Dark _ □ ✕
  • Posts
  • About
  • Debug
Post

Published
2026-09-01 06:50 UTC (precision: second)
Source feed
Tantek Çelik [exclude this blog]
Link
https://tantek.com/2026/243/t1/many-paths-indieweb-custom-domain
Length
2167 runes
Extracted text
There are many paths onto the #indieweb. Two of the most common:1. an idea for a name and a website2. a desire to create and express yourself, independently of social mediaIf you start with (1), have an idea for a domain name, find one, and buy it, then you need a place to direct it to.The simplest next step is setting up a content hosting service, and configuring it with your new domain name.If you start with (2), a desire to create and publish, then similarly, the simplest first step is to set up a content hosting service.Either way, you should choose a service that supports custom domain names.Had a great chat with Joe Crawford (@artlung.com) this morning about the many ways people find their way to the indieweb, and set up their own indieweb site.We talked about the challenges of attaching a domain name to a service, and how that could be better documented and explained.Subsequently Joe took the initiative to create a new "custom domain name" page on the IndieWeb wiki to help consider and choose a content hosting service that supports custom domains:* https://indieweb.org/custom_domain_nameThere are both free options and paid options depending on what kind of features, user experience, and support you want.Most paid options cost less than a latte a month, certainly less than monthly mobile phone or video streaming fees.Know other content hosting services that support custom domain names?Add them to the wiki page!And if you prefer to install and run your own content management software or create your one yourself, you can do that too:* https://indieweb.org/CMSIf you do create one, watch out for spending more time coding than writing.Or code away! It’s your site, code, write, mix it up as you wish.Previously: https://tantek.com/2026/242/t1/indieweb-own-domain-content-personal-website This is post 19 of #100PostsOfIndieWeb. #100Posts#independent #socialMedia #domain #domainName #contentHosting #customDomain #customDomains #customDomainName #customDomainNames #CMS #Blaugust #Blaugust2026← https://tantek.com/2026/242/t1/indieweb-own-domain-content-personal-website→ https://tantek.com/2026/244/t1/september-blogging-challenge-wassup
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
science and technology science-and-technology 0.98 4.02 ↑derived from 20000756 science and technology
technology and engineering technology-and-engineering 0.98 4.02 direct science and technology > technology and engineering
economy, business and finance economy-business-and-finance 0.97 3.32 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.97 3.32 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.97 3.32 direct economy, business and finance > products and services > computing and information technology
information technology and computer science information-technology-and-computer 0.95 2.89 direct science and technology > technology and engineering > information technology and computer science
software and applications software-and-applications 0.86 1.84 ↑derived from local:open-source economy, business and finance > products and services > computing and information technology > software and applications
Open source open-source 0.86 1.84 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.81 1.47 ↑derived from local:blogging arts, culture, entertainment and media
mass media mass-media 0.81 1.47 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.81 1.47 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.81 1.47 direct arts, culture, entertainment and media > mass media > social media > Blogging
Software development software-development 0.75 1.08 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
Information security information-security 0.72 0.92 direct science and technology > technology and engineering > information technology and computer science > Information security
lifestyle and leisure lifestyle-and-leisure 0.57 0.28 ↑derived from 20000548 lifestyle and leisure
leisure leisure 0.57 0.28 ↑derived from 20000548 lifestyle and leisure > leisure
game game 0.57 0.28 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.57 0.28 direct lifestyle and leisure > leisure > game > video game
society society 0.18 -1.53 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.18 -1.53 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.18 -1.53 direct society > fundamental rights > privacy
Self-hosting self-hosting 0.18 -1.53 direct economy, business and finance > products and services > computing and information technology > Self-hosting
scientific research scientific-research 0.17 -1.60 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.17 -1.60 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.17 -1.60 direct science and technology > scientific research > scientific exploration > space exploration
sport sport 0.16 -1.67 ↑derived from 20001183 sport
competition discipline competition-discipline 0.16 -1.67 ↑derived from 20001183 sport > competition discipline
eSports esports 0.16 -1.67 direct sport > competition discipline > eSports
