Seventeen Years of Blogging Dark _ □ ✕
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Seventeen Years of Blogging

Published
2026-08-03 15:00 UTC (precision: second)
Author
Joar
Source feed
MMO Casual [exclude this blog]
Link
https://wowaltaddiction.blogspot.com/2026/08/seventeen-years-of-blogging.html
Length
1613 runes
Extracted text
Seventeen years. Somewhere between twenty-one and seventy-seven posts a year, depending on how much life was in the way. It works out to more than six hundred posts about a video game and the guy playing it, written under a name that isn't mine, for an audience some years I could count on two hands. When people find out, they ask why anyone keeps a blog going that long with numbers like that. Fair question. Here's the honest answer. I kept going because I never made it a job. The second a blog turns into a content calendar you owe somebody, it dies. Mine has gone dark for months at a stretch. Whole expansions where I barely posted. Then something clicks, I get the itch, and I'm back once or twice a week like I never left. I stopped feeling guilty about that a long time ago. The blog is a place I go when I have something to say, not a machine I have to feed. The other reason is the people. Not a big crowd, but a real one. The same handful of names in the comments, year after year. Other bloggers I've never met in person and would still call friends. That's a hard thing to explain to somebody who doesn't do this, but if you do it, you get it right away. And I'll admit the pen name helps. Joar isn't quite me. He's the part of me that plays too much WoW and doesn't have to answer to anybody about it. Writing as him is easier than writing as myself, for reasons I'll get into later this month. Seventeen years is a long time to keep doing anything for no particular reason. But that's sort of the reason. Nobody's paying me, nobody's making me, and I'm still here. That's it for now! Cheers! Joar
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.99 4.49 ↑derived from local:blogging arts, culture, entertainment and media
mass media mass-media 0.99 4.49 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.99 4.49 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.99 4.49 direct arts, culture, entertainment and media > mass media > social media > Blogging
lifestyle and leisure lifestyle-and-leisure 0.89 2.14 ↑derived from 20000550 lifestyle and leisure
leisure leisure 0.89 2.14 ↑derived from 20000550 lifestyle and leisure > leisure
hobby hobby 0.89 2.14 direct lifestyle and leisure > leisure > hobby
science and technology science-and-technology 0.71 0.91 direct science and technology
technology and engineering technology-and-engineering 0.36 -0.59 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.36 -0.59 direct science and technology > technology and engineering > information technology and computer science
economy, business and finance economy-business-and-finance 0.12 -2.02 ↑derived from local:open-source economy, business and finance
products and services products-and-services 0.12 -2.02 ↑derived from local:open-source economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.12 -2.02 ↑derived from local:open-source economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.12 -2.02 ↑derived from local:open-source economy, business and finance > products and services > computing and information technology > software and applications
Open source open-source 0.12 -2.02 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
game game 0.11 -2.07 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.11 -2.07 direct lifestyle and leisure > leisure > game > video game
arts and entertainment arts-and-entertainment 0.09 -2.36 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.09 -2.36 direct arts, culture, entertainment and media > arts and entertainment > literature
labour labour 0.08 -2.40 direct labour
human interest human-interest 0.08 -2.43 direct human interest
sport sport 0.07 -2.53 ↑derived from 20001183 sport
competition discipline competition-discipline 0.07 -2.53 ↑derived from 20001183 sport > competition discipline
eSports esports 0.07 -2.53 direct sport > competition discipline > eSports
society society 0.07 -2.59 direct society
culture culture 0.06 -2.72 direct arts, culture, entertainment and media > culture
Tabletop gaming tabletop-gaming 0.05 -2.88 direct lifestyle and leisure > leisure > game > Tabletop gaming
MMORPG mmorpg 0.05 -3.00 direct lifestyle and leisure > leisure > game > video game > MMORPG
social sciences social-sciences 0.03 -3.42 ↑derived from 20000747 science and technology > social sciences
history history 0.03 -3.42 direct science and technology > social sciences > history
fundamental rights fundamental-rights 0.02 -3.78 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.02 -3.78 direct society > fundamental rights > privacy
