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Published
2026-09-06 00:15 UTC (precision: second)
Source feed
aneeshsathe.com [exclude this blog]
Link
https://aneeshsathe.com/note-20260906-001515/
Canonical
https://aneeshsathe.com/note-20260906-001515
Length
451 runes
Extracted text
Note 6 September 2026, 00:15 Eh readers will get bored of clicking on pangram every time. … Eh readers will get bored of clicking on pangram every time. AI as a tool for writing is much more interesting when used by people who would have been interesting if they had the time to write… The revolt of the reader | The Observation Deck Aneesh Sathe 0 give a kudo Mentions Join the conversation moderated No comments yet — start the conversation.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
science and technology science-and-technology 0.96 3.25 direct science and technology
technology and engineering technology-and-engineering 0.92 2.48 direct science and technology > technology and engineering
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.92 2.47 ↑derived from 20000013 arts, culture, entertainment and media
arts and entertainment arts-and-entertainment 0.92 2.47 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.92 2.47 direct arts, culture, entertainment and media > arts and entertainment > literature
information technology and computer science information-technology-and-computer 0.90 2.24 direct science and technology > technology and engineering > information technology and computer science
economy, business and finance economy-business-and-finance 0.85 1.72 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.85 1.72 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.85 1.72 direct economy, business and finance > products and services > computing and information technology
lifestyle and leisure lifestyle-and-leisure 0.83 1.59 ↑derived from 20000538 lifestyle and leisure
leisure leisure 0.83 1.59 direct lifestyle and leisure > leisure
software and applications software-and-applications 0.74 1.06 direct economy, business and finance > products and services > computing and information technology > software and applications
media and entertainment industry media-and-entertainment-industry 0.71 0.91 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.71 0.91 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
Open source open-source 0.56 0.26 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
artificial intelligence artificial-intelligence 0.53 0.12 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
mass media mass-media 0.52 0.09 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.52 0.09 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.52 0.09 direct arts, culture, entertainment and media > mass media > social media > Blogging
education education 0.33 -0.69 direct education
game game 0.25 -1.10 ↑derived from local:mmorpg lifestyle and leisure > leisure > game
video game video-game 0.25 -1.10 ↑derived from local:mmorpg lifestyle and leisure > leisure > game > video game
MMORPG mmorpg 0.25 -1.10 direct lifestyle and leisure > leisure > game > video game > MMORPG
television television 0.17 -1.57 direct arts, culture, entertainment and media > mass media > television
Tabletop gaming tabletop-gaming 0.15 -1.75 direct lifestyle and leisure > leisure > game > Tabletop gaming
culture culture 0.14 -1.83 direct arts, culture, entertainment and media > culture
Software development software-development 0.12 -1.98 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
Information security information-security 0.11 -2.07 direct science and technology > technology and engineering > information technology and computer science > Information security
society society 0.08 -2.39 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.08 -2.39 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.08 -2.39 direct society > fundamental rights > privacy
sport sport 0.08 -2.49 ↑derived from 20001183 sport
competition discipline competition-discipline 0.08 -2.49 ↑derived from 20001183 sport > competition discipline
eSports esports 0.08 -2.49 direct sport > competition discipline > eSports
labour labour 0.07 -2.58 direct labour
social sciences social-sciences 0.06 -2.76 ↑derived from 20000747 science and technology > social sciences
history history 0.06 -2.76 direct science and technology > social sciences > history
politics and government politics-and-government 0.04 -3.17 direct politics and government
scientific research scientific-research 0.04 -3.18 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.04 -3.18 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.04 -3.18 direct science and technology > scientific research > scientific exploration > space exploration
film industry film-industry 0.04 -3.29 direct economy, business and finance > products and services > media and entertainment industry > film industry
natural science natural-science 0.03 -3.36 direct science and technology > natural science
hobby hobby 0.03 -3.41 direct lifestyle and leisure > leisure > hobby
crime, law and justice crime-law-and-justice 0.03 -3.44 ↑derived from 20000086 crime, law and justice
crime crime 0.03 -3.44 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.03 -3.44 direct crime, law and justice > crime > cyber crime
biology biology 0.03 -3.55 direct science and technology > natural science > biology
Cryptography cryptography 0.03 -3.61 direct science and technology > technology and engineering > information technology and computer science > Cryptography
human interest human-interest 0.02 -3.73 direct human interest
health health 0.02 -3.76 ↑derived from 20000458 health
disease and condition disease-and-condition 0.02 -3.76 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.02 -3.76 direct health > disease and condition > mental health and disorder
environment environment 0.02 -3.79 ↑derived from 20000418 environment
climate change climate-change 0.02 -3.79 direct environment > climate change
streaming service streaming-service 0.02 -3.86 direct economy, business and finance > products and services > media and entertainment industry > streaming service
award and prize award-and-prize 0.02 -3.87 direct human interest > award and prize
Self-hosting self-hosting 0.02 -4.04 direct economy, business and finance > products and services > computing and information technology > Self-hosting
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.02 -4.13 direct disaster, accident and emergency incident
family family 0.01 -4.23 direct society > family
health treatment and procedure health-treatment-and-procedure 0.01 -4.25 direct health > health treatment and procedure
animation animation 0.01 -4.27 direct arts, culture, entertainment and media > arts and entertainment > animation
podcast podcast 0.01 -4.46 direct economy, business and finance > products and services > media and entertainment industry > podcast
religion religion 0.01 -4.66 direct religion
public health public-health 0.01 -4.70 direct health > public health
card game card-game 0.01 -4.81 direct lifestyle and leisure > leisure > game > card game
board game board-game 0.01 -5.05 direct lifestyle and leisure > leisure > game > board game
conflict, war and peace conflict-war-and-peace 0.01 -5.17 direct conflict, war and peace
music music 0.00 -5.37 direct arts, culture, entertainment and media > arts and entertainment > music
weather weather 0.00 -5.37 ↑derived from 20001128 weather
weather forecast weather-forecast 0.00 -5.37 direct weather > weather forecast
diet diet 0.00 -5.66 direct health > health treatment and procedure > diet
consumer goods consumer-goods 0.00 -5.70 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -5.70 direct economy, business and finance > products and services > consumer goods > handicrafts
travel and tourism travel-and-tourism 0.00 -5.88 direct lifestyle and leisure > leisure > travel and tourism
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -5.90 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
visual arts visual-arts 0.00 -6.81 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.00 -6.81 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
exercise and fitness exercise-and-fitness 0.00 -6.89 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -6.89 ↑derived from 20001239 lifestyle and leisure > wellness
lifestyle lifestyle 0.00 -7.45 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -7.45 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -7.45 direct lifestyle and leisure > lifestyle > house and home > gardening

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feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 2115 posts 0 unclassified min score 0.75