arts and entertainment arts-and-entertainment 0.15 -1.71 ↑derived from 20000003 arts, culture, entertainment and media > arts and entertainment
animation animation 0.15 -1.71 direct arts, culture, entertainment and media > arts and entertainment > animation
Cryptography cryptography 0.13 -1.91 direct science and technology > technology and engineering > information technology and computer science > Cryptography
media and entertainment industry media-and-entertainment-industry 0.09 -2.29 ↑derived from 20000307 economy, business and finance > products and services > media and entertainment industry
film industry film-industry 0.09 -2.29 direct economy, business and finance > products and services > media and entertainment industry > film industry
artificial intelligence artificial-intelligence 0.09 -2.37 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
books and publishing books-and-publishing 0.08 -2.43 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
hobby hobby 0.08 -2.44 direct lifestyle and leisure > leisure > hobby
natural science natural-science 0.07 -2.60 ↑derived from 20000719 science and technology > natural science
biology biology 0.07 -2.60 direct science and technology > natural science > biology
literature literature 0.07 -2.64 direct arts, culture, entertainment and media > arts and entertainment > literature
crime, law and justice crime-law-and-justice 0.07 -2.65 ↑derived from 20000086 crime, law and justice
crime crime 0.07 -2.65 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.07 -2.65 direct crime, law and justice > crime > cyber crime
consumer goods consumer-goods 0.06 -2.82 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.06 -2.82 direct economy, business and finance > products and services > consumer goods > handicrafts
MMORPG mmorpg 0.05 -2.95 direct lifestyle and leisure > leisure > game > video game > MMORPG
social sciences social-sciences 0.05 -2.97 direct science and technology > social sciences
television television 0.04 -3.06 direct arts, culture, entertainment and media > mass media > television
Tabletop gaming tabletop-gaming 0.04 -3.09 direct lifestyle and leisure > leisure > game > Tabletop gaming
education education 0.04 -3.18 direct education
visual arts visual-arts 0.03 -3.48 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.03 -3.48 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
labour labour 0.03 -3.58 direct labour
environment environment 0.03 -3.66 ↑derived from 20000418 environment
climate change climate-change 0.03 -3.66 direct environment > climate change
human interest human-interest 0.02 -3.67 ↑derived from 20000498 human interest
award and prize award-and-prize 0.02 -3.67 direct human interest > award and prize
politics and government politics-and-government 0.02 -3.70 direct politics and government
health health 0.02 -3.76 ↑derived from 20000458 health
disease and condition disease-and-condition 0.02 -3.76 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.02 -3.76 direct health > disease and condition > mental health and disorder
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.02 -3.85 direct disaster, accident and emergency incident
conflict, war and peace conflict-war-and-peace 0.02 -3.86 direct conflict, war and peace
culture culture 0.02 -4.00 direct arts, culture, entertainment and media > culture
streaming service streaming-service 0.02 -4.02 direct economy, business and finance > products and services > media and entertainment industry > streaming service
card game card-game 0.02 -4.12 direct lifestyle and leisure > leisure > game > card game
family family 0.01 -4.35 direct society > family
exercise and fitness exercise-and-fitness 0.01 -4.46 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.01 -4.46 ↑derived from 20001239 lifestyle and leisure > wellness
health treatment and procedure health-treatment-and-procedure 0.01 -4.50 direct health > health treatment and procedure
history history 0.01 -4.58 direct science and technology > social sciences > history
podcast podcast 0.01 -4.62 direct economy, business and finance > products and services > media and entertainment industry > podcast
board game board-game 0.01 -4.71 direct lifestyle and leisure > leisure > game > board game
weather weather 0.01 -4.94 ↑derived from 20001128 weather
weather forecast weather-forecast 0.01 -4.94 direct weather > weather forecast
public health public-health 0.01 -4.95 direct health > public health
religion religion 0.01 -5.04 direct religion
food and drink enthusiasm food-and-drink-enthusiasm 0.01 -5.06 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
music music 0.01 -5.20 direct arts, culture, entertainment and media > arts and entertainment > music
diet diet 0.01 -5.28 direct health > health treatment and procedure > diet
lifestyle lifestyle 0.00 -5.89 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -5.89 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -5.89 direct lifestyle and leisure > lifestyle > house and home > gardening
travel and tourism travel-and-tourism 0.00 -6.23 direct lifestyle and leisure > leisure > travel and tourism

← Back to posts

feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 2115 posts 0 unclassified min score 0.75