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Published
2026-08-26 00:53 UTC (precision: second)
Author
witchyrichy@gmail.com
Source feed
inanotherplace [exclude this blog]
Link
https://www.ivyrun.com/inanotherplace/?p=2921
Canonical
https://www.ivyrun.com/inanotherplace?p=2921
Length
0 runes
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No text was extracted for this post.

Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
science and technology science-and-technology 0.93 2.66 ↑derived from local:information-security science and technology
technology and engineering technology-and-engineering 0.93 2.66 ↑derived from local:information-security science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.93 2.66 ↑derived from local:information-security science and technology > technology and engineering > information technology and computer science
Information security information-security 0.93 2.66 direct science and technology > technology and engineering > information technology and computer science > Information security
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.87 1.90 ↑derived from 20000013 arts, culture, entertainment and media
arts and entertainment arts-and-entertainment 0.87 1.90 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.87 1.90 direct arts, culture, entertainment and media > arts and entertainment > literature
Cryptography cryptography 0.84 1.66 direct science and technology > technology and engineering > information technology and computer science > Cryptography
economy, business and finance economy-business-and-finance 0.82 1.50 ↑derived from 20000307 economy, business and finance
products and services products-and-services 0.82 1.50 ↑derived from 20000307 economy, business and finance > products and services
media and entertainment industry media-and-entertainment-industry 0.82 1.50 ↑derived from 20000307 economy, business and finance > products and services > media and entertainment industry
film industry film-industry 0.82 1.50 direct economy, business and finance > products and services > media and entertainment industry > film industry
society society 0.75 1.11 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.75 1.11 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.75 1.11 direct society > fundamental rights > privacy
computing and information technology computing-and-information-technology 0.73 0.97 ↑derived from local:open-source economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.73 0.97 ↑derived from local:open-source economy, business and finance > products and services > computing and information technology > software and applications
Open source open-source 0.73 0.97 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
crime, law and justice crime-law-and-justice 0.71 0.89 ↑derived from 20000086 crime, law and justice
crime crime 0.71 0.89 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.71 0.89 direct crime, law and justice > crime > cyber crime
scientific research scientific-research 0.68 0.75 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.68 0.75 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.68 0.75 direct science and technology > scientific research > scientific exploration > space exploration
labour labour 0.67 0.73 direct labour
mass media mass-media 0.67 0.72 ↑derived from 20000051 arts, culture, entertainment and media > mass media
television television 0.67 0.72 direct arts, culture, entertainment and media > mass media > television
Self-hosting self-hosting 0.64 0.57 direct economy, business and finance > products and services > computing and information technology > Self-hosting
education education 0.55 0.21 direct education
environment environment 0.52 0.07 ↑derived from 20000418 environment
climate change climate-change 0.52 0.07 direct environment > climate change
artificial intelligence artificial-intelligence 0.50 0.02 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
books and publishing books-and-publishing 0.49 -0.04 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
consumer goods consumer-goods 0.48 -0.07 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.48 -0.07 direct economy, business and finance > products and services > consumer goods > handicrafts
Software development software-development 0.48 -0.09 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
lifestyle and leisure lifestyle-and-leisure 0.43 -0.30 ↑derived from 20000540 lifestyle and leisure
leisure leisure 0.43 -0.30 ↑derived from 20000540 lifestyle and leisure > leisure
game game 0.43 -0.30 direct lifestyle and leisure > leisure > game
streaming service streaming-service 0.40 -0.41 direct economy, business and finance > products and services > media and entertainment industry > streaming service
health health 0.37 -0.52 ↑derived from 20000458 health
disease and condition disease-and-condition 0.37 -0.52 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.37 -0.52 direct health > disease and condition > mental health and disorder
lifestyle lifestyle 0.36 -0.59 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.36 -0.59 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.36 -0.59 direct lifestyle and leisure > lifestyle > house and home > gardening
Tabletop gaming tabletop-gaming 0.34 -0.66 direct lifestyle and leisure > leisure > game > Tabletop gaming
natural science natural-science 0.33 -0.71 ↑derived from 20000719 science and technology > natural science
biology biology 0.33 -0.71 direct science and technology > natural science > biology
visual arts visual-arts 0.32 -0.73 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.32 -0.73 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
animation animation 0.30 -0.86 direct arts, culture, entertainment and media > arts and entertainment > animation
politics and government politics-and-government 0.28 -0.95 direct politics and government
travel and tourism travel-and-tourism 0.27 -1.01 direct lifestyle and leisure > leisure > travel and tourism
sport sport 0.24 -1.17 ↑derived from 20001183 sport
competition discipline competition-discipline 0.24 -1.17 ↑derived from 20001183 sport > competition discipline
eSports esports 0.24 -1.17 direct sport > competition discipline > eSports
video game video-game 0.23 -1.23 direct lifestyle and leisure > leisure > game > video game
social media social-media 0.20 -1.38 direct arts, culture, entertainment and media > mass media > social media
MMORPG mmorpg 0.18 -1.50 direct lifestyle and leisure > leisure > game > video game > MMORPG
exercise and fitness exercise-and-fitness 0.16 -1.65 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.16 -1.65 ↑derived from 20001239 lifestyle and leisure > wellness
hobby hobby 0.16 -1.67 ↑derived from 20000568 lifestyle and leisure > leisure > hobby
food and drink enthusiasm food-and-drink-enthusiasm 0.16 -1.67 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
conflict, war and peace conflict-war-and-peace 0.13 -1.90 direct conflict, war and peace
podcast podcast 0.13 -1.93 direct economy, business and finance > products and services > media and entertainment industry > podcast
public health public-health 0.12 -1.98 direct health > public health
social sciences social-sciences 0.10 -2.16 ↑derived from 20000747 science and technology > social sciences
history history 0.10 -2.16 direct science and technology > social sciences > history
family family 0.10 -2.23 direct society > family
health treatment and procedure health-treatment-and-procedure 0.09 -2.27 ↑derived from 20000465 health > health treatment and procedure
diet diet 0.09 -2.27 direct health > health treatment and procedure > diet
human interest human-interest 0.08 -2.42 direct human interest
award and prize award-and-prize 0.07 -2.57 direct human interest > award and prize
religion religion 0.06 -2.67 direct religion
culture culture 0.06 -2.67 direct arts, culture, entertainment and media > culture
weather weather 0.05 -3.04 ↑derived from 20001128 weather
weather forecast weather-forecast 0.05 -3.04 direct weather > weather forecast
card game card-game 0.04 -3.19 direct lifestyle and leisure > leisure > game > card game
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.03 -3.40 direct disaster, accident and emergency incident
Blogging blogging 0.02 -3.73 direct arts, culture, entertainment and media > mass media > social media > Blogging
board game board-game 0.02 -3.79 direct lifestyle and leisure > leisure > game > board game
music music 0.01 -4.50 direct arts, culture, entertainment and media > arts and entertainment > music

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feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 2115 posts 0 unclassified min score 0.75