Light _ □ ✕
  • Posts
  • About
  • Debug
Post

Published
2026-08-01 06:06 UTC (precision: second)
Author
tabitha
Source feed
tabitha.computer [exclude this blog]
Link
https://tabitha.computer/note/2232be4784/
Canonical
https://tabitha.computer/note/2232be4784
Length
120 runes
Extracted text
2026-08-01 You can proofread a million times, but the moment you hit publish, every single error shows it’s rear. back
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
science and technology science-and-technology 0.95 3.00 ↑derived from local:cryptography science and technology
technology and engineering technology-and-engineering 0.95 3.00 ↑derived from local:cryptography science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.95 3.00 ↑derived from local:cryptography science and technology > technology and engineering > information technology and computer science
Cryptography cryptography 0.95 3.00 direct science and technology > technology and engineering > information technology and computer science > Cryptography
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.92 2.48 ↑derived from 20000013 arts, culture, entertainment and media
arts and entertainment arts-and-entertainment 0.92 2.48 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.92 2.48 direct arts, culture, entertainment and media > arts and entertainment > literature
economy, business and finance economy-business-and-finance 0.89 2.11 ↑derived from 20000306 economy, business and finance
products and services products-and-services 0.89 2.11 ↑derived from 20000306 economy, business and finance > products and services
media and entertainment industry media-and-entertainment-industry 0.89 2.11 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.89 2.11 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
Information security information-security 0.83 1.61 direct science and technology > technology and engineering > information technology and computer science > Information security
sport sport 0.41 -0.38 ↑derived from 20001183 sport
competition discipline competition-discipline 0.41 -0.38 ↑derived from 20001183 sport > competition discipline
eSports esports 0.41 -0.38 direct sport > competition discipline > eSports
computing and information technology computing-and-information-technology 0.36 -0.56 ↑derived from local:self-hosting economy, business and finance > products and services > computing and information technology
Self-hosting self-hosting 0.36 -0.56 direct economy, business and finance > products and services > computing and information technology > Self-hosting
labour labour 0.29 -0.89 direct labour
software and applications software-and-applications 0.29 -0.89 ↑derived from local:open-source economy, business and finance > products and services > computing and information technology > software and applications
Open source open-source 0.29 -0.89 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
crime, law and justice crime-law-and-justice 0.26 -1.07 ↑derived from 20000086 crime, law and justice
crime crime 0.26 -1.07 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.26 -1.07 direct crime, law and justice > crime > cyber crime
society society 0.25 -1.09 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.25 -1.09 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.25 -1.09 direct society > fundamental rights > privacy
lifestyle and leisure lifestyle-and-leisure 0.20 -1.36 ↑derived from local:mmorpg lifestyle and leisure
leisure leisure 0.20 -1.36 ↑derived from local:mmorpg lifestyle and leisure > leisure
game game 0.20 -1.36 ↑derived from local:mmorpg lifestyle and leisure > leisure > game
video game video-game 0.20 -1.36 ↑derived from local:mmorpg lifestyle and leisure > leisure > game > video game
MMORPG mmorpg 0.20 -1.36 direct lifestyle and leisure > leisure > game > video game > MMORPG
Tabletop gaming tabletop-gaming 0.18 -1.48 direct lifestyle and leisure > leisure > game > Tabletop gaming
education education 0.15 -1.73 direct education
film industry film-industry 0.15 -1.75 direct economy, business and finance > products and services > media and entertainment industry > film industry
natural science natural-science 0.14 -1.80 ↑derived from 20000719 science and technology > natural science
biology biology 0.14 -1.80 direct science and technology > natural science > biology
scientific research scientific-research 0.12 -1.95 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.12 -1.95 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.12 -1.95 direct science and technology > scientific research > scientific exploration > space exploration
Software development software-development 0.12 -2.01 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
environment environment 0.10 -2.15 ↑derived from 20000418 environment
climate change climate-change 0.10 -2.15 direct environment > climate change
health health 0.10 -2.23 ↑derived from 20000458 health
disease and condition disease-and-condition 0.10 -2.23 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.10 -2.23 direct health > disease and condition > mental health and disorder
social sciences social-sciences 0.09 -2.34 ↑derived from 20000747 science and technology > social sciences
history history 0.09 -2.34 direct science and technology > social sciences > history
mass media mass-media 0.09 -2.35 ↑derived from 20000051 arts, culture, entertainment and media > mass media
television television 0.09 -2.35 direct arts, culture, entertainment and media > mass media > television
artificial intelligence artificial-intelligence 0.09 -2.36 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
social media social-media 0.08 -2.41 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.08 -2.41 direct arts, culture, entertainment and media > mass media > social media > Blogging
politics and government politics-and-government 0.07 -2.62 direct politics and government
culture culture 0.07 -2.63 direct arts, culture, entertainment and media > culture
human interest human-interest 0.04 -3.15 direct human interest
animation animation 0.03 -3.38 direct arts, culture, entertainment and media > arts and entertainment > animation
consumer goods consumer-goods 0.03 -3.40 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.03 -3.40 direct economy, business and finance > products and services > consumer goods > handicrafts
conflict, war and peace conflict-war-and-peace 0.03 -3.44 direct conflict, war and peace
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.03 -3.46 direct disaster, accident and emergency incident
award and prize award-and-prize 0.03 -3.46 direct human interest > award and prize
podcast podcast 0.02 -3.90 direct economy, business and finance > products and services > media and entertainment industry > podcast
hobby hobby 0.02 -3.91 ↑derived from 20000568 lifestyle and leisure > leisure > hobby
food and drink enthusiasm food-and-drink-enthusiasm 0.02 -3.91 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
family family 0.02 -3.94 direct society > family
streaming service streaming-service 0.01 -4.31 direct economy, business and finance > products and services > media and entertainment industry > streaming service
public health public-health 0.01 -4.42 direct health > public health
card game card-game 0.01 -4.55 direct lifestyle and leisure > leisure > game > card game
exercise and fitness exercise-and-fitness 0.01 -4.71 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.01 -4.71 ↑derived from 20001239 lifestyle and leisure > wellness
board game board-game 0.01 -4.93 direct lifestyle and leisure > leisure > game > board game
religion religion 0.01 -5.08 direct religion
weather weather 0.01 -5.10 ↑derived from 20001128 weather
weather forecast weather-forecast 0.01 -5.10 direct weather > weather forecast
lifestyle lifestyle 0.01 -5.21 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.01 -5.21 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.01 -5.21 direct lifestyle and leisure > lifestyle > house and home > gardening
health treatment and procedure health-treatment-and-procedure 0.00 -5.31 ↑derived from 20000465 health > health treatment and procedure
diet diet 0.00 -5.31 direct health > health treatment and procedure > diet
travel and tourism travel-and-tourism 0.00 -5.70 direct lifestyle and leisure > leisure > travel and tourism
visual arts visual-arts 0.00 -6.05 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.00 -6.05 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
music music 0.00 -6.20 direct arts, culture, entertainment and media > arts and entertainment > music

← Back to posts

feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 660 posts 0 unclassified min score 0.75