Searchtodon - some thoughts Light _ □ ✕
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Searchtodon - some thoughts

Published
2026-08-03 19:30 UTC (precision: second)
Source feed
re: nyman [exclude this blog]
Link
https://blog.nyman.re/2026/08/03/searchtodon-some-thoughts.html
Length
1869 runes
Extracted text
I follow a lot of people on Mastodon and I see lots of toots fly by. Every now and then I want to find one I have seen at some point, but that is currently hard to do. This sounds like a problem more people might have yes? Yep, and to fix that Jan Lehnardt built Searchtodon. But there was a strong backlash. It might have been bad timing, as it was around the time of one of the mass migrations from twitter to the fediverse and people felt their old ways of doing things were threatened. Whatever the reason, the backlash was so strong that Jan decided to shut it down. You can read the full story here searchtodon.social and be sure to read the retrospective as well. So I can’t use Searchtodon, instead I decided to see if the LLMs could vibe code a small iOS app to do it. And yes, they can. I call it Epsilon III. I will present it in another post briefly. But before that I want to discuss how Epsilon III differs from Searchtodon. The biggest difference is that it’s all local. Your timeline stays on your device, which allows it to be searched only by you, and instantly. The second difference is that the app does not show the full toot (unless it’s really really short), it requires you to open the toot in your favourite Mastodon client or browser. That means if the user has deleted it, you won’t be able to see anything more than part of it. The reasoning is because mastodon does not federate deletions, the app cannot know if a toot has been deleted. And we cannot try fetching all of them each time. So instead we just show enough so the user can know it’s the right toot, but to see the full text they must go to the original instance to fetch it. These two things provide what I believe is a good compromise, allowing people to find toots from their timeline later, and going some way to protecting the privacy of the people whose toots are archived.
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
science and technology science-and-technology 0.99 4.46 direct science and technology
technology and engineering technology-and-engineering 0.98 3.95 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.98 3.95 direct science and technology > technology and engineering > information technology and computer science
society society 0.94 2.78 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.94 2.78 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.94 2.78 direct society > fundamental rights > privacy
economy, business and finance economy-business-and-finance 0.93 2.55 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.93 2.55 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.93 2.55 direct economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.92 2.42 direct economy, business and finance > products and services > computing and information technology > software and applications
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.86 1.78 ↑derived from 20001182 arts, culture, entertainment and media
mass media mass-media 0.86 1.78 ↑derived from 20001182 arts, culture, entertainment and media > mass media
social media social-media 0.86 1.78 direct arts, culture, entertainment and media > mass media > social media
Software development software-development 0.79 1.32 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
Open source open-source 0.67 0.69 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
lifestyle and leisure lifestyle-and-leisure 0.65 0.63 ↑derived from 20000550 lifestyle and leisure
leisure leisure 0.65 0.63 ↑derived from 20000550 lifestyle and leisure > leisure
hobby hobby 0.65 0.63 direct lifestyle and leisure > leisure > hobby
artificial intelligence artificial-intelligence 0.55 0.20 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
Information security information-security 0.42 -0.31 direct science and technology > technology and engineering > information technology and computer science > Information security
media and entertainment industry media-and-entertainment-industry 0.41 -0.37 ↑derived from 20001293 economy, business and finance > products and services > media and entertainment industry
streaming service streaming-service 0.41 -0.37 direct economy, business and finance > products and services > media and entertainment industry > streaming service
Self-hosting self-hosting 0.36 -0.57 direct economy, business and finance > products and services > computing and information technology > Self-hosting
Blogging blogging 0.24 -1.14 direct arts, culture, entertainment and media > mass media > social media > Blogging
game game 0.09 -2.31 ↑derived from local:tabletop-gaming lifestyle and leisure > leisure > game
Tabletop gaming tabletop-gaming 0.09 -2.31 direct lifestyle and leisure > leisure > game > Tabletop gaming
