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In case you're curious…

Published
2026-08-06 01:08 UTC (precision: second)
Source feed
nosrednayduj [exclude this blog]
Link
https://nosrednayduj.dreamwidth.org/179306.html
Length
1050 runes
Extracted text
… About the increased frequency of posting in the past few days, I have been infected by an Internet meme. On mastodon somebody posted something about #Blaugust, where there is some "competition" to post at least once a day during August. Like NaNoWriMo, only much smaller. Since I happened to have posted something on August 1, I signed up and so far I have been posting every day. I might not have bothered you all with the garden report, but the others I feel like I probably would've wanted to blog. You can learn more here: https://nerdgirlthoughts.game.blog/2026/07/15/blaugust-2026-is-coming/ https://nerdgirlthoughts.game.blog/2026/08/01/blaugust-2026-meet-the-mentors-participant-list/ Interestingly, I appear to be the only person from dreamwidth who has signed up. But I don't know if #'s on dreamwidth do the same kind of thing that they do on other social media. In fact I'm pretty sure they don't; so you can't find all the people who might have used #Blaugust in a post. (Maybe if you pay there's some better search, I think?) comments
Stored topics

Every stored assignment is listed, including rows below the current cutoff (0.75), so a missing tag can be explained.

Concept Code Score Meter Margin Origin Path
science and technology science-and-technology 0.98 3.76 direct science and technology
arts, culture, entertainment and media arts-culture-entertainment-and-media 0.97 3.53 ↑derived from 20001182 arts, culture, entertainment and media
mass media mass-media 0.97 3.53 ↑derived from 20001182 arts, culture, entertainment and media > mass media
social media social-media 0.97 3.53 direct arts, culture, entertainment and media > mass media > social media
Blogging blogging 0.97 3.45 direct arts, culture, entertainment and media > mass media > social media > Blogging
economy, business and finance economy-business-and-finance 0.92 2.50 ↑derived from 20000225 economy, business and finance
products and services products-and-services 0.92 2.50 ↑derived from 20000225 economy, business and finance > products and services
computing and information technology computing-and-information-technology 0.92 2.50 direct economy, business and finance > products and services > computing and information technology
technology and engineering technology-and-engineering 0.91 2.36 direct science and technology > technology and engineering
information technology and computer science information-technology-and-computer 0.89 2.12 direct science and technology > technology and engineering > information technology and computer science
lifestyle and leisure lifestyle-and-leisure 0.61 0.45 ↑derived from 20000550 lifestyle and leisure
leisure leisure 0.61 0.45 ↑derived from 20000550 lifestyle and leisure > leisure
hobby hobby 0.61 0.45 direct lifestyle and leisure > leisure > hobby
software and applications software-and-applications 0.60 0.40 direct economy, business and finance > products and services > computing and information technology > software and applications
sport sport 0.24 -1.13 ↑derived from 20001183 sport
competition discipline competition-discipline 0.24 -1.13 ↑derived from 20001183 sport > competition discipline
eSports esports 0.24 -1.13 direct sport > competition discipline > eSports
Information security information-security 0.18 -1.51 direct science and technology > technology and engineering > information technology and computer science > Information security
Open source open-source 0.15 -1.73 direct economy, business and finance > products and services > computing and information technology > software and applications > Open source
media and entertainment industry media-and-entertainment-industry 0.14 -1.81 ↑derived from 20001293 economy, business and finance > products and services > media and entertainment industry
streaming service streaming-service 0.14 -1.81 direct economy, business and finance > products and services > media and entertainment industry > streaming service
society society 0.13 -1.86 ↑derived from 20001300 society
fundamental rights fundamental-rights 0.13 -1.86 ↑derived from 20001300 society > fundamental rights
privacy privacy 0.13 -1.86 direct society > fundamental rights > privacy
natural science natural-science 0.13 -1.94 ↑derived from 20000719 science and technology > natural science
biology biology 0.13 -1.94 direct science and technology > natural science > biology
game game 0.12 -2.04 ↑derived from 20000548 lifestyle and leisure > leisure > game
video game video-game 0.12 -2.04 direct lifestyle and leisure > leisure > game > video game
books and publishing books-and-publishing 0.10 -2.14 direct economy, business and finance > products and services > media and entertainment industry > books and publishing
scientific research scientific-research 0.09 -2.30 ↑derived from 20000739 science and technology > scientific research
scientific exploration scientific-exploration 0.09 -2.30 ↑derived from 20000739 science and technology > scientific research > scientific exploration
space exploration space-exploration 0.09 -2.30 direct science and technology > scientific research > scientific exploration > space exploration
