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Published
2026-08-08 16:52 UTC (precision: second)
Source feed
Aneesh Sathe excluded
Link
https://aneeshsathe.com/note-20260808-165243/
Canonical
https://aneeshsathe.com/note-20260808-165243
Length
347 runes
Extracted text
Note 8 August 2026, 16:52 Excerpt from Aristotle by Billy Collins # “This is the … Excerpt from Aristotle by Billy Collins # “This is the middle. Things have had time to get complicated, messy, really. Nothing is simple anymore.” Aneesh Sathe 0 give a kudo Mentions Join the conversation moderated No comments yet — start the conversation.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.94 2.77 ↑derived from 20000013 arts, culture, entertainment and media
arts and entertainment arts-and-entertainment 0.94 2.77 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.94 2.77 direct arts, culture, entertainment and media > arts and entertainment > literature
economy, business and finance economy-business-and-finance 0.92 2.51 ↑derived from 20000306 economy, business and finance
products and services products-and-services 0.92 2.51 ↑derived from 20000306 economy, business and finance > products and services
media and entertainment industry media-and-entertainment-industry 0.92 2.51 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.92 2.51 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
science and technology science-and-technology 0.76 1.15 direct science and technology
technology and engineering technology-and-engineering 0.53 0.11 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.53 0.11 direct science and technology > technology and engineering > information technology and computer science
mass media mass-media 0.33 -0.71 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.33 -0.71 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.33 -0.71 direct arts, culture, entertainment and media > mass media > social media > Blogging
social sciences social-sciences 0.22 -1.25 ↑derived from 20000747 science and technology > social sciences
history history 0.22 -1.25 direct science and technology > social sciences > history
Information security information-security 0.19 -1.48 direct science and technology > technology and engineering > information technology and computer science > Information security
education education 0.17 -1.59 direct education
natural science natural-science 0.14 -1.82 ↑derived from 20000719 science and technology > natural science
biology biology 0.14 -1.82 direct science and technology > natural science > biology
lifestyle and leisure lifestyle-and-leisure 0.12 -2.02 ↑derived from local:tabletop-gaming lifestyle and leisure
leisure leisure 0.12 -2.02 ↑derived from local:tabletop-gaming lifestyle and leisure > leisure
game game 0.12 -2.02 ↑derived from local:tabletop-gaming lifestyle and leisure > leisure > game
Tabletop gaming tabletop-gaming 0.12 -2.02 direct lifestyle and leisure > leisure > game > Tabletop gaming
computing and information technology computing-and-information-technology 0.09 -2.26 ↑derived from local:open-source economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.09 -2.26 ↑derived from local:open-source economy, business and finance > products and services > computing and information technology > software and applications
Open source open-source 0.09 -2.26 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
culture culture 0.09 -2.30 direct arts, culture, entertainment and media > culture
society society 0.07 -2.51 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.07 -2.51 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.07 -2.51 direct society > fundamental rights > privacy
music music 0.06 -2.75 direct arts, culture, entertainment and media > arts and entertainment > music
video game video-game 0.06 -2.83 ↑derived from local:mmorpg lifestyle and leisure > leisure > game > video game
MMORPG mmorpg 0.06 -2.83 direct lifestyle and leisure > leisure > game > video game > MMORPG
Self-hosting self-hosting 0.06 -2.83 direct economy, business and finance > products and services > computing and information technology > Self-hosting
Cryptography cryptography 0.05 -2.91 direct science and technology > technology and engineering > information technology and computer science > Cryptography
film industry film-industry 0.05 -2.93 direct economy, business and finance > products and services > media and entertainment industry > film industry
artificial intelligence artificial-intelligence 0.05 -3.05 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
scientific research scientific-research 0.04 -3.16 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.04 -3.16 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.04 -3.16 direct science and technology > scientific research > scientific exploration > space exploration
politics and government politics-and-government 0.04 -3.17 direct politics and government
environment environment 0.04 -3.25 ↑derived from 20000418 environment
climate change climate-change 0.04 -3.25 direct environment > climate change
sport sport 0.04 -3.27 ↑derived from 20001183 sport
competition discipline competition-discipline 0.04 -3.27 ↑derived from 20001183 sport > competition discipline
eSports esports 0.04 -3.27 direct sport > competition discipline > eSports
human interest human-interest 0.03 -3.43 direct human interest
board game board-game 0.03 -3.55 direct lifestyle and leisure > leisure > game > board game
health health 0.03 -3.63 ↑derived from 20000458 health
disease and condition disease-and-condition 0.03 -3.63 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.03 -3.63 direct health > disease and condition > mental health and disorder
animation animation 0.03 -3.66 direct arts, culture, entertainment and media > arts and entertainment > animation
television television 0.02 -3.72 direct arts, culture, entertainment and media > mass media > television
award and prize award-and-prize 0.02 -3.87 direct human interest > award and prize
Software development software-development 0.02 -3.92 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
crime, law and justice crime-law-and-justice 0.02 -4.02 ↑derived from 20000086 crime, law and justice
crime crime 0.02 -4.02 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.02 -4.02 direct crime, law and justice > crime > cyber crime
health treatment and procedure health-treatment-and-procedure 0.02 -4.03 direct health > health treatment and procedure
religion religion 0.02 -4.08 direct religion
podcast podcast 0.01 -4.20 direct economy, business and finance > products and services > media and entertainment industry > podcast
streaming service streaming-service 0.01 -4.36 direct economy, business and finance > products and services > media and entertainment industry > streaming service
labour labour 0.01 -4.44 direct labour
family family 0.01 -4.65 direct society > family
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.01 -4.73 direct disaster, accident and emergency incident
public health public-health 0.01 -4.81 direct health > public health
diet diet 0.01 -4.90 direct health > health treatment and procedure > diet
hobby hobby 0.01 -5.01 direct lifestyle and leisure > leisure > hobby
card game card-game 0.01 -5.06 direct lifestyle and leisure > leisure > game > card game
consumer goods consumer-goods 0.01 -5.13 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.01 -5.13 direct economy, business and finance > products and services > consumer goods > handicrafts
weather weather 0.00 -5.53 ↑derived from 20001128 weather
weather forecast weather-forecast 0.00 -5.53 direct weather > weather forecast
travel and tourism travel-and-tourism 0.00 -5.55 direct lifestyle and leisure > leisure > travel and tourism
visual arts visual-arts 0.00 -5.58 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.00 -5.58 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -5.99 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
conflict, war and peace conflict-war-and-peace 0.00 -6.48 direct conflict, war and peace
exercise and fitness exercise-and-fitness 0.00 -6.77 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -6.77 ↑derived from 20001239 lifestyle and leisure > wellness
lifestyle lifestyle 0.00 -6.84 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -6.84 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -6.84 direct lifestyle and leisure > lifestyle > house and home > gardening

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feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 633 posts 0 unclassified min score 0.75