Blaugust 2026 Kicks Off Light _ □ ✕
  • Posts
  • About
  • Debug
Post

Blaugust 2026 Kicks Off

Published
2026-08-02 01:11 UTC (precision: second)
Author
Rambling Redshirt
Source feed
Beyond Tannhauser Gate [exclude this blog]
Link
https://www.beyondtannhausergate.com/2026/08/01/blaugust-2026-kicks-off/
Canonical
https://www.beyondtannhausergate.com/2026/08/01/blaugust-2026-kicks-off
Length
2148 runes
Extracted text
Blaugust 2026 Kicks Off Rambling Redshirt Posted on August 1, 2026 Posted in Daily Ramble Tagged with Blaugust, Blaugust 2026 It’s that time of year again and I am making another run at Blaugust. Maybe 2026 will be the year I get back into regular posting, maybe not, but at least I am giving it the ole’ college try. Anyone looking to get in on the action should head over to the Blaugust 2026 Official Announcement page and then on to the Blaugust 2026 Signup page. Actually, now that I see the signup page, I realize I am posting this without having signed up yet myself. I better get to that! Anyway, as with last year’s Blaugust, I find myself quite far from where I was at when I started Beyond Tannhauser Gate. I don’t have the time to game like I used to and I have even put less time into reading this past year. For my other interests and hobbies, of course, no one wants to hear me babble about how horrible my favorite baseball team – The Angels – are doing this year, although keeping a running commentary on how close they get to a 100 loss season may actually be a bit interesting. I suppose I have kept up with a few TV shows and I did attend San Diego Comic-Con this year so there are some things I can pull ideas from. And I understand that AI is still a hot topic and I agree with my fellow Blaustonians that having AI write posts for you is pretty obscene – I mean, why would you even go out of the way to have a blog these days if all you’re going to do is have a machine write up slop for you. My perspective continues to be that AI is a nice tool, like a hammer or a drill – I’m not going to ask either of them to build me a house – I’m still going to be the architect and the builder, the guiding hand that uses a tool for what it was intended for, not for taking over for my creativity. I ask AI to do tool things and I take their responses and I do my human things. I can’t see how people would want anything other than that. But I’m sure I’ll have more to say on that topic during the month. Anyway, Happy Blaugust 2026!!! And yes, I did just find out about Belghast and I am saddened. He will be missed greatly.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
science and technology science-and-technology 0.99 4.83 direct science and technology
technology and engineering technology-and-engineering 0.99 4.29 direct science and technology > technology and engineering
lifestyle and leisure lifestyle-and-leisure 0.97 3.54 ↑derived from 20000538 lifestyle and leisure
leisure leisure 0.97 3.54 direct lifestyle and leisure > leisure
hobby hobby 0.94 2.77 direct lifestyle and leisure > leisure > hobby
information technology and computer science information-technology-and-computer 0.93 2.65 ↑derived from 20001298 science and technology > technology and engineering > information technology and computer science
artificial intelligence artificial-intelligence 0.93 2.65 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.89 2.14 direct arts, culture, entertainment and media
economy, business and finance economy-business-and-finance 0.89 2.09 ↑derived from 20000231 economy, business and finance
products and services products-and-services 0.89 2.09 ↑derived from 20000231 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.89 2.09 ↑derived from 20000231 economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.89 2.09 direct economy, business and finance > products and services > computing and information technology > software and applications
mass media mass-media 0.86 1.84 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.86 1.84 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.86 1.84 direct arts, culture, entertainment and media > mass media > social media > Blogging
Information security information-security 0.73 0.97 direct science and technology > technology and engineering > information technology and computer science > Information security
game game 0.72 0.95 direct lifestyle and leisure > leisure > game
Open source open-source 0.67 0.72 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
media and entertainment industry media-and-entertainment-industry 0.63 0.54 ↑derived from 20000307 economy, business and finance > products and services > media and entertainment industry
film industry film-industry 0.63 0.54 direct economy, business and finance > products and services > media and entertainment industry > film industry
sport sport 0.61 0.45 ↑derived from 20001183 sport
competition discipline competition-discipline 0.61 0.45 ↑derived from 20001183 sport > competition discipline
eSports esports 0.61 0.45 direct sport > competition discipline > eSports
streaming service streaming-service 0.51 0.03 direct economy, business and finance > products and services > media and entertainment industry > streaming service
video game video-game 0.47 -0.13 direct lifestyle and leisure > leisure > game > video game
