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Phoneblogger

Published
2026-08-03 18:00 UTC (precision: second)
Author
francescrossley
Source feed
What the Fran [exclude this blog]
Link
https://francescrossley.com/phoneblogger/
Canonical
https://francescrossley.com/phoneblogger
Length
3501 runes
Extracted text
Brennan wrote about phoneblogging and I have thoughts! Mostly: If you took away my tablet and laptop so I had only my phone it would make no difference to my blogging or any other writing output. I almost exclusively phoneblog. If I'm on my laptop or tablet when the mood strikes me to write then I will but I don't wait until then, or get them out deliberately. I've written CSS on my phone and worked on my theme. I've researched, written, formatted, linked, and published so many posts entirely on my phone. Yes I use a blogging platform but that's one of the reasons I use a blogging platform rather than a static site generator or whatever. I always knew I'd be mostly writing on my phone so it was essential. When it comes to designing this site and others I do look on the laptop. I want things to look good on both. But push comes to shove I'm choosing mobile - I used to have my navbar vertically down a left column but on mobile it just went horizontally under the title. So I changed it to more like that anyway. I'm extremely used to the disclaimer that sites will look better on desktop at certain resolutions. And that's fine! Everyone should make their site how they like. That said, I sometimes get stuck on not-really-responsive commercial sites and I really very strongly believe all public services, government sites etc, should have low-res light versions. That's a whole other issue. I know lots of people who, for various reasons, have a smartphone and not a laptop/desktop. That feels more common now than the other way round. As Brennan says globally, around 2 billion people access the internet exclusively via their smartphones, representing half of mobile internet users Some downsides: sometimes my keyboard gets glitchy with input boxes. That just means saving, perhaps closing the tab, and coming back it is easier to highlight and copy large chunks of text on a laptop. I prefer to upload fic on the laptop though I can do it on my phone if pressed tiny fonts I already deal with by having my font set to 125% on my phone anyway Why do I use my phone so much? I don't really think of it as a phone. It's just my tiny computer. I like to read anywhere - tiny computer. I like to write everywhere - tiny computer. I can't sit on the field with my laptop to write a blog post. I like to write when I get the mood and the idea. Plus, I'm just used to it. The keyboard on my screen has lots of advantages over a separate physical keyboard. It does gestures. It autocorrects/predicts so helpfully. Accents and such are miles easier to add. Capitalisation just happens. As long as I get two letters of a character name right it will just give me the name as the prediction - diacritics and accents and all. On the laptop I have to have a Karabiner shortcut setup. My phone also knows that one character always smiles so it helpfully gives me that as the next word after her name. I am aware this is a bad sign for my writing but it makes my soppy heart happy. Interestingly, I do think it affects my writing style. However, which way round? That I write teeny tiny scenes is such a joke in the fandom I wrote a whole chapter where every scene was exactly 250 words. The paragraphs I write here on the blog are the size of my screen. Do I write tiny scenes and paragraphs because I'm on my phone? Or, is it that being naturally a writer of tiny scenes, having a tiny screen doesn't bother me? I'm definitely not advocating everyone do this! It works for me. I'm happy with it. •
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
arts, culture, entertainment and media arts-culture-entertainment-and-media 1.00 5.30 ↑derived from local:blogging arts, culture, entertainment and media
mass media mass-media 1.00 5.30 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 1.00 5.30 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 1.00 5.30 direct arts, culture, entertainment and media > mass media > social media > Blogging
economy, business and finance economy-business-and-finance 0.99 5.28 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.99 5.28 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.99 5.28 direct economy, business and finance > products and services > computing and information technology
science and technology science-and-technology 0.99 4.58 direct science and technology
technology and engineering technology-and-engineering 0.98 4.02 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.98 4.02 direct science and technology > technology and engineering > information technology and computer science
arts and entertainment arts-and-entertainment 0.93 2.66 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.93 2.66 direct arts, culture, entertainment and media > arts and entertainment > literature
software and applications software-and-applications 0.92 2.48 direct economy, business and finance > products and services > computing and information technology > software and applications
lifestyle and leisure lifestyle-and-leisure 0.91 2.35 ↑derived from 20000550 lifestyle and leisure
leisure leisure 0.91 2.35 ↑derived from 20000550 lifestyle and leisure > leisure
hobby hobby 0.91 2.35 direct lifestyle and leisure > leisure > hobby
media and entertainment industry media-and-entertainment-industry 0.39 -0.44 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.39 -0.44 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
film industry film-industry 0.36 -0.56 direct economy, business and finance > products and services > media and entertainment industry > film industry
