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Published
2026-08-05 01:00 UTC (precision: second)
Source feed
Tantek Çelik [exclude this blog]
Link
https://tantek.com/2026/216/t1/hashtag-proposal-datetags
Length
1743 runes
Extracted text
Simple hashtag proposal for dates: datetags for the #indiewebIn summary by example:* #2026_08_04 ISO8601 YYYY_MM_DD date of this post* #2026_216 ISO8601 YYYY_DDD ordinal date of this post* #2026_08 ISO8601 YYYY_MM month of this postMany of us posting on the indieweb often post about things in the past. Photos, events, or sometimes throwback posts. Hashtags communicate and aggregate what posts are about. Posts about the past are usually about a specific date in the past, or sometimes an entire month. Thus it makes sense to use hashtags for those dates and months.I have been hashtagging such posts about the past for several years, and with some iteration have developed a convention that works for international readability, and is linked and indexed in #federated #hashtag systems like #ActivityPub (e.g. #Mastodon etc.) and #ATProto (e.g. #Bluesky etc.).Examples of posts 10 years ago and this past week that use datetags:* https://tantek.com/2016/153/t4/june — monthtag and datetag* https://tantek.com/2026/215/t1/watched-odyssey-metreon-70mm-imax — normal and ordinal ISO8601 dates.Additional possibilities to explore:* yeartags — hashtags for entire years* timetags — hashtags for specific times, undated/floating timesAfter several web searches I didn’t find any prior proposals for hashtags for dates or times. Hopefully by hashtagging this post, future web searches will find this proposal.Have you hashtagged your posts with dates or times? Share your examples!This is post 11 of #100PostsOfIndieWeb. #100Posts#dateTag #dateTags #monthTag #monthTags #yearTag #yearTags #timeTag #timeTags#August #Blaugust #Blaugust2026← https://tantek.com/2026/214/t2/watch-posts-movie-tv-emoji→ https://tantek.com/2026/217/t1/indieweb-ai-policy
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
science and technology science-and-technology 0.94 2.69 direct science and technology
economy, business and finance economy-business-and-finance 0.91 2.33 ↑derived from 20000307 economy, business and finance
products and services products-and-services 0.91 2.33 ↑derived from 20000307 economy, business and finance > products and services
media and entertainment industry media-and-entertainment-industry 0.91 2.33 ↑derived from 20000307 economy, business and finance > products and services > media and entertainment industry
film industry film-industry 0.91 2.33 direct economy, business and finance > products and services > media and entertainment industry > film industry
technology and engineering technology-and-engineering 0.88 2.00 ↑derived from 20000763 science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.88 2.00 direct science and technology > technology and engineering > information technology and computer science
Information security information-security 0.87 1.90 direct science and technology > technology and engineering > information technology and computer science > Information security
society society 0.85 1.74 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.85 1.74 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.85 1.74 direct society > fundamental rights > privacy
computing and information technology computing-and-information-technology 0.81 1.46 direct economy, business and finance > products and services > computing and information technology
software and applications software-and-applications 0.70 0.85 ↑derived from local:software-development economy, business and finance > products and services > computing and information technology > software and applications
Software development software-development 0.70 0.85 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
scientific research scientific-research 0.65 0.62 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.65 0.62 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.65 0.62 direct science and technology > scientific research > scientific exploration > space exploration
politics and government politics-and-government 0.63 0.53 direct politics and government
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.53 0.11 ↑derived from local:blogging arts, culture, entertainment and media
mass media mass-media 0.53 0.11 ↑derived from local:blogging arts, culture, entertainment and media > mass media
social media social-media 0.53 0.11 ↑derived from local:blogging arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.53 0.11 direct arts, culture, entertainment and media > mass media > social media > Blogging
crime, law and justice crime-law-and-justice 0.52 0.10 ↑derived from 20000086 crime, law and justice
crime crime 0.52 0.10 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.52 0.10 direct crime, law and justice > crime > cyber crime
Open source open-source 0.43 -0.29 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
lifestyle and leisure lifestyle-and-leisure 0.41 -0.36 ↑derived from 20000550 lifestyle and leisure