books and publishing books-and-publishing 0.41 -0.38 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
arts and entertainment arts-and-entertainment 0.29 -0.91 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment
visual arts visual-arts 0.29 -0.91 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.29 -0.91 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
human interest human-interest 0.27 -0.97 ↑derived from 20000498 human interest
award and prize award-and-prize 0.27 -0.97 direct human interest > award and prize
podcast podcast 0.26 -1.07 direct economy, business and finance > products and services > media and entertainment industry > podcast
social sciences social-sciences 0.23 -1.19 ↑derived from 20000747 science and technology > social sciences
history history 0.23 -1.19 direct science and technology > social sciences > history
Tabletop gaming tabletop-gaming 0.21 -1.33 direct lifestyle and leisure > leisure > game > Tabletop gaming
card game card-game 0.20 -1.39 direct lifestyle and leisure > leisure > game > card game
society society 0.19 -1.47 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.19 -1.47 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.19 -1.47 direct society > fundamental rights > privacy
literature literature 0.19 -1.48 direct arts, culture, entertainment and media > arts and entertainment > literature
Software development software-development 0.17 -1.60 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
television television 0.16 -1.63 direct arts, culture, entertainment and media > mass media > television
music music 0.16 -1.65 direct arts, culture, entertainment and media > arts and entertainment > music
consumer goods consumer-goods 0.13 -1.86 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.13 -1.86 direct economy, business and finance > products and services > consumer goods > handicrafts
MMORPG mmorpg 0.11 -2.08 direct lifestyle and leisure > leisure > game > video game > MMORPG
animation animation 0.10 -2.18 direct arts, culture, entertainment and media > arts and entertainment > animation
education education 0.10 -2.24 direct education
Cryptography cryptography 0.09 -2.33 direct science and technology > technology and engineering > information technology and computer science > Cryptography
culture culture 0.07 -2.55 direct arts, culture, entertainment and media > culture
health health 0.07 -2.56 ↑derived from 20000458 health
disease and condition disease-and-condition 0.07 -2.56 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.07 -2.56 direct health > disease and condition > mental health and disorder
board game board-game 0.07 -2.63 direct lifestyle and leisure > leisure > game > board game
scientific research scientific-research 0.06 -2.78 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.06 -2.78 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.06 -2.78 direct science and technology > scientific research > scientific exploration > space exploration
religion religion 0.06 -2.83 direct religion
politics and government politics-and-government 0.05 -2.85 direct politics and government
natural science natural-science 0.05 -3.00 ↑derived from 20000719 science and technology > natural science
biology biology 0.05 -3.00 direct science and technology > natural science > biology
crime, law and justice crime-law-and-justice 0.05 -3.01 ↑derived from 20000086 crime, law and justice
crime crime 0.05 -3.01 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.05 -3.01 direct crime, law and justice > crime > cyber crime
environment environment 0.04 -3.08 ↑derived from 20000418 environment
climate change climate-change 0.04 -3.08 direct environment > climate change
exercise and fitness exercise-and-fitness 0.03 -3.33 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.03 -3.33 ↑derived from 20001239 lifestyle and leisure > wellness
Self-hosting self-hosting 0.03 -3.36 direct economy, business and finance > products and services > computing and information technology > Self-hosting
labour labour 0.03 -3.46 direct labour
family family 0.03 -3.55 direct society > family
conflict, war and peace conflict-war-and-peace 0.02 -3.77 direct conflict, war and peace
lifestyle lifestyle 0.02 -4.06 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.02 -4.06 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.02 -4.06 direct lifestyle and leisure > lifestyle > house and home > gardening
health treatment and procedure health-treatment-and-procedure 0.01 -4.25 ↑derived from 20000465 health > health treatment and procedure
diet diet 0.01 -4.25 direct health > health treatment and procedure > diet
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.01 -4.35 direct disaster, accident and emergency incident
travel and tourism travel-and-tourism 0.01 -4.82 direct lifestyle and leisure > leisure > travel and tourism
public health public-health 0.01 -4.98 direct health > public health
weather weather 0.00 -5.40 ↑derived from 20001128 weather
weather forecast weather-forecast 0.00 -5.40 direct weather > weather forecast
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -5.99 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm

← Back to posts

feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 660 posts 0 unclassified min score 0.75