Information security information-security 0.02 -3.90 direct science and technology > technology and engineering > information technology and computer science > Information security
environment environment 0.02 -3.96 direct environment
Self-hosting self-hosting 0.02 -3.97 direct economy, business and finance > products and services > computing and information technology > Self-hosting
health health 0.01 -4.20 ↑derived from 20000458 health
disease and condition disease-and-condition 0.01 -4.20 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.01 -4.20 direct health > disease and condition > mental health and disorder
media and entertainment industry media-and-entertainment-industry 0.01 -4.26 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.01 -4.26 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
streaming service streaming-service 0.01 -4.27 direct economy, business and finance > products and services > media and entertainment industry > streaming service
board game board-game 0.01 -4.29 direct lifestyle and leisure > leisure > game > board game
scientific research scientific-research 0.01 -4.35 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.01 -4.35 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.01 -4.35 direct science and technology > scientific research > scientific exploration > space exploration
Cryptography cryptography 0.01 -4.47 direct science and technology > technology and engineering > information technology and computer science > Cryptography
crime, law and justice crime-law-and-justice 0.01 -4.62 ↑derived from 20000086 crime, law and justice
crime crime 0.01 -4.62 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.01 -4.62 direct crime, law and justice > crime > cyber crime
card game card-game 0.01 -4.82 direct lifestyle and leisure > leisure > game > card game
award and prize award-and-prize 0.01 -5.01 direct human interest > award and prize
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.01 -5.03 direct disaster, accident and emergency incident
family family 0.01 -5.20 direct society > family
Software development software-development 0.00 -5.40 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
education education 0.00 -5.41 direct education
podcast podcast 0.00 -5.44 direct economy, business and finance > products and services > media and entertainment industry > podcast
politics and government politics-and-government 0.00 -5.63 direct politics and government
film industry film-industry 0.00 -5.86 direct economy, business and finance > products and services > media and entertainment industry > film industry
animation animation 0.00 -5.87 direct arts, culture, entertainment and media > arts and entertainment > animation
artificial intelligence artificial-intelligence 0.00 -5.94 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
religion religion 0.00 -6.05 direct religion
television television 0.00 -6.10 direct arts, culture, entertainment and media > mass media > television
music music 0.00 -6.16 direct arts, culture, entertainment and media > arts and entertainment > music
exercise and fitness exercise-and-fitness 0.00 -6.25 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -6.25 ↑derived from 20001239 lifestyle and leisure > wellness
public health public-health 0.00 -6.42 direct health > public health
travel and tourism travel-and-tourism 0.00 -6.44 direct lifestyle and leisure > leisure > travel and tourism
health treatment and procedure health-treatment-and-procedure 0.00 -6.62 direct health > health treatment and procedure
natural science natural-science 0.00 -6.69 ↑derived from 20000719 science and technology > natural science
biology biology 0.00 -6.69 direct science and technology > natural science > biology
diet diet 0.00 -6.72 direct health > health treatment and procedure > diet
consumer goods consumer-goods 0.00 -6.74 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -6.74 direct economy, business and finance > products and services > consumer goods > handicrafts
conflict, war and peace conflict-war-and-peace 0.00 -7.07 direct conflict, war and peace
climate change climate-change 0.00 -7.11 direct environment > climate change
visual arts visual-arts 0.00 -7.22 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.00 -7.22 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -7.35 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
weather weather 0.00 -7.38 ↑derived from 20001128 weather
weather forecast weather-forecast 0.00 -7.38 direct weather > weather forecast
lifestyle lifestyle 0.00 -8.59 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -8.59 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -8.59 direct lifestyle and leisure > lifestyle > house and home > gardening

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feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 660 posts 0 unclassified min score 0.75