leisure leisure 0.41 -0.36 ↑derived from 20000550 lifestyle and leisure > leisure
hobby hobby 0.41 -0.36 direct lifestyle and leisure > leisure > hobby
Cryptography cryptography 0.41 -0.36 direct science and technology > technology and engineering > information technology and computer science > Cryptography
television television 0.40 -0.42 direct arts, culture, entertainment and media > mass media > television
artificial intelligence artificial-intelligence 0.34 -0.67 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
arts and entertainment arts-and-entertainment 0.33 -0.73 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.33 -0.73 direct arts, culture, entertainment and media > arts and entertainment > literature
game game 0.32 -0.76 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.32 -0.76 direct lifestyle and leisure > leisure > game > video game
visual arts visual-arts 0.31 -0.78 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.31 -0.78 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
natural science natural-science 0.22 -1.27 ↑derived from 20000719 science and technology > natural science
biology biology 0.22 -1.27 direct science and technology > natural science > biology
books and publishing books-and-publishing 0.19 -1.47 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
sport sport 0.17 -1.57 ↑derived from 20001183 sport
competition discipline competition-discipline 0.17 -1.57 ↑derived from 20001183 sport > competition discipline
eSports esports 0.17 -1.57 direct sport > competition discipline > eSports
education education 0.16 -1.63 direct education
environment environment 0.15 -1.73 ↑derived from 20000418 environment
climate change climate-change 0.15 -1.73 direct environment > climate change
family family 0.15 -1.76 direct society > family
food and drink enthusiasm food-and-drink-enthusiasm 0.13 -1.89 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm
health health 0.13 -1.92 ↑derived from 20000458 health
disease and condition disease-and-condition 0.13 -1.92 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.13 -1.92 direct health > disease and condition > mental health and disorder
MMORPG mmorpg 0.13 -1.93 direct lifestyle and leisure > leisure > game > video game > MMORPG
Self-hosting self-hosting 0.13 -1.93 direct economy, business and finance > products and services > computing and information technology > Self-hosting
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.11 -2.05 direct disaster, accident and emergency incident
animation animation 0.11 -2.13 direct arts, culture, entertainment and media > arts and entertainment > animation
social sciences social-sciences 0.10 -2.15 direct science and technology > social sciences
streaming service streaming-service 0.09 -2.29 direct economy, business and finance > products and services > media and entertainment industry > streaming service
conflict, war and peace conflict-war-and-peace 0.09 -2.35 direct conflict, war and peace
travel and tourism travel-and-tourism 0.08 -2.45 direct lifestyle and leisure > leisure > travel and tourism
exercise and fitness exercise-and-fitness 0.08 -2.49 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.08 -2.49 ↑derived from 20001239 lifestyle and leisure > wellness
history history 0.07 -2.59 direct science and technology > social sciences > history
culture culture 0.06 -2.67 direct arts, culture, entertainment and media > culture
labour labour 0.06 -2.74 direct labour
health treatment and procedure health-treatment-and-procedure 0.06 -2.82 ↑derived from 20000465 health > health treatment and procedure
diet diet 0.06 -2.82 direct health > health treatment and procedure > diet
Tabletop gaming tabletop-gaming 0.06 -2.83 direct lifestyle and leisure > leisure > game > Tabletop gaming
lifestyle lifestyle 0.05 -2.90 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.05 -2.90 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.05 -2.90 direct lifestyle and leisure > lifestyle > house and home > gardening
public health public-health 0.03 -3.35 direct health > public health
human interest human-interest 0.03 -3.46 ↑derived from 20000498 human interest
award and prize award-and-prize 0.03 -3.46 direct human interest > award and prize
consumer goods consumer-goods 0.03 -3.46 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.03 -3.46 direct economy, business and finance > products and services > consumer goods > handicrafts
religion religion 0.02 -4.16 direct religion
card game card-game 0.01 -4.23 direct lifestyle and leisure > leisure > game > card game
music music 0.01 -4.35 direct arts, culture, entertainment and media > arts and entertainment > music
podcast podcast 0.01 -4.51 direct economy, business and finance > products and services > media and entertainment industry > podcast
board game board-game 0.01 -4.60 direct lifestyle and leisure > leisure > game > board game
weather weather 0.01 -4.91 ↑derived from 20001128 weather
weather forecast weather-forecast 0.01 -4.91 direct weather > weather forecast

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