Open source open-source 0.10 -2.22 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
society society 0.08 -2.40 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.08 -2.40 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.08 -2.40 direct society > fundamental rights > privacy
artificial intelligence artificial-intelligence 0.05 -2.99 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
culture culture 0.05 -3.03 direct arts, culture, entertainment and media > culture
Self-hosting self-hosting 0.04 -3.17 direct economy, business and finance > products and services > computing and information technology > Self-hosting
animation animation 0.04 -3.18 direct arts, culture, entertainment and media > arts and entertainment > animation
Information security information-security 0.04 -3.22 direct science and technology > technology and engineering > information technology and computer science > Information security
health health 0.04 -3.24 ↑derived from 20000458 health
disease and condition disease-and-condition 0.04 -3.24 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.04 -3.24 direct health > disease and condition > mental health and disorder
streaming service streaming-service 0.03 -3.35 direct economy, business and finance > products and services > media and entertainment industry > streaming service
social sciences social-sciences 0.03 -3.48 direct science and technology > social sciences
labour labour 0.03 -3.49 direct labour
game game 0.03 -3.51 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.03 -3.51 direct lifestyle and leisure > leisure > game > video game
education education 0.03 -3.59 direct education
scientific research scientific-research 0.03 -3.61 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.03 -3.61 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.03 -3.61 direct science and technology > scientific research > scientific exploration > space exploration
visual arts visual-arts 0.03 -3.62 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.03 -3.62 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
television television 0.02 -3.77 direct arts, culture, entertainment and media > mass media > television
family family 0.02 -4.04 direct society > family
politics and government politics-and-government 0.02 -4.14 direct politics and government
MMORPG mmorpg 0.01 -4.21 direct lifestyle and leisure > leisure > game > video game > MMORPG
environment environment 0.01 -4.24 direct environment
Tabletop gaming tabletop-gaming 0.01 -4.25 direct lifestyle and leisure > leisure > game > Tabletop gaming
Software development software-development 0.01 -4.33 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
natural science natural-science 0.01 -4.42 direct science and technology > natural science
sport sport 0.01 -4.52 ↑derived from 20001183 sport
competition discipline competition-discipline 0.01 -4.52 ↑derived from 20001183 sport > competition discipline
eSports esports 0.01 -4.52 direct sport > competition discipline > eSports
crime, law and justice crime-law-and-justice 0.01 -4.77 ↑derived from 20000086 crime, law and justice
crime crime 0.01 -4.77 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.01 -4.77 direct crime, law and justice > crime > cyber crime
human interest human-interest 0.01 -4.89 direct human interest
award and prize award-and-prize 0.01 -4.90 direct human interest > award and prize
board game board-game 0.01 -4.91 direct lifestyle and leisure > leisure > game > board game
history history 0.01 -4.96 direct science and technology > social sciences > history
podcast podcast 0.01 -5.07 direct economy, business and finance > products and services > media and entertainment industry > podcast
biology biology 0.01 -5.18 direct science and technology > natural science > biology
travel and tourism travel-and-tourism 0.01 -5.22 direct lifestyle and leisure > leisure > travel and tourism
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.00 -5.33 direct disaster, accident and emergency incident
health treatment and procedure health-treatment-and-procedure 0.00 -5.36 direct health > health treatment and procedure
conflict, war and peace conflict-war-and-peace 0.00 -5.40 direct conflict, war and peace
weather weather 0.00 -5.47 ↑derived from 20001128 weather
weather forecast weather-forecast 0.00 -5.47 direct weather > weather forecast
Cryptography cryptography 0.00 -5.77 direct science and technology > technology and engineering > information technology and computer science > Cryptography
diet diet 0.00 -5.93 direct health > health treatment and procedure > diet
climate change climate-change 0.00 -5.94 direct environment > climate change
card game card-game 0.00 -5.95 direct lifestyle and leisure > leisure > game > card game
religion religion 0.00 -6.03 direct religion
exercise and fitness exercise-and-fitness 0.00 -6.20 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -6.20 ↑derived from 20001239 lifestyle and leisure > wellness
music music 0.00 -6.70 direct arts, culture, entertainment and media > arts and entertainment > music
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -6.73 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
public health public-health 0.00 -6.77 direct health > public health
lifestyle lifestyle 0.00 -6.82 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -6.82 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -6.82 direct lifestyle and leisure > lifestyle > house and home > gardening
consumer goods consumer-goods 0.00 -7.05 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -7.05 direct economy, business and finance > products and services > consumer goods > handicrafts

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feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 660 posts 0 unclassified min score 0.75