Things Take the Time They Take: A 42nd Thought at 42 Light _ □ ✕
  • Posts
  • About
  • Debug
Post

Things Take the Time They Take: A 42nd Thought at 42

Published
2026-08-02 15:39 UTC (precision: second)
Source feed
Christopherhimes.com [exclude this blog]
Link
http://christopherhimes.com/blog/2026/08/02/things-take-the-time-they-take-link.html
Length
1512 runes
Extracted text
Things Take the Time They Take: A 42nd Thought at 42 via Brad Frost You can’t make a baby in one month by throwing nine people at it. I think I had heard this quote before but after thinking about it for a little while I think I will definitely be using it in the future. As someone who has spent decades now discussing timelines and setting expectations this really hits home for me. Often you will get an important project and the desire is to throw as many people at it to get it done fast. There are many problems with this but one that keeps coming up is only so many people can reasonably work on the same thing. Sure a larger change (epic in agile parlance) can possibly be broken down into independently workable stories but the dependencies between those stories will often get in the way. Many things you will build within a system need to talk to other systems which means the stories require sequencing. There is also an element here of too many cooks and how the bigger the number of participants the larger variation one part may have from the other. Brad’s larger point is that quality things take time which I agree with. The idea of release notes for all the things you did not ship is really good. Building anything often means saying no to a lot of things. This does not mean those things are bad, in fact saying no to good things is essential to shipping great things. There is truth in having to much of a good thing(s). This is day 56 of 100 Days To Offload. This is day 3 of Blaugust 2026.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.78 1.28 ↑derived from 20000013 arts, culture, entertainment and media
arts and entertainment arts-and-entertainment 0.78 1.28 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.78 1.28 direct arts, culture, entertainment and media > arts and entertainment > literature
science and technology science-and-technology 0.66 0.68 direct science and technology
technology and engineering technology-and-engineering 0.64 0.57 ↑derived from local:cryptography science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.64 0.57 ↑derived from local:cryptography science and technology > technology and engineering > information technology and computer science
Cryptography cryptography 0.64 0.57 direct science and technology > technology and engineering > information technology and computer science > Cryptography
society society 0.28 -0.94 ↑derived from 20000780 society
family family 0.28 -0.94 direct society > family
Information security information-security 0.16 -1.64 direct science and technology > technology and engineering > information technology and computer science > Information security
economy, business and finance economy-business-and-finance 0.14 -1.79 ↑derived from 20000306 economy, business and finance
products and services products-and-services 0.14 -1.79 ↑derived from 20000306 economy, business and finance > products and services
media and entertainment industry media-and-entertainment-industry 0.14 -1.79 ↑derived from 20000306 economy, business and finance > products and services > media and entertainment industry
books and publishing books-and-publishing 0.14 -1.79 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
podcast podcast 0.14 -1.82 direct economy, business and finance > products and services > media and entertainment industry > podcast
human interest human-interest 0.12 -1.97 direct human interest
fundamental rights fundamental-rights 0.11 -2.10 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.11 -2.10 direct society > fundamental rights > privacy
film industry film-industry 0.09 -2.27 direct economy, business and finance > products and services > media and entertainment industry > film industry
labour labour 0.08 -2.45 direct labour
lifestyle and leisure lifestyle-and-leisure 0.06 -2.69 ↑derived from local:tabletop-gaming lifestyle and leisure
leisure leisure 0.06 -2.69 ↑derived from local:tabletop-gaming lifestyle and leisure > leisure
game game 0.06 -2.69 ↑derived from local:tabletop-gaming lifestyle and leisure > leisure > game
Tabletop gaming tabletop-gaming 0.06 -2.69 direct lifestyle and leisure > leisure > game > Tabletop gaming
computing and information technology computing-and-information-technology 0.06 -2.74 ↑derived from local:software-development economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.06 -2.74 ↑derived from local:software-development economy, business and finance > products and services > computing and information technology > software and applications
Software development software-development 0.06 -2.74 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