natural science natural-science 0.07 -2.63 ↑derived from 20000719 science and technology > natural science
biology biology 0.07 -2.63 direct science and technology > natural science > biology
video game video-game 0.05 -2.87 ↑derived from local:mmorpg lifestyle and leisure > leisure > game > video game
MMORPG mmorpg 0.05 -2.87 direct lifestyle and leisure > leisure > game > video game > MMORPG
social sciences social-sciences 0.04 -3.07 direct science and technology > social sciences
Cryptography cryptography 0.03 -3.44 direct science and technology > technology and engineering > information technology and computer science > Cryptography
arts and entertainment arts-and-entertainment 0.02 -3.70 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.02 -3.70 direct arts, culture, entertainment and media > arts and entertainment > literature
crime, law and justice crime-law-and-justice 0.02 -4.01 ↑derived from 20000086 crime, law and justice
crime crime 0.02 -4.01 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.02 -4.01 direct crime, law and justice > crime > cyber crime
scientific research scientific-research 0.02 -4.04 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.02 -4.04 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.02 -4.04 direct science and technology > scientific research > scientific exploration > space exploration
human interest human-interest 0.02 -4.09 direct human interest
environment environment 0.01 -4.35 direct environment
podcast podcast 0.01 -4.38 direct economy, business and finance > products and services > media and entertainment industry > podcast
culture culture 0.01 -4.50 direct arts, culture, entertainment and media > culture
history history 0.01 -4.72 direct science and technology > social sciences > history
books and publishing books-and-publishing 0.01 -4.79 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
sport sport 0.01 -4.86 direct sport
health health 0.01 -4.95 direct health
competition discipline competition-discipline 0.01 -4.99 ↑derived from 20001183 sport > competition discipline
eSports esports 0.01 -4.99 direct sport > competition discipline > eSports
education education 0.01 -5.19 direct education
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.01 -5.29 direct disaster, accident and emergency incident
health treatment and procedure health-treatment-and-procedure 0.00 -5.33 direct health > health treatment and procedure
climate change climate-change 0.00 -5.37 direct environment > climate change
public health public-health 0.00 -5.37 direct health > public health
film industry film-industry 0.00 -5.51 direct economy, business and finance > products and services > media and entertainment industry > film industry
religion religion 0.00 -5.59 direct religion
disease and condition disease-and-condition 0.00 -5.60 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.00 -5.60 direct health > disease and condition > mental health and disorder
politics and government politics-and-government 0.00 -5.61 direct politics and government
conflict, war and peace conflict-war-and-peace 0.00 -5.95 direct conflict, war and peace
diet diet 0.00 -6.01 direct health > health treatment and procedure > diet
weather weather 0.00 -6.03 ↑derived from 20001128 weather
weather forecast weather-forecast 0.00 -6.03 direct weather > weather forecast
television television 0.00 -6.06 direct arts, culture, entertainment and media > mass media > television
animation animation 0.00 -6.16 direct arts, culture, entertainment and media > arts and entertainment > animation
family family 0.00 -6.34 direct society > family
board game board-game 0.00 -6.67 direct lifestyle and leisure > leisure > game > board game
consumer goods consumer-goods 0.00 -6.78 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -6.78 direct economy, business and finance > products and services > consumer goods > handicrafts
music music 0.00 -6.97 direct arts, culture, entertainment and media > arts and entertainment > music
card game card-game 0.00 -7.13 direct lifestyle and leisure > leisure > game > card game
visual arts visual-arts 0.00 -7.15 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.00 -7.15 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
labour labour 0.00 -7.47 direct labour
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -7.53 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
travel and tourism travel-and-tourism 0.00 -7.69 direct lifestyle and leisure > leisure > travel and tourism
award and prize award-and-prize 0.00 -7.84 direct human interest > award and prize
exercise and fitness exercise-and-fitness 0.00 -8.05 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -8.05 ↑derived from 20001239 lifestyle and leisure > wellness
lifestyle lifestyle 0.00 -8.43 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.00 -8.43 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.00 -8.43 direct lifestyle and leisure > lifestyle > house and home > gardening

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