture, entertainment and media > arts and entertainment > music
weather weather 0.00 -6.26 ↑derived from 20001128 weather
weather forecast weather-forecast 0.00 -6.26 direct weather > weather forecast
religion religion 0.00 -6.26 direct religion
lifestyle lifestyle 0.00 -6.52 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -6.52 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -6.52 direct lifestyle and leisure > lifestyle > house and home > gardening
Cryptography cryptography 0.00 -6.54 direct science and technology > technology and engineering > information technology and computer science > Cryptography
diet diet 0.00 -6.80 direct health > health treatment and procedure > diet
board game board-game 0.00 -6.95 direct lifestyle and leisure > leisure > game > board game

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