sport sport 0.06 -2.79 ↑derived from 20001183 sport
competition discipline competition-discipline 0.06 -2.79 ↑derived from 20001183 sport > competition discipline
eSports esports 0.06 -2.79 direct sport > competition discipline > eSports
video game video-game 0.06 -2.79 ↑derived from local:mmorpg lifestyle and leisure > leisure > game > video game
MMORPG mmorpg 0.06 -2.79 direct lifestyle and leisure > leisure > game > video game > MMORPG
mass media mass-media 0.05 -2.92 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.05 -2.92 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.05 -2.92 direct arts, culture, entertainment and media > mass media > social media > Blogging
culture culture 0.05 -2.97 direct arts, culture, entertainment and media > culture
animation animation 0.04 -3.20 direct arts, culture, entertainment and media > arts and entertainment > animation
education education 0.02 -3.70 direct education
artificial intelligence artificial-intelligence 0.02 -3.79 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
health health 0.02 -3.85 ↑derived from 20000458 health
disease and condition disease-and-condition 0.02 -3.85 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.02 -3.85 direct health > disease and condition > mental health and disorder
religion religion 0.02 -3.94 direct religion
Open source open-source 0.02 -3.95 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
natural science natural-science 0.02 -3.96 ↑derived from 20000719 science and technology > natural science
biology biology 0.02 -3.96 direct science and technology > natural science > biology
television television 0.02 -4.04 direct arts, culture, entertainment and media > mass media > television
scientific research scientific-research 0.02 -4.07 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.02 -4.07 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.02 -4.07 direct science and technology > scientific research > scientific exploration > space exploration
music music 0.01 -4.33 direct arts, culture, entertainment and media > arts and entertainment > music
politics and government politics-and-government 0.01 -4.39 direct politics and government
Self-hosting self-hosting 0.01 -4.44 direct economy, business and finance > products and services > computing and information technology > Self-hosting
environment environment 0.01 -4.47 direct environment
social sciences social-sciences 0.01 -4.88 ↑derived from 20000747 science and technology > social sciences
history history 0.01 -4.88 direct science and technology > social sciences > history
board game board-game 0.01 -4.91 direct lifestyle and leisure > leisure > game > board game
visual arts visual-arts 0.01 -4.97 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.01 -4.97 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
public health public-health 0.01 -5.00 direct health > public health
streaming service streaming-service 0.01 -5.04 direct economy, business and finance > products and services > media and entertainment industry > streaming service
climate change climate-change 0.01 -5.09 direct environment > climate change
crime, law and justice crime-law-and-justice 0.00 -5.40 ↑derived from 20000086 crime, law and justice
crime crime 0.00 -5.40 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.00 -5.40 direct crime, law and justice > crime > cyber crime
consumer goods consumer-goods 0.00 -5.41 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -5.41 direct economy, business and finance > products and services > consumer goods > handicrafts
conflict, war and peace conflict-war-and-peace 0.00 -5.45 direct conflict, war and peace
lifestyle lifestyle 0.00 -5.47 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -5.47 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -5.47 direct lifestyle and leisure > lifestyle > house and home > gardening
award and prize award-and-prize 0.00 -5.51 direct human interest > award and prize
weather weather 0.00 -5.53 ↑derived from 20001128 weather
weather forecast weather-forecast 0.00 -5.53 direct weather > weather forecast
card game card-game 0.00 -5.80 direct lifestyle and leisure > leisure > game > card game
health treatment and procedure health-treatment-and-procedure 0.00 -6.15 ↑derived from 20000465 health > health treatment and procedure
diet diet 0.00 -6.15 direct health > health treatment and procedure > diet
travel and tourism travel-and-tourism 0.00 -6.65 direct lifestyle and leisure > leisure > travel and tourism
hobby hobby 0.00 -6.84 ↑derived from 20000568 lifestyle and leisure > leisure > hobby
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -6.84 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.00 -7.06 direct disaster, accident and emergency incident
exercise and fitness exercise-and-fitness 0.00 -7.36 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -7.36 ↑derived from 20001239 lifestyle and leisure > wellness

← Back to posts

feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 660 posts 0 unclassified min score 0.75