crime, law and justice crime-law-and-justice 0.08 -2.45 ↑derived from 20000086 crime, law and justice
crime crime 0.08 -2.45 ↑derived from 20000086 crime, law and justice > crime
cyber crime cyber-crime 0.08 -2.45 direct crime, law and justice > crime > cyber crime
arts and entertainment arts-and-entertainment 0.07 -2.56 ↑derived from 20000013 arts, culture, entertainment and media > arts and entertainment
literature literature 0.07 -2.56 direct arts, culture, entertainment and media > arts and entertainment > literature
Tabletop gaming tabletop-gaming 0.07 -2.64 direct lifestyle and leisure > leisure > game > Tabletop gaming
MMORPG mmorpg 0.06 -2.71 direct lifestyle and leisure > leisure > game > video game > MMORPG
artificial intelligence artificial-intelligence 0.06 -2.79 direct science and technology > technology and engineering > information technology and computer science > artificial intelligence
politics and government politics-and-government 0.05 -2.89 direct politics and government
culture culture 0.05 -3.01 direct arts, culture, entertainment and media > culture
Cryptography cryptography 0.04 -3.07 direct science and technology > technology and engineering > information technology and computer science > Cryptography
social sciences social-sciences 0.04 -3.10 direct science and technology > social sciences
lifestyle lifestyle 0.04 -3.18 ↑derived from 20001257 lifestyle and leisure > lifestyle
house and home house-and-home 0.04 -3.18 ↑derived from 20001257 lifestyle and leisure > lifestyle > house and home
gardening gardening 0.04 -3.18 direct lifestyle and leisure > lifestyle > house and home > gardening
history history 0.04 -3.21 direct science and technology > social sciences > history
education education 0.04 -3.22 direct education
Software development software-development 0.04 -3.23 direct economy, business and finance > products and services > computing and information technology > software and applications > Software development
environment environment 0.04 -3.23 direct environment
Self-hosting self-hosting 0.04 -3.23 direct economy, business and finance > products and services > computing and information technology > Self-hosting
board game board-game 0.04 -3.25 direct lifestyle and leisure > leisure > game > board game
visual arts visual-arts 0.04 -3.31 ↑derived from 20000036 arts, culture, entertainment and media > arts and entertainment > visual arts
photography photography 0.04 -3.31 direct arts, culture, entertainment and media > arts and entertainment > visual arts > photography
animation animation 0.03 -3.40 direct arts, culture, entertainment and media > arts and entertainment > animation
health health 0.03 -3.48 ↑derived from 20000458 health
disease and condition disease-and-condition 0.03 -3.48 ↑derived from 20000458 health > disease and condition
mental health and disorder mental-health-and-disorder 0.03 -3.48 direct health > disease and condition > mental health and disorder
podcast podcast 0.03 -3.62 direct economy, business and finance > products and services > media and entertainment industry > podcast
film industry film-industry 0.02 -3.74 direct economy, business and finance > products and services > media and entertainment industry > film industry
human interest human-interest 0.02 -3.94 ↑derived from 20000498 human interest
award and prize award-and-prize 0.02 -3.94 direct human interest > award and prize
music music 0.02 -4.07 direct arts, culture, entertainment and media > arts and entertainment > music
public health public-health 0.02 -4.14 direct health > public health
television television 0.01 -4.29 direct arts, culture, entertainment and media > mass media > television
climate change climate-change 0.01 -4.34 direct environment > climate change
family family 0.01 -4.40 direct society > family
labour labour 0.01 -4.54 direct labour
card game card-game 0.01 -4.62 direct lifestyle and leisure > leisure > game > card game
weather weather 0.01 -5.04 ↑derived from 20001128 weather
weather forecast weather-forecast 0.01 -5.04 direct weather > weather forecast
travel and tourism travel-and-tourism 0.01 -5.18 direct lifestyle and leisure > leisure > travel and tourism
health treatment and procedure health-treatment-and-procedure 0.00 -5.30 ↑derived from 20000465 health > health treatment and procedure
diet diet 0.00 -5.30 direct health > health treatment and procedure > diet
exercise and fitness exercise-and-fitness 0.00 -5.53 direct lifestyle and leisure > wellness > exercise and fitness
wellness wellness 0.00 -5.53 ↑derived from 20001239 lifestyle and leisure > wellness
conflict, war and peace conflict-war-and-peace 0.00 -5.85 direct conflict, war and peace
disaster, accident and emergency incident disaster-accident-and-emergency-incident 0.00 -5.93 direct disaster, accident and emergency incident
religion religion 0.00 -5.94 direct religion
consumer goods consumer-goods 0.00 -6.15 ↑derived from 20001160 economy, business and finance > products and services > consumer goods
handicrafts handicrafts 0.00 -6.15 direct economy, business and finance > products and services > consumer goods > handicrafts
food and drink enthusiasm food-and-drink-enthusiasm 0.00 -7.16 direct lifestyle and leisure > leisure > hobby > food and drink enthusiasm

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feedtagger 0.1.0-dev model: modernbert-base-zeroshot-v2.0/int8@all-s256 660 posts 0 unclassified